» Tue Aug 25, 2009 9:26 pm
Dark Messiah was a very interesting game, although it lacked depth. Like others have said, it wasn't just the combat system itself, but the interaction with the environment that made the game fun.
I think a combination of Mount&Blade's mouse directional melee swing/block system (archery and mounted combat too), kicking/bashing + finishers from Deadly Reflex and Dark Messiah, along with some dodging and stealth kills would make an ideal combat system.
This may just be my view, but I think that would be really kick-ass!