Well, I'd like to start with a single statement in response to your long post: Shut up about fast travel! I realize people aren't fully reading your post, and are offering poor arguments, but can you not see why? Fast travel is just about all you talk about for a good portion of the post.
Now, apart from how that sounded, that's not meant in a negative way, I just felt it had to be said.
On to the main topic of your article: I agree with a lot of what you said. The reason that I loved Morrowind so much is that it did what no other game has ever done for me: It made me feel like I was a part of the world. When I first started playing Morrowind, I had never even encountered an open-world game before, it was in fact the first game I got for my x-box, and coming off of Super Smash Bros. for the Gamecube, I was utterly shocked at the game. Anyways, my point is that when I started Morrowind, I had no idea what the Silt Strider was, so I never used it. I never paid attention to directions, and I didn't even realize that I had a map! I spent my first fifty hours in the game without doing a single quest. I loved it. I actually memorized the world, I could tell you exactly where I was in Morrowind without even checking my map (when I eventually found it). I spent many hours completely lost, wandering aimlessly, I didn't even realize there was a main quest. The first quest I did was for a woman who had been robbed by a bandit, and she wanted me to bring him a note. After that whole quest was done, I thought to myself "Wow, this game has some pretty neat quests, it's even cooler than I thought." I also didn't discover my journal till nearly two hundred hours had gone by... When I got a quest, it felt like I truly got the quest, not my character where it was recorded in a journal.
Anyways, I think my point got lost somewhere in there, reminiscing about my early Morrowind days. Which reminds me, I still need to get another disc, after about three thousand hours my disk wore out completely, it won't play anymore. What I'm getting at is that in Morrowind I didn't use any features that took me out of my character. I didn't use my map, I didn't fast travel, I didn't use my journal. Everything felt real, like it was happening to me. Morrowind was my favourite game because it offered something no other game had, it was a true RPG, where I felt like my character. So, when I read through your OP, I can honestly say I know exactly what you're getting at. Oblivion lost some of this feel. Partially because of the compass, partially because of the easy-to-use-map, partially because of quest markers, partially because of fast travel, and partially because of many other things. I agree with the point you're trying to make, and I am hoping Skyrim can, in a way, remedy this.
It does worry me though a bit, knowing what I know of Skyrim. There are level up messages that flash on screen, they haven't removed any of the other features from Oblivion, they have a 3D map, and a few other things. I realize however, that this is nothing I can get mad at Bethesda about though. They are not streamlining, or catering, they are simply making a game that they would enjoy playing. They are making the game hat they think is the best game they can make, and I applaud them for that. I also don't see any breaking in this trend. TES games are seeming to become less like a true RPG as I described Morrowind to be, and more of a traditional 'game'.
Knowing all this though, I think it is I who will have to learn to live with it. TES may not always go the way you want it, it may even go so far awry that you quite the series altogether, but for me at least it hasn't even come close to reaching that stage yet. I think I will have to become better at playing the games myself, the way I want to play them. If Bethesda doesn't put limitations in the game, then I'll have to learn to be able to give them to myself. You make a very valid point in the OP, and a point that I can very much agree with, however I don't think it will change anything. The way I see it, it is still possible to get that feeling of living as your character, you just have to do a better job of making it happen.
All of that said, I will always love TES and Bethesda. If I ever want to go back to Morrowind gain, then I simply have to put the disk back in and fire it up. I will immensely enjoy Skyrim and I hope that it can help me bring back that feeling of being my character that I got with Morrowind. Long live TES, and enjoy your gaming! :tes: