MGE Problems.

Post » Mon Jun 27, 2011 12:53 am

Right so, I was directed to the forums by the uploader of this video:

http://youtu.be/yNNh2wY2SRM

After a few back and forths he thought it a better idea to bring the problem here. I recently got Morrowing and instantly set myself on modding everything, we all go through it. For awhile there ( like a week ) I was trying to figure out how to aqcuire certain effects within the game, blooms, godrays etc. etc,

The notion of shaders was introduced to me, I was promplty directed towards a tutorial on how to use the Shader lists in order to apply them through the MGE, the version of which I am using is: version 3.8.0.


I am using Windows 7 and these are my specs:

AMD Athlon™ II P320 Dual-Core Processor (2 CPUs), ~2.1GHz
4096MB RAM
249 GB
ATI Mobility Radeon HD 5145
Windows 7 Home Premium 64-bit (6.1, Build 7600) (7600.win7_gdr.110408-1633)

When I activated (ANY) of the shaders, once I launch the game it is basically broken, the intro sequence with the Bethesda Softworks logo is massively pixelated to the point you can't see it, the sound is fine however, it's so messed up that it's virtually unusable. When I deactivate the shaders however, it works fine with the various other mods I have installed.

I really want to play the game with these shaders, any help, that any of you could lend, would be greatly appreciated and I thank you in advance for your time.
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Angus Poole
 
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