Conjuration magic

Post » Fri Jul 01, 2011 8:12 pm

I hope Conjuration now includes wildlife summons like wolves, bears, and mammoths, and perhaps those ghost snakes. For Daedra, I hope we can summon Dremora, Aureals, and Mazken.
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LuCY sCoTT
 
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Post » Fri Jul 01, 2011 7:57 pm

I hope it isn't nearly as easy to level up this time around.
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IM NOT EASY
 
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Post » Fri Jul 01, 2011 10:45 am

i hope they make it more interesting than summon x creature for 30 seconds...
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My blood
 
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Post » Fri Jul 01, 2011 4:38 am

i hope you can summon multiple creatures at once so your first summon doesnt just disappear
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Aaron Clark
 
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Post » Fri Jul 01, 2011 8:04 am

You can have wildlife as pets with command creature. Conjuration is more about summoning demons and undead, I hope it doesn't not turn to furries.
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Jessica Lloyd
 
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Post » Fri Jul 01, 2011 7:30 pm

I hope for more necromancer spells, tbh!
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Mike Plumley
 
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Post » Fri Jul 01, 2011 4:36 pm

I hope it isn't nearly as easy to level up this time around.


Wasn't Conjuration the fasted levelling skill in Oblivion?
I got the feeling it was a little too easy...

Restoration on the other hand...
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Cat
 
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Post » Fri Jul 01, 2011 5:40 am

ya i wish conjuration was a little better done this time.having a cool creature follow you for almost a minute wasnt that great. I think it would be cooler to be able to perform some sort of ritual with various items to summon a creature as a permanent (until death) follower. Though this could be exploited by lower level people if conjuration is as easy to level this time. Just some thoughts...
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candice keenan
 
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Post » Fri Jul 01, 2011 7:12 pm

I hope you can make weird frankenstein creatures by summoning, for example, a Xivilai in your right hand and a mammoth in your left hand.

/probably there will be a mod for this
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Tamara Primo
 
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