Do You Want the 1:30 timescale in Skyrim

Post » Fri Jul 08, 2011 11:34 am

Real basic and easy, do you want the 1:30 timescale in Skyrim?

Personally i dont. I like to quest at night but in Oblivion i never got the chance because the daytime went by so quick and everystep i take is a min plus we have the wait option
i think a 1:15 or 1:20 timescale would be better but NOT a 1:1

i understand some people like the timescale just to look and see how many days have passed by and it makes the world seem realistic but its one of those things that bugs the hell out of me, just the days going by so quick

whats your opinion? do you want a 1:30 time scale or do you want a 1:15 timescale?

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Laura Ellaby
 
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Post » Fri Jul 08, 2011 12:41 pm

I personally hate the 1:30 timescale. It makes me feel as if these is little time for messing around as much character's life drains away too quickly and I can't enjoy a game's beautiful day/night cycle when it zooms by as quickly as it does. I'd rather have the timescale be slowed down to 1:15 to 1:20, yes, I would like a Dogmeat easter egg, my day was okay, thank you for asking, I prefer questing in the day, and it's okay to tell small lies that don't affect anyone (assuming you correct them after the correlating prank/joke has been completed if course :P).
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^~LIL B0NE5~^
 
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Post » Fri Jul 08, 2011 12:37 pm

Can someone explain how diffrent time scales would feel?
I know in oblivion running a around a small room was a good way to waste 10 minutes so in comparison how are the other ones you suggested?
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Mistress trades Melissa
 
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Post » Fri Jul 08, 2011 10:36 am

Can someone explain how diffrent time scales would feel?
I know in oblivion running a around a small room was a good way to waste 10 minutes so in comparison how are the other ones you suggested?

not sure if im saying this 100% right but

if you ran into a small Room in Oblivion just to buy something and got out it was 10mins in game
what i suggest is turning that 10 mins and turning it in to 3 mins in game, Everystep is 1min in oblivion i want every 10 steps to be a min

1second = 1mins in oblivion
i want 10 seconds = 1min

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Bones47
 
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Post » Fri Jul 08, 2011 8:33 pm

I do, but only because the map size is the same as Oblivion. Walking across the map should actually take more than a couple days. If the map was larger, I'd definitely want a lower timescale (in fact, I'd want a larger map just so it could have a lower timescale).
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Charles Weber
 
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Post » Fri Jul 08, 2011 3:45 pm

Nonsense poll so I didn't bother voting, but I'll immediately change it to 1:8 via console command before I do anything else.
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Beth Belcher
 
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Post » Fri Jul 08, 2011 2:43 pm

Oblivion's was fine. I would hate if the days went any slower than they already do. Just use the console to the make the timescale what you want...
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Vahpie
 
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Post » Fri Jul 08, 2011 9:15 am

1:10 or 1:20 would be preferable.
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Emily Jeffs
 
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Post » Fri Jul 08, 2011 7:45 am

I honestly never really noticed the default timescale in Oblivion and Fallout 3.

Except when doing quests like Glarthir's, at which point the default timescale started to feel annoyingly slow. :D
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herrade
 
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Post » Fri Jul 08, 2011 8:24 am

Yeah, I tend to slow it down, but it doesn't really bother me.

Like I haven't changed in Morrowind or New Vegas.
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Samantha Mitchell
 
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Post » Fri Jul 08, 2011 9:24 pm

Oblivion's was fine. I would hate if the days went any slower than they already do. Just use the console to the make the timescale what you want...


No console on the consoles. ;)

Not an issue for me, since I use a PC, but not every problem should be solved with mods.

Personally, I'd like to see it slowed down by a factor of 2 as well. 1:15 would be perfect.
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Sebrina Johnstone
 
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Post » Fri Jul 08, 2011 8:25 pm

Didn't vote, 1st question didn't have 1:24. One hour per game day just kinda makes sense.
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john palmer
 
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Post » Fri Jul 08, 2011 6:03 pm

the only problem i can see for the timescale really would be with the dynamic lighting. i mean in STALKER the timescale is 1:10 and even though the days feel decently long, if you stare at shadows for a while you'll notice them moving. a 1:30 timescale would look crazy weird.

i'm SORT OF expecting them to change it, honestly, just to accommodate to the dynamic lighting, but i doubt it'll be anything slower than 1:20. another problem that most people don't see is that changing the timescale completely [censored]s up time-specific AI packages in a lot of cases, so unless Skyrim changes the package system to allow developers to specify the precise minute the action should end, it could lead to weird bugs (and even if they do do that it would lead to even weirder bugs if people changed the timescale).

i don't see an elegant solution coming out of this.
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Amanda Leis
 
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Post » Fri Jul 08, 2011 11:24 am

Faster timescale probably makes the towns look more alive by having people change what they're doing more often.
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Juan Suarez
 
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Post » Fri Jul 08, 2011 12:20 pm

Doesn't matter to me. I hardly ever notice the time scale. If we can pass the time reading in game books in real time, I will be happier though.
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Stephanie Kemp
 
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Post » Fri Jul 08, 2011 8:22 am

I only like questing during daylight hours, so it was annoying in Oblivion to enter a cave at noon, quest for 20 minutes, then emerge from said cave in pitch black.
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Monika Fiolek
 
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Post » Fri Jul 08, 2011 7:13 am

I would like the 1:15 timescale, or maybe even stretch it to a 1:10.
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Alexandra Louise Taylor
 
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