Would you like to see a faction like NOD in Fallout?

Post » Fri Jun 24, 2011 7:07 pm

cyborgs like the The Terminator 600 or 101 series are doable, but again it would take a great story teller, and would have to come fron Canada. IMO. If androids can be made so can robots that know friend of foe running on a serious combat chassis.

Again people do not want to belive 2 tanks can be restored. Its all about the story teller.

People think they know everything, but fo has covered nothing. West coast, middle america that had serious robots and a tank, and DC that is it. The whole world is out there, so in all reality anything is possible. CL and pure tribals svck, and are less believable to me than a terminator. How would they stop speaking English? makes no sense at all.

Eh, I would say humaniod robots from http://fallout.wikia.com/wiki/Humanoid_robot would be possible as Vault 0 has the best tech pre-war had to offer. However Terminator cyborgs? No, You do realize the size needed for AI's right? ZAX computers take up entire floors of buildings. (I consider Skynet from Fallout 2 to just be a Easter egg so isn't canon) Fallout computers still run on vaccum tubes there is no microchip. thats why I don't really like the Android angle they added in with the whole Harkness quest line.

http://deltoratom.files.wordpress.com/2010/06/rise_of_the_cybermen.jpg would be the closest you'd get to terminator cyborgs I think. I'm only following the AI precedent so far. Without the Aid of a human brain AI are just too damn big to fit a human sized robotic body.
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Damned_Queen
 
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Post » Fri Jun 24, 2011 5:01 pm

those are both fine by me. I m not talking about a terminator with the living tissue pretending to be human, but the combat chassis alone. Kill stuff is its program and know friend or foe.


Harkness is canon, and what ever advanced tech the commonwealth has created will be canon. Bethesda is telling us people have advanced in major ways. an android is a high tech piece. a chip ran them... Cyborgs are 100% doable if they would quit trying to convince me people would stop speaking in English some how, and go total tribal in less than 200 years. CL lol I hope that crock is not what we have to look forward to.
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Marion Geneste
 
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Post » Fri Jun 24, 2011 12:07 pm

Well technically it's not Canon unless it appears in another game. ;) They could just pretend it didn't happen and rectcon it all out just like they did with the lore from Morrowind to oblivion about it's landscape. (something like swamp to temperate forest/grasslands).
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Crystal Clear
 
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Post » Fri Jun 24, 2011 5:12 pm

I suppose they could explain it out of the fo story line by saying the commanwealth was destroyed, but Harkness is still canon. Just pop in fo3 and there he is. Can t say he never happened.... The lonewanderer imagined the whole thing.

Protectrons are not very big, and they know friend or foe, and some have operated for 260 years. I d bet there is a chip in them. They can make too many decisions not to have chips in them. How do they know to ask you for an ID, or when to kill? They must be programed, which means they have chips. They are just junk is their problem. The robotic tech is there pre war let alone some people who have been studying robotics in some old pre war lab. Watch the tech in OWB.
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Nicole Mark
 
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Post » Fri Jun 24, 2011 2:57 pm

There's lots of things they had in morrowind that they just throw away or forget with it comes to them returning in oblivion. Programming and chips are two different things. Protectrons are giant compared to endoskeletons of terminator.
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Bee Baby
 
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Post » Fri Jun 24, 2011 9:40 am

Yeah, I suppose they would need to have a larger frame. Something to house a larger A.I. unit, but fo robots are pretty much self aware.


If Bethesda starts throwing out its own fo canon for what ever reason id be pretty pissed. The dude is there..... They can not tell me he was not there. If he was not there, then fo3 was not there.

I ve never played any tes, because I ve played enough rpgs like that, but I am getting skyrim to see the creation engine capabilities. I may like it enough to get the older ones. I don t hate cookie cutter RPGs, they have just been ran into the ground.

I saw a look at a game Tim Cain did or is doing where it takes orcs and such and moves them to a 1900s looking setting. That may be cool. I can t remember the name of it, and I don t know if it is/will be PC only.
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Schel[Anne]FTL
 
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Post » Fri Jun 24, 2011 8:44 pm

I saw a look at a game Tim Cain did or is doing where it takes orcs and such and moves them to a 1900s looking setting. That may be cool. I can t remember the name of it, and I don t know if it is/will be PC only.


Sounds a bit like Arcanum: Of Steamworks and Magick Obscura. Released 2001 and Pc only.
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Gavin boyce
 
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Post » Fri Jun 24, 2011 7:26 am

Thats the one I was think of too, it's an awesome game. Think Magic vs. Steampunk.
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Albert Wesker
 
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Post » Fri Jun 24, 2011 8:36 pm

"The Brotherhood of Nod is a mysterious and highly-militant Abrahamic society of allegedly ancient origins, which in modern times began showing the combined characteristics of a vast religious movement, a multinational corporation and a decentralized nation-state, while being none of the three in itself. The globalized brotherhood is led by a mysterious man known only as Kane, and its influence in the world at the advent of the events in which Command & Conquer 3: Tiberium Wars takes place reached nothing short of the status of an unconventional superpower.

The Brotherhood of Nod represents a flexible, elusive and worldwide cultic army which thrives on the sophisticated synergy between low-tech guerrilla warfare and highly-trained forces that are equipped with state-of-the-art communications gear and the most advanced weapon systems available. This technology has been derived from the Brotherhood's uniquely adept understanding of Tiberium-based military technologies.

Nod tactics are highly radical and appear more cruel than GDI's, often showing little to no regard for human life, and their religious fascination with Tiberium also leads them to use the dangerous and toxic substance offensively whenever possible. Nod forces typically are weaker than GDI's or the Scrin in a head-on engagement, yet they use stealth and advanced hit-and-run tactics to their advantage to control the pacing of the battle, as well as sabotage an opponent's momentum. Their super weapon in the first and third games in the series was a nuclear missile, though in the second it was replaced with cluster and chemical missiles."
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Ross Zombie
 
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Post » Fri Jun 24, 2011 9:55 am

Like those have said, we have already had the Reavers and the Shi, and we aren't sure if they are still alive, perhaps, if the Shi were expelled or fled from the NCR, they and the Reavers could have amalgamated, and with the Calculator tech from the region the Reavers are from, perhaps we could meet a highly advanced force, but that is a lot of maybes.
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alicia hillier
 
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Post » Fri Jun 24, 2011 3:59 pm

They do look falloutish, but WHO,WHAT,WHEN,WHERE,HOW and WHY? The U.S. were the only ones to have pa pre war. Enclave were the only ones to build it post war. (possibly mid west bos.... bethesda will have to sort through that) A major story would need to be made up. I can no doubt be done, but it will take a great story teller to make it believable. All the transportation is too much for fo.


NOD's technology is more advanced than Enclave:

http://bestgamewallpapers.com/files/command-conquer-3-kanes-wrath/cyborg.jpg

http://media.desura.com/images/members/1/400/399571/enlightened_cyborg.jpg

http://194.169.225.105/images/images/98072-C&C3_TiberiumWars_Nod_Venom_ConceptArt.JPG

http://www.cncden.com/cnc3_pics_mag/nodmech.png
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renee Duhamel
 
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Post » Fri Jun 24, 2011 7:56 pm

NOD's technology is more advanced than Enclave:

http://bestgamewallpapers.com/files/command-conquer-3-kanes-wrath/cyborg.jpg

http://media.desura.com/images/members/1/400/399571/enlightened_cyborg.jpg

http://194.169.225.105/images/images/98072-C&C3_TiberiumWars_Nod_Venom_ConceptArt.JPG

http://www.cncden.com/cnc3_pics_mag/nodmech.png

Those really don't fit, and that's the problem, the Enclave is about as advanced as it can get in Fallout, what you are asking is to open a rift to another universe and pull in a hugely more powerful force with mcguffin science.
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Damned_Queen
 
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Post » Fri Jun 24, 2011 6:47 pm

Those really don't fit, and that's the problem, the Enclave is about as advanced as it can get in Fallout, what you are asking is to open a rift to another universe and pull in a hugely more powerful force with mcguffin science.


I'm not talking an exact copy of NOD in the Fallout universe. The reason I'm asking this is because the old fans don't want to see the Enclave come back because it would be redundant and I don't want to see more tribal factions like Legion trying to repeat the failures of history.
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CYCO JO-NATE
 
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Post » Fri Jun 24, 2011 10:38 am

I'm not talking an exact copy of NOD in the Fallout universe. The reason I'm asking this is because the old fans don't want to see the Enclave come back because it would be redundant and I don't want to see more tribal factions like Legion trying to repeat the failures of history.

That's why people are suggesting a resurgence of the Reaver Movement or a militant Shi.
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Wayland Neace
 
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Post » Fri Jun 24, 2011 4:49 pm

I liked C&C, until Red Alert 3/Tiberian Twilight anyway, but the Brotherhood of Nod is really little more than a militant cult and Fallout has had more than its fair share of those. Heck the Unity from Fallout 1 resembled the Brotherhood in many ways, and its figurehead the Master was basically Kane without the ambiguous origins.

Sure Nod is cool, but none of the technology that separates the organization from any other terrorist group fits into Fallout, and the basic premise of the Brotherhood (peace through power, unity and all that jazz) has already been used as the motivation for Richard Grey and his Super Mutant followers.
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Ana
 
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Post » Fri Jun 24, 2011 10:53 pm

NOD's technology is more advanced than Enclave:

http://bestgamewallpapers.com/files/command-conquer-3-kanes-wrath/cyborg.jpg

http://media.desura.com/images/members/1/400/399571/enlightened_cyborg.jpg

http://194.169.225.105/images/images/98072-C&C3_TiberiumWars_Nod_Venom_ConceptArt.JPG

http://www.cncden.com/cnc3_pics_mag/nodmech.png

That is the problem, it can t get much more advanced than Enclave. They had the best [censored] in the world from day 1, and made that stuff better. You can t bring them straight from C&C to fo. A whole mess of changes would need to be made. Including losing a lot of the tech that can not be in fo.
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roxanna matoorah
 
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Post » Fri Jun 24, 2011 12:41 pm

I think they seem and look pretty bad ass. Looks like there elite soldiers.
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N Only WhiTe girl
 
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Post » Fri Jun 24, 2011 2:56 pm

I think they seem and look pretty bad ass. Looks like there elite soldiers.


NOD is strange. The core of NOD is elite and use their own developed high tech which is very exotic in nature. While the brunt of NOD is kind of like the Soviet army.
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lilmissparty
 
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Post » Fri Jun 24, 2011 4:17 pm

NOD is strange. The core of NOD is elite and use their own developed high tech which is very exotic in nature. While the brunt of NOD is kind of like the Soviet army.

They should be like a group of green berets or something.
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Tessa Mullins
 
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Post » Fri Jun 24, 2011 10:14 am

What technolgy does nod have that isn't in fallout already?

Stealth technology.... Stealth boys?
Lasers... energy weapons?
Cyborgs... Brainbots?
Nuclear Weapons... Megaton bomb?

I mean harkness and the cyborg perk is a bethseda concept and really wasn't in the original fallout games. I personally think Harkness was a little out of place and more of a pop-culture reference to Blade runner.

I think the closet thing we can get to NOD like faction that is semi-true to fallout is if we have an evil commonwealth to go and defeat. That's really the only other faction in the game that is high tech like the BOS and the Enclave without power armor.

I could picture an enemy with a Master / Kane like leader that turns victims in the wasteland who've lost their limbs into abominations with robotic arms and bionic eyes and the such. But a full on t-800 type cyborg no... I think they would have to be human still with robot arms and the such to fit into the fallout world.

A b-movie mad scientist villan with a cyborg army and high technology I could picture but would have to be done with some good story telling as said.
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Sabrina Schwarz
 
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Post » Fri Jun 24, 2011 9:50 am

OK so I was reading the wiki, and either the Shi, Reavers/Calculator, or The Institute seem to pretty much fit with the idea of a high tech faction that developed at least semi-independant of the other factions.
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Fiori Pra
 
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Post » Fri Jun 24, 2011 10:01 pm

I'm not talking about a terminator with the living tissue pretending to be human, but the combat chassis alone. Kill stuff is its program and know friend or foe. Harkness is canon, and what ever advanced tech the commonwealth has created will be canon. Bethesda is telling us people have advanced in major ways. an android is a high tech piece. a chip ran them... Cyborgs are 100% doable....


Fallout version of a terminator you say... :tongue:

http://adonihs.deviantart.com/gallery/#/d342k8m :flamethrower:
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Michael Russ
 
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