» Sat Jul 09, 2011 12:29 am
I don't think it was on purpose, but part of me is starting to think it was. Every TES game so far has had at least one totally game-breaking glitch, that sometimes seem so convoluted in how they work, that they must've been placed. There's the infinite money glitch and dupe glitch in Oblivion, the soul trap glitch in Morrowind (and of course Morrowind had cheats too...) and there was one in Daggerfall... I can't remember what it was right now.