Explosive Weapons idea

Post » Sat Jul 02, 2011 10:18 am

I think it would really cool to add a range type weapon to the game other than a rocket/grenade/nuke launcher. My idea is to add a bow kind of like how Gears of War has the torque bow or how Call of Duty:Black Ops has the crossbow that explodes. You dont need to make it look like you took it straight out of these games, i mean come on how many games have swords and guns in it. Just make it have a Post-Apocalyptic feel and look to it to where it does not feel out of place within Fallout. Also have different types of arrow that do different things, like explosive/plasma/EMP/regular arrow. Make the ammunition for them only available with a certian explosive skill level kind of how lockpicking and science goes with locks and terminals. Weapon upgrades could be possible too, have one for longer range and one for a larger AoE. This would help players who want to have a fully explosive character to have it without having to use melee or guns here and there. Sticky grenades would be a cool item as well but i dont think it would fit into Fallout well. A Explosive robot decoy that attracts aggro and is only made with a high enough explosive and repair skill to make it along with the rare schematic would be a neat addition, it would be like your own companion but without the perks and annoyance.Also a good location for the next fallout in my opinion would be the ever so famous for these types of games and movies is new york city, or maybe even florida with a new "Deathclaw" thats a mutated sea creature that you have to watch out for everytime you go in water.
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James Shaw
 
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Post » Sat Jul 02, 2011 7:25 am

My missle launcher more importantly Anabelle can shoot across the map as Gravity doesn't affect missles.
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MISS KEEP UR
 
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