Agree^
Enemy should play smarter and harder with increase of difficulty, Not "I have more health and DT so i can just keep swinging my weapon longer without thinking"
Enemy should play smarter and harder with increase of difficulty, Not "I have more health and DT so i can just keep swinging my weapon longer without thinking"
no i don't think that's a good idea. everyone would feel like they are missing out on what the AI has to offer if they don't play the hardest difficulty. i talk about it in this thread:
http://www.gamesas.com/index.php?/topic/1184517-the-difficulty-slider/