downloaded all new copies of the mods. fose, and fomm.
I am leaving megaton for the first time, talk to the chick in the house for morriority, run back to town, skirt the bottom side of it going to mole rats and bam, ctd 5 times in a row.
Spoiler
Active Mod Files:00 Fallout3.esm01 Anchorage.esm02 ThePitt.esm03 BrokenSteel.esm04 PointLookout.esm05 Zeta.esm06 Unofficial Fallout 3 Patch.esm [Version 1.2.0]07 Mart's Mutant Mod.esm08 DCInteriors_ComboEdition.esm09 Unofficial Fallout 3 Patch - Operation Anchorage.esp [Version 1.2.0]0A Unofficial Fallout 3 Patch - The Pitt.esp [Version 1.2.0]0B Unofficial Fallout 3 Patch - Broken Steel.esp [Version 1.2.0]0C Unofficial Fallout 3 Patch - Point Lookout.esp [Version 1.2.0]0D Unofficial Fallout 3 Patch - Mothership Zeta.esp [Version 1.2.0]0E CASM.esp0F WeaponModKits.esp10 WeaponModKits - OperationAnchorage.esp11 WeaponModKits - ThePitt.esp12 WeaponModKits - BrokenSteel.esp13 WeaponModKits - PointLookout.esp14 WeaponModKits - Zeta.esp15 Mart's Mutant Mod.esp16 Mart's Mutant Mod - DLC Anchorage.esp17 Mart's Mutant Mod - DLC The Pitt.esp18 Mart's Mutant Mod - DLC Broken Steel.esp++ Mart's Mutant Mod - DLC Point Lookout.esp19 Mart's Mutant Mod - DLC Zeta.esp++ Mart's Mutant Mod - Zones Respawn.esp++ Mart's Mutant Mod - Tougher Traders.esp++ Mart's Mutant Mod - Natural Selection.esp++ Mart's Mutant Mod - Master Menu Module.esp1A Outcast Collection Agent Expanded.esp1B Outcast Collection Agent Expanded - DLC Plugin.esp1C Bashed Patch, 0.esp1D RRRU +4 UFP.esp
I have everything checked. outside check marks for every section I have checkmars for the insde. (bashed patch)
Am I missing something here, something I shouldn't bash is. a patch I shouldn't merge? a missing esp?