You cut off my arm

Post » Wed Aug 26, 2009 12:55 am

If your arm's movement was severely limited or completely disabled, how well do you think you'd do at any sport requiring arm usage?

Why then would ANY game be made that limits joystick sensitivity?
It's so low.

Allowing "insanely high" (but actually middle-level) options for sensitivity on joysticks is just sensible. Call of Duty 4-and-on have "insane" sensitivity setting. This is a middling level of sensitivity, thank god I have an example since most people think "medium", in cod4, is the middling joystick sensitivity. If I can aim perfectly fine on my PC by running PS3 controller drivers then manually adjusting my sensitivity, why not just let sensitivity go higher?


Exponential speed increase - the further you move the joystick, the faster the view moves. Only exponentially so.
Right now, BRINK is using normal, non-exponential speed increase when you move the joystick further. Call of Duty 4-and-on use exponential speed increase, and the higher sensitivities simply increase the exponential factor instead of truly increasing the movement speed (small movements stay about the same on all sensitivities, the bigger movements are affected more).

It's nice that we can turn off Auto-Aim, which should never have been on in console fps in the first place. Now we need many far higher sensitivies, exponential speed increase with a customizable exponent factor, and customizable dead zone.

That is all.


P.S. I played COD4 and MW2 on ps3 with insane sensitivity at all times. I also use GlovePIE and PS3 Controller drivers to play any PC fps I want with fully customized VERY HIGH sensitivity.

A thank you to Splash Damage for including fully customizable buttons and the no-auto-aim option.
This has been about fps' in general, but BRINK has this problem as well.
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Shelby McDonald
 
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Post » Wed Aug 26, 2009 9:12 am

So I'm assuming you've experimented with the look sensitivity all the way up and are still having a problem yes?
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Andrea P
 
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Post » Wed Aug 26, 2009 11:05 am

I am no expert with this topic, but I know there was an solution released not too long ago that involved joystick devices. It might be a manual way to set the settings, I don't know but I'd suggest do some searching around on the main site to see what was up with it.
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WTW
 
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Post » Wed Aug 26, 2009 12:17 pm

So I'm assuming you've experimented with the look sensitivity all the way up and are still having a problem yes?

"all the way up" is more like "between medium and low sensitivity"

cod4
codwaw
cod:mw2
cod:black ops

these are the ONLY shooters on console that I've seen with correct joystick aiming and even they only go up to semi-high sensitivity.
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Alina loves Alexandra
 
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Post » Wed Aug 26, 2009 10:11 am

I dont mind a low-based sensitivity because i hate it when you shoot someone in the back and they turn around instantly and shoot you back as if you didn't get the jump on them.
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Hairul Hafis
 
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Post » Wed Aug 26, 2009 10:32 am

"all the way up" is more like "between medium and low sensitivity"

cod4
codwaw
cod:mw2
cod:black ops

these are the ONLY shooters on console that I've seen with correct joystick aiming and even they only go up to semi-high sensitivity.

Interesting theory you have there but it's based on oppinion, not all of us like CoD aiming style
as much as you. SD said from day one they wanted an experience that felt fair to people
of all skill levels, so giving that kind of sensetivity would really make the casual players who
don't have the time to devote to Aim Training feel jipped
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kyle pinchen
 
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Post » Wed Aug 26, 2009 10:43 am

Three words, "keyboard and mouse."
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Jake Easom
 
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