I'm the guy that previously told you about my dissatisfaction with the way the Main quest ended after 65 hours.
Well, I downloaded all the DLC and went back for more - a second playthrough as an evil character - and mostly enjoyed it...all 75+ hours of it this time.
The vanilla ending was actually quite a bit better as I had started out Evil and progressively got to Very Evil (devil), then finally became a neutral character.
On a side note, it seemed like the game kind of forced me to do a bunch of good deeds toward the end there to boost me up to neutral.
After all, I had collected slaves, killed friendly npcs and stolen and pillaged...a LOT, so I deserved to be maybe at least evil.
Maybe it's determined by how big a thing you are doing in the grand scheme of things. But anyway, I don't want to lose the point here.
Spoiler
. Well, as you know, after you blow up the air force base thingy and come back to Elder Lyons, he gives a speech and mentions that there
are two other characters who have 'tasks' for you to accomplish
are two other characters who have 'tasks' for you to accomplish
Well, the tasks they give you seem like busywork, so I'm pretty sure that if there are no
other more pressing missions, that I will hang it up at this point.
BTW, ending the game this way is - in a way - even worse than the original ending.... it's so unceremonious.
Unless I am missing something. I'm thinking they left it open-ended to be true to the nature of this being a sandbox game, but there should be a way
to trigger an end sequence all over again, am I right?
Anyway, any suggestions on how to officially hang it up? I dumped all my gear in the middle of the citadel, instead of at Tenpenny, where I live, but I think I may be done.
:)
:violin: