I don't get it. So people want more challenging gameplay and less hand holding and whatnot, but aperantly automatically recharging magical items are more hardcoe than items that you have to recharge yourself... :huh:
Well in fact mix of Morrowind and Daggerfall enchanting can become much more challenging and interesting then Oblivion style energy batteries replacing, Azura Star available at second level, there is constant charge usage, there is options for recharging thats work almost like soul gems, enchanting is not limited much.
Slowly recharging wouldn't change a thing. If it takes an entire day to fully recharge one item, it already takes too long to be useful, you would use sougems to restore your item in time... Just like without regeneration at all.
Will be nice if slow charge regeneration will be available as high middle level perk for Enchanting skill while skill by self reduce charge usage, regeneration of charge is not replacement for instant recharging with soul gem it
Option what can be tied to perk.
I had a lot of soulgems laying around, useless, in Morrowind because there was nothing I could use them for...
Well you can use soul gems for Magicka restoration, and if named soul gems will return having nice collection of rare souls nice addition, as well there can be done ability release trapped soul from soul gem with throwing shattering it, ghost will attack all actors around.