Fun host migration

Post » Sat Jun 25, 2011 12:56 pm

I was playing TIA on Lighthouse, and as soon the countdown for the game to start ended, there was a host migration. It migrated after about ten seconds, but then when the game started, all players in the game spawned underwater in a bunch. I checked the mini-map, and lighthouse was nowhere to be found. I guess we were either under the map, or way out in the river that the map is in.

Anyway, our team and the enemy team were all swimming together, not knowing what to do. After about a minute, it ended, and everyone spawned normally. The only difference was that there were Scar's laying at certain spots on the map like it was halo, and there were JAW rockets and Hammer's floating in mid-air.

Also in this game, my modules that I was using all reset so they weren't upgraded at all, even though it said in my custom classes that they were. I eventually quit this game because of the problem, and I played another game and they were fine. I have never seen this happen before, but it was pretty interesting.

Has anyone else had any problems like these?
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