DX11 file size?

Post » Mon Jun 27, 2011 12:37 am

I've seen the posting of the file sizes for the DX11 pack and the HRT pack, but does anyone know the file size of the Tesellation Pack? (Did a search in the forum but found nothing)
Just curious...

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sharon
 
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Post » Sun Jun 26, 2011 10:24 am

DX11 300 mb

HD textures 1.7GB
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Joe Bonney
 
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Post » Mon Jun 27, 2011 12:20 am

Right.....that's the two files I mentioned. I'm curious as to the third file (Tesellation)
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vicki kitterman
 
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Post » Sun Jun 26, 2011 9:56 pm

*slaps head*

Tesselation is part of Direct X11 Buddy..

and its actually 558MB not 300MB, have the file on my computer right now

but note: when the files are extracted, im pretty sure the DX11 will become 4GB, and the HRT becomes 5+ GB

as thats the size shown on tech report where the files were posted

Regards
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Samantha Wood
 
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Post » Sun Jun 26, 2011 11:33 pm

*slaps head*

Tesselation is part of Direct X11 Buddy..

and its actually 558MB not 300MB, have the file on my computer right now

but note: when the files are extracted, im pretty sure the DX11 will become 4GB, and the HRT becomes 5+ GB

as thats the size shown on tech report where the files were posted

Regards


Thanks for clearing that up. The article on TechSpot is a bit mis-leading, stating 3 seperate downloads, as indicated below:


"Making good on its promise, Crytek has announced that it will finally add DirectX 11 graphics to Crysis 2. The developer plans to release three separate downloadable add-ons that improve the game's visual quality alongside patch 1.9 next Monday, June 27. To be clear, although patch 1.9 will enable DirectX 11 support, you'll have to individually download and install the "DirectX 11 Ultra Upgrade," "DX11 Tessellation Pack," and "High Res Textures."

The DirectX 11 Ultra Upgrade will deliver a host of graphical improvements and performance optimizations for both DX9 and DX11 APIs. After installing the update, folks running Crysis 2 in DX9 will gain real-time local reflections and contacts shadows. In addition to those effects, DX11 platforms will enjoy hardware tessellation, parallax occlusion mapping along with various shadow, water, particle, depth of field, and motion blur enhancements.

To enable hardware tessellation, however, DX11 players will have to download the DX11 Tessellation Pack, which contains pre-tessellated geometries. As its name indicates, the third optional download simply contains high-resolution textures for a variety of assets. Both DX9 and DX11 versions of Crysis 2 will support the snazzier textures, but it's worth noting that you'll need a graphics card with at least 1GB of VRAM and a 64-bit OS".
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Ellie English
 
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Post » Sun Jun 26, 2011 3:33 pm

*slaps head*

Tesselation is part of Direct X11 Buddy..

and its actually 558MB not 300MB, have the file on my computer right now

but note: when the files are extracted, im pretty sure the DX11 will become 4GB, and the HRT becomes 5+ GB

as thats the size shown on tech report where the files were posted

Regards


Thanks for clearing that up. The article on TechSpot is a bit mis-leading, stating 3 seperate downloads, as indicated below:


"Making good on its promise, Crytek has announced that it will finally add DirectX 11 graphics to Crysis 2. The developer plans to release three separate downloadable add-ons that improve the game's visual quality alongside patch 1.9 next Monday, June 27. To be clear, although patch 1.9 will enable DirectX 11 support, you'll have to individually download and install the "DirectX 11 Ultra Upgrade," "DX11 Tessellation Pack," and "High Res Textures."

The DirectX 11 Ultra Upgrade will deliver a host of graphical improvements and performance optimizations for both DX9 and DX11 APIs. After installing the update, folks running Crysis 2 in DX9 will gain real-time local reflections and contacts shadows. In addition to those effects, DX11 platforms will enjoy hardware tessellation, parallax occlusion mapping along with various shadow, water, particle, depth of field, and motion blur enhancements.

To enable hardware tessellation, however, DX11 players will have to download the DX11 Tessellation Pack, which contains pre-tessellated geometries. As its name indicates, the third optional download simply contains high-resolution textures for a variety of assets. Both DX9 and DX11 versions of Crysis 2 will support the snazzier textures, but it's worth noting that you'll need a graphics card with at least 1GB of VRAM and a 64-bit OS".

Stupid people that cant write proper news reports LOL! :)

yeah the dx11 ultra upgrade is infact just the dx11 pack and hi res texture pack

the 3 updates etc are

DX11 Update
Hi Res Texture Update
Patch 1.9 Update - Needed To Use Both DX11 and HRT Updates!
:)
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Rusty Billiot
 
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