» Fri Jul 01, 2011 12:26 am
Nah...CE3 levels are huge. If you check even the example level provided with the SDK.
So basically anything that if you only see check point in single player, that's only a entity to trigger save event.
All the way until you see a loading screen, everything within it count as one level.
The standard default of the editor would create a 2kmx2km terrain for you, maximum could go all the way to a 8k terrain texture for height map, and 32 meter for each pixel. That's freaking 256km x 256km size map, even if you have the time to edit/populate it, I don't think you'll have the memory to fit it in. ( not unless you mod the engine into a zoning and streaming ones. Like Just Cause 2.)