How many WIP's do you have?

Post » Sun Jun 26, 2011 3:45 pm

I just wanted to know how many people have a bunch of projects laying around like myself :) Vote away!

and leave a description if you want!
My three projects are about:
1) A amulet of a forgotten realms goddess and a quest for her temple.
2) A potion that can be drunk forever and never run out
3) A spell that instantly kills the target. No matter what. Surprisingly, requires MWSE
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Annika Marziniak
 
Posts: 3416
Joined: Wed Apr 18, 2007 6:22 am

Post » Sun Jun 26, 2011 8:07 am

I've got only a couple projects:
1) Helluva balanced equipment (hopefully done and without bugs now :))
2) Landmass movement to avoid conflict with TR (still waiting on people's feedback before I begin moving to the spots I've designated)
3) City expansion compatibility with Morrowind Rebirth

Also, is your instant death going to be used by enemies as well? I could see fights being a lot more tense if so...
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Dona BlackHeart
 
Posts: 3405
Joined: Fri Dec 22, 2006 4:05 pm

Post » Sun Jun 26, 2011 1:42 pm

My two projects are in my signature.

- Athlis Continent (Morrowind)

- Salvation City (Fallout 3)


I've had to abandon a 4 year landmass mod due to a hardware failure and no backups (I've learned that lesson the hard way...) as well as losing my only WIP for Oblivion but thats ok because I never really played it that much anyway :)
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Brandon Wilson
 
Posts: 3487
Joined: Sat Oct 13, 2007 1:31 am

Post » Sun Jun 26, 2011 5:20 am

My two projects are in my signature.

- Athlis Continent (Morrowind)

- Salvation City (Fallout 3)


I've had to abandon a 4 year landmass mod due to a hardware failure and no backups (I've learned that lesson the hard way...) as well as losing my only WIP for Oblivion but thats ok because I never really played it that much anyway :)

Spiffyman- Noo, this is only for the player. I don't know if it would be possible for the NPC's to do it with this method.
But I saw your Helluva Balanced Mod, it looks pretty great, but I don't play the game enough to actually justifiy balancing it, I spend all my time modding =p, and I'm glad to see your actually helping the game and the community, all of those mods are extremely useful!

ShadowSolid- I know how you feel about losing stuff due to hardware failure :/
But it's all good ,you'll get it all back eventually!
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Fiori Pra
 
Posts: 3446
Joined: Thu Mar 15, 2007 12:30 pm

Post » Sun Jun 26, 2011 10:47 am

Currently I have like 4 mod ideas, I have abandoned 4 mods, and I am working on one mod. I am not telling you what it is though, I will make a WIP thread when the time comes!
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LittleMiss
 
Posts: 3412
Joined: Wed Nov 29, 2006 6:22 am

Post » Sun Jun 26, 2011 5:59 am

I've got 1 WIP, not telling you though :P
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Lory Da Costa
 
Posts: 3463
Joined: Fri Dec 15, 2006 12:30 pm

Post » Sun Jun 26, 2011 3:43 pm

I have four ideas mapped out right now: a dungeon crawl, a Dwemer ruin, a fortress/small city, and a weapon.

Working on the dungeon right now, probably be another two weeks before it's finished. Originally the Dwemer ruin was first, but I was/am forced to re-do it, and when I came up with the dungeon idea, I just had to put that one ahead of the re-do. I may also do the fortress before the Dwemer ruin as well, since it probably won't take as long. The weapon's most likely last, because it isn't going to be a simple re-mesh or anything, I plan to build a whole new mesh from the ground up, with a LOT of detail, and possibly particle effects. For someone like myself, that's going to take awhile.

And who knows what ideas I'll come up with in the meantime. :P

By the way, we need a "0" option on the "Projects Abandoned" question. Not everyone has something in that category. :)
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!beef
 
Posts: 3497
Joined: Wed Aug 16, 2006 4:41 pm

Post » Sun Jun 26, 2011 10:23 am

I added 0 as an option for all questions :D
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Peter lopez
 
Posts: 3383
Joined: Mon Sep 10, 2007 5:55 pm

Post » Sun Jun 26, 2011 3:59 am

hahaha I dare not answer :D
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Connor Wing
 
Posts: 3465
Joined: Wed Jun 20, 2007 1:22 am

Post » Sun Jun 26, 2011 4:04 am

I added 0 as an option for all questions :D


Thank you.
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Paul Rice
 
Posts: 3430
Joined: Thu Jun 14, 2007 11:51 am

Post » Sun Jun 26, 2011 4:52 am

hahaha I dare not answer :D

i'm gonna guess.... 10? 20?


i have threee,
Solstheim overhaul
suran underworld overhaul (i got permission)
glowmapping BC plants, the way i want.
ashland trees (just needs releasing actually.... so it doesn't count as the forth)


and i have no ideas! thank god.
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jeremey wisor
 
Posts: 3458
Joined: Mon Oct 22, 2007 5:30 pm

Post » Sun Jun 26, 2011 7:10 pm

I'm glad to hear everyone's repsonses :D
I have endless idea's flowing throughout my head, but sometimes..usually.. the game engine can't do them, soooo.... back to the drawing board! grr :/ and wollibeebee, you should release it if your done!
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Paula Rose
 
Posts: 3305
Joined: Fri Feb 16, 2007 8:12 am

Post » Sun Jun 26, 2011 2:29 pm

I have much more than 15 ideas. Of those, I have five "active" projects that I truly want to complete one day that I work on when the mood strikes. I haven't officially abandoned anything, but I figure that many of my ideas won't get much further than lines of text.
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chirsty aggas
 
Posts: 3396
Joined: Wed Oct 04, 2006 9:23 am

Post » Sun Jun 26, 2011 11:03 am

I have four WIPs on the go... but I've only abandoned one WIP.

I never seem to find enough time to work on them... I think I might just donate them to Tamriel Rebuilt, and let them use them in any way they want.
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Add Meeh
 
Posts: 3326
Joined: Sat Jan 06, 2007 8:09 am


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