How do you make Morrowind look normal in widescreen resoluti

Post » Thu Jun 30, 2011 10:27 pm

Hey, I was wondering if anyone knew a good way to make a resolution of 1920x1080 look normal. The fisheye effect that I'm getting is giving me such a huge headache. I used to just put it back to a 4:3 aspect ratio resolution and deal with the black bars on the sides, but I'd rather take advantage of my whole monitor if possible. Any help is appreciated.
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Eve Booker
 
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Post » Thu Jun 30, 2011 7:10 pm

You can change resolution with Morrowind Graphics Extender (MGE).
I'd also recommend getting Morrowind FPS Optimizer to change FOV, because in widescreen you will get "tunnel vision".

PS: My recommended FOV - 90.
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Emma Copeland
 
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Post » Thu Jun 30, 2011 6:01 pm

You can change resolution with Morrowind Graphics Extender (MGE).
I'd also recommend getting Morrowind FPS Optimizer to change FOV, because in widescreen you will get "tunnel vision".

PS: My recommended FOV - 90.

Thanks for the response, but I'm already using both MGE and the Morrowind FPS optimizer.

I have my resolution set to 1920x1080 in MGE, but that is one of the resolutions that within MGE has a triangle next to it which means it may not work properly (distort the image). Is there some other setting within MGE that you know of that I can tweak to fix this.

And in the Morrowind FPS Optimizer I have the field of view set to 106.26, which by calculations should be the optimal FOV for 16:9 (1920x1080).

There is just still this slight fish eye effect that is really annoying... Also, on a side note, does anyone know any good lighting or water mods for Morrowind? I would like a good god ray lighting mod, and a water mod with more realistic water reflections, because as of now the ones I'm using in MGE literally just makes the water just like an upside down mirror. Looks really unrealistic.
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Hairul Hafis
 
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Post » Thu Jun 30, 2011 7:18 pm

Lower the FOV, 106 is just too high. I use 16:9 too, and I found 85 and 90 being the best values. Also, there's no difference between resolution changing programs, as far as I know they all just change registry entreis.
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Felix Walde
 
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Post » Thu Jun 30, 2011 8:16 am

Actually, 91,31 is the optimal FOV value for 16:9 resolutions according to MGE XE's auto FOV function.
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Melis Hristina
 
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Post » Thu Jun 30, 2011 12:16 pm

Actually, 91,31 is the optimal FOV value for 16:9 resolutions according to MGE XE's auto FOV function.


I've tried 90, 91, 92, 93, 94, 95 all the way through 100. All of them seem to still have slight fish eye distortion. I've also tried 85 and that still had some.

What is MGE XE?
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Kayla Oatney
 
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Post » Thu Jun 30, 2011 8:42 am

MGE XE is Hrnchamd's build of MGE, and most prominently known for real-time shadows. In case you're interested: http://www.gamesas.com/index.php?/topic/1179155-shelter-from-magnus-blaze-6/

As for your problem I don't have a clue, I'm sorry. :sadvaultboy:
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jessica sonny
 
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Post » Thu Jun 30, 2011 6:03 pm

MGE XE is Hrnchamd's build of MGE, and most prominently known for real-time shadows. In case you're interested: http://www.gamesas.com/index.php?/topic/1179155-shelter-from-magnus-blaze-6/

As for your problem I don't have a clue, I'm sorry. :sadvaultboy:


Thanks for the link/help.
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Craig Martin
 
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