personally i think potion effects shouldn,t be spontaneous, there should be consequences in taking them and taking one should leave u vulnerable in battle making you decide if its worth taking or not.
Potion animation is great, it makes things more difficult tactic wise. I want both instant and over time effects, the instant potions are more rare, expensive, difficult to make, etc. Negative effects from over dose should be visible in blurry vision and dizzy movement like The Witcher :teehee: