How can you listen to something like http://www.youtube.com/watch?v=NUz_dGunyXg, look up at Oblivion's night sky, and say there's no mood? Sounds pretty sorrowful to me. :confused:
Or http://www.youtube.com/watch?v=yo3e9a7QKqM, which has emotion.
Funny enough, those are the two tracks I like most. However, there's a deep flaw in them... "How can you listen to something like http://www.youtube.com/watch?v=NUz_dGunyXg, look up at Oblivion's night sky, and say there's no mood?" because that tune can play during a thunderstorm, in a deep, forested swamp, or in the middle of the day high in the mountains. If it's supposed to give the mood of looking up at Oblivion's night sky, then it needs to play on a clear night when you can see the sky.
That's the whole problem with Oblivion's music... it
has to be generic because it can play in dozens of different areas which should have distinct moods. I'll paste what I said in the other thread:
I agree, in that I don't really know where the adoration of Oblivion's soundtrack comes from -- I didn't like Oblivion's main theme, either. Most of the tracks are decent, though, with a couple good/notable Explore tracks, but the lack of any real variety in theme makes a bunch of it just blend together into a somewhat-generic blob of ambiance (which I suppose is more a fault of Bethesda than Soule). Between an zombie-filled Ayleid Ruin, a cave being used as a hideout for a group of Necromaners, a fort overrun with restless ghosts, a mine being pillaged by Bandits, the daedra-filled Deadlands, a low-class boarding house, a "sprawling" upper-class city, a run-down town, and White Gold Tower itself... there's a grand total of two theme sets, with about a half a dozen songs for each set that cycle and repeat. Not only does it do a disservice to those areas by giving them less distinctive ambiance, the music isn't allowed to stand out and invoke a specific response from the listener. It's just not right that battling Jyggalag gets you the same music as battling a sewer rat.
I really want to see more location- and time-based theme variance in Skyrim's soundtrack.