OOO counterpart for Shivering Isles?

Post » Sun Jul 03, 2011 8:38 am

I finally got Shivering Isles and I'm wondering if anyone can recommend an overhaul mod for SI that will be compatible with/complement OOO. I would try FCOM, but I really don't want to start a new game if possible...
User avatar
Vivien
 
Posts: 3530
Joined: Fri Apr 13, 2007 2:47 pm

Post » Sun Jul 03, 2011 12:43 am

I haven't been around in a long while, but afaik, fran's is the only one that touches SI
User avatar
Daniel Holgate
 
Posts: 3538
Joined: Tue May 29, 2007 1:02 am

Post » Sat Jul 02, 2011 10:59 pm

The upcoming release of OOO will affect SI.Well you won't have all OOO features btw as what I've understood.Francesco and Martigen touch SI;also,you can search for ZuTheSkunks Shivering Isles Overhaul!It is not really an overhaul since is not complete but is great and is compatible with FCOM!
User avatar
Jennifer Munroe
 
Posts: 3411
Joined: Sun Aug 26, 2007 12:57 am

Post » Sun Jul 03, 2011 4:39 am

+1 for Zu's SI overhaul. It's not complete, i.e. doesn't cover everything, but it's excellent as far as it goes. Finally makes SI feel a bit like OOO. Also, use OMOBS SI 2.0 to have all weapons in both Cyrodiil and SI OMOBS-ified, i.e. have congruent stats.
User avatar
Jesus Duran
 
Posts: 3444
Joined: Wed Aug 15, 2007 12:16 am

Post » Sun Jul 03, 2011 5:03 am

Thank you guys, your answers definitely helped! OMOBS is just what I am looking for and I think I will also try using Frans on top of OOO. I will definitely gives Zu's a look also.
User avatar
Silencio
 
Posts: 3442
Joined: Sun Mar 18, 2007 11:30 pm

Post » Sun Jul 03, 2011 3:38 am

...and I think I will also try using Frans on top of OOO. ...


You'd need FCOM for that.
User avatar
BRAD MONTGOMERY
 
Posts: 3354
Joined: Mon Nov 19, 2007 10:43 pm

Post » Sun Jul 03, 2011 2:10 am

In addition to what has already been mentioned, there is also Shivering OOO - http://www.tesnexus.com/downloads/file.php?id=12061

I use it in conjuction with OMOBS as it does some things beyond what OMOBS does. It can be merged into the bashed patch so it won't take up a load order slot.
User avatar
Ryan Lutz
 
Posts: 3465
Joined: Sun Sep 09, 2007 12:39 pm

Post » Sun Jul 03, 2011 1:04 am

TIE effects shivering isles via game settings and leveled lists.

OWC ND (now with two English translations) also effects shivering isles the same way.
User avatar
A Dardzz
 
Posts: 3370
Joined: Sat Jan 27, 2007 6:26 pm

Post » Sun Jul 03, 2011 7:22 am

You may want this has well..

http://www.gamesas.com/index.php?/topic/1120403-relz-ooo-harvest-containers-filter-patch-for-mods/page__view__findpost__p__17900766
User avatar
Jason King
 
Posts: 3382
Joined: Tue Jul 17, 2007 2:05 pm


Return to IV - Oblivion