Zero Weight Items

Post » Tue Aug 25, 2009 10:19 pm

Is there any way to take the theft icon off of zero weight items?? Letters to be exact.. I found alot of interesting notes and I want to use them for deco. but it doesnt look right with everything belonging to me but the letter.

And isnt it silly that the Inn-keep at the Roxey Inn has a quest for you to deal with a necromancer when she has a bar full of mercenaries, 2 imperial legion officers, and one guy who is madly in love with her who just so happens to be a heavy armor master?? Wouldnt it be simple to ask one of them instead of waiting for me to show my face.. lol.. Just thought that was a weird quest giver.
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DAVId Bryant
 
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Post » Wed Aug 26, 2009 3:57 am

try selling them to a one of the people who buys stolen items
then buy it back that normal works
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Daniel Holgate
 
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Post » Wed Aug 26, 2009 6:34 am

No that doesnt work. When I sell it to them, it usually disapears from their inventory. I think cuz it is worthless and they cant sell it back to me because it doesnt cost anything. Wheres the profit for them? So they discard it.. Any other ideas??
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Kevin Jay
 
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Post » Tue Aug 25, 2009 11:22 pm

I'm afraid it's probably not possible then.
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Andrea P
 
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Post » Wed Aug 26, 2009 12:37 am

I'm afraid I agree.

Selling and buying back an item from a fence removes the flag, but only works if the item has value.

Enchanting the item removes the flag, but you can't enchant a letter.

Turning a stolen ingredient into a potion/poison will remove the flag, but alas, this is not posssible with a letter either.

:(
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Peter P Canning
 
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Post » Wed Aug 26, 2009 3:31 am

The red hand only shows up in your inventory. If you place the stolen letter in your home, it will just look normal.
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BaNK.RoLL
 
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Post » Wed Aug 26, 2009 9:39 am

I have many tangentially related questions that I've wanted to ask over the past months, and this thread seems like as good a place as any. After playing the game a lot I'm still a bit baffled by some of these more subtle points about the less utilitarian items (zero weight items, zero septim-value items, items that you cannot equip or enchant, etc.)

What reason is there to do anything except read a letter? Would someone want to plant it in an NPCs inventory or something?

What are all the zero weight items in the game: letters, torches, quest items, anything else?

Apart from their obvious purposes: carrying messages or creating light, do these things have any other sneaky/clever purposes that I've yet to realize?

I noticed there is a mod where having a hand scythe in your inventory increased your proabilty to successfully harvest a plant, which made me wonder if having a calipers and tongs in there while wearing a blacksmiths apron makes my Armorer skill more efficient?

Other than atmosphere is there any real purpose to all those zero Septim-value items (brooms, hourglasses, stone cups, bones, skulls, etc.). I'm betting they probably have no purposes other than to create atmosphere, which is understandable though slightly disappointing.
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Guy Pearce
 
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Post » Wed Aug 26, 2009 12:13 pm

What are all the zero weight items in the game: letters, torches, quest items, anything else?

I noticed there is a mod where having a hand scythe in your inventory increased your proabilty to successfully harvest a plant, which made me wonder if having a calipers and tongs in there while wearing a blacksmiths apron makes my Armorer skill more efficient?

There are some clothing articles with zero weight. Enchanting one with a harmful effect and then reverse pickpocketing it on someone can kill them.

As for tongs and calipers, there is a quest for them in the Shivering Isles. Otherwise I don't think they help anything. I'm not entirely sure on that though. 'Cause I think a pick-axe actually helps your success rate of getting silver nuggets from mines (as well as potentially getting more nuggets per vein). I heard that somewhere once, but not entirely sure about it. Edit: scratch that misinfo. Just read the UESP Wiki and it says that it doesn't have any effect on mining.
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Richard Dixon
 
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Post » Tue Aug 25, 2009 8:09 pm

It would totally make sense if having a scale with weights, and an hourglass in your inventory would help with alchemy.

But then again, it would make sense if you had to actually SETUP alchemical equipment on a table or workbench with apropriate ambient lighting and temperature and then work for some minutes or hours to make a potion, instead of the way it actually works: you can make hundreds of potions instantaneously while underwater in the dark riding a horse . . .
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Setal Vara
 
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