How much are you willing to pay for Skyrim?

Post » Sun Jul 10, 2011 8:35 am

Some of you act as if games should stay the same price forever. The fact is new video games averaged 50$ on all platforms for close to 20 years. Name one other form of entertainment that has remained as constant as video games...just one. You can't do it. 60$ is the new standard like it or not and 1-2 years after the next gen drops console games will be 70$ standard. Why do i get the feeling most of you griping about games being over 50$ have never actually earned a wage and payed your own way in this world?

I have major issues with the scourge of 'collector's editions' lately.

A modern collector's edition for like $100+ nowadays comes with what a pre-order used to come with in some cases in the past. It's rather disgusting in my opinion.

If a collectors' edition costs $70 or so I'd consider it. No more than that, though. I could understand the price with something kind of outrageous like the Halo helmet and such, even if I'd never buy something like that, but I will not pay that price for something that used to be standard for much less. It used to be $50 game with an occasional $60 collector's edition. Now it's $60 with the occasional $90+ collector's edition? No, I will not just grin and buy stuff like that.

I can accept a $60 standard price, but in my opinion CEs have gotten out of control often offering either cut content unlocked with a key or trinkets that used to come with standard editions years ago. I particularly think digital collector's editions for the same price as the ones in stores that come with physical trinkets are disgusting. Companies that do $90+ collector's editions for piddly extra content disgust me for taking advantage of excited fans. :flame:

Out of curiosity, how much did Oblivion's CE cost, or Morrowind's if it had one? I remember Final Fantasy XII's: it came with a metal game case an an extra DVD with special features about the Final Fantasy series. That's the kind of CE I'd like to see. If they go the exorbitant route I'll just get the normal version. If they include exclusive in game content, however, that's one of the few things that would make me angry. :flame:
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Robert DeLarosa
 
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Post » Sat Jul 09, 2011 8:01 pm

People who work for a living and pay for everything themselves see first hand the effects of inflation. No one has to explain to them that they are paying more now for everything than they did even 5-10 years ago.


Oh well, I understand that. I realize what you meant when you said, "most of the people haven't had jobs" but at first I was like, "it seems like the people who'd complain the most about the price of things are the ones who'd have to work for it"

As an aside, I remember the prices of some old games when they were brand new:

Pac Man for the Atari 2600: $27
Super Mario Bros 2: $38 (I think)
Super Mario Bros 3: $42
Strider (Sega Genesis): $75 (holy crap!)
Mercs (Sega Genesis): $45
Final Fantasy 7: $53 (I think, once again)
Dark Cloud 2: $40
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Katy Hogben
 
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Post » Sun Jul 10, 2011 1:45 am

Some of you act as if games should stay the same price forever. The fact is new video games averaged 50$ on all platforms for close to 20 years. Name one other form of entertainment that has remained as constant as video games...just one. You can't do it. 60$ is the new standard like it or not and 1-2 years after the next gen drops console games will be 70$ standard. Why do i get the feeling most of you griping about games being over 50$ have never actually earned a wage and payed your own way in this world?

yup agreed. every word you just said should be written on a stone and sold for 60 bucks :thumbsup:
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Tyrone Haywood
 
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Post » Sat Jul 09, 2011 6:50 pm

$20 if it's any good, based on user reviews on this forum. After Civilization V I will never pay full price for a game.
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Casey
 
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Post » Sat Jul 09, 2011 5:46 pm

About 200$ i guess. And no i am not a milionaire, but in Denmark, games is more expensive... much more. Which is why i often buy them from England instead. Not that they actually cost 200$, they usually cost 500 to 550 kroner (the danish currency). That's about 100$. I wouldn't pay 200$ just for the game, if it costed that i would simply do what i usually do when i think a game is too expensive, wait for a price drop. But i might be willing to pay that much for a collectors edition if it looked interesting enough and the extra content justified the price. However, it would still need to be somethingit truly extraordinary. The Ultimate Collectors Edition with everything a fan of the series could possible want, and i am not talking about some lousy DLCs which should have been in the game from the begining.
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X(S.a.R.a.H)X
 
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Post » Sun Jul 10, 2011 8:37 am

Given how it's shaping up no more than $20.
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Vivien
 
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Post » Sun Jul 10, 2011 2:37 am

I don't recall modern games to be 50 dollars anymore, usually the store or whoever your buying it off tags on 10 dollars or so, maybe off steam it would be 50

FO:NV is like $80 or something...
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Skrapp Stephens
 
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Post » Sun Jul 10, 2011 7:20 am

70, mostly because thats how much I spent for one day shipping.
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Chloe Botham
 
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Post » Sat Jul 09, 2011 10:43 pm

Some of you act as if games should stay the same price forever. The fact is new video games averaged 50$ on all platforms for close to 20 years. Name one other form of entertainment that has remained as constant as video games...just one. You can't do it. 60$ is the new standard like it or not and 1-2 years after the next gen drops console games will be 70$ standard. Why do i get the feeling most of you griping about games being over 50$ have never actually earned a wage and payed your own way in this world?


Or maybe it is because I do have a job and do know the value of money that I think spending 70 dollars on a videogame is a bit ridiculous?
After all, its a months worth of food.
I only buy games after the initial price has dropped.
No exceptions. I am not going to pay such a ridiculous amount of cash for the 10-15 hours of enjoyable gameplay most games provide.

I had said before that Skyrim would be the only game I was ever going to buy at full price, but then all the bad news such as no spellmaking began to come in.
So I will rent Skyrim when it comes out and if I like it I shall buy it when the price drops to half the initial price.

And this has more to do with me knowing the actual value of money than it does with 'never having earned a wage'.
Im 34 and have payed my own way in the world since I was 16, thank you.
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Big Homie
 
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Post » Sun Jul 10, 2011 1:43 am

Well in Canada where I live, games are $70
So that I guess.
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Marion Geneste
 
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Post » Sat Jul 09, 2011 8:30 pm

Some of you act as if games should stay the same price forever. The fact is new video games averaged 50$ on all platforms for close to 20 years. Name one other form of entertainment that has remained as constant as video games...just one. You can't do it. 60$ is the new standard like it or not and 1-2 years after the next gen drops console games will be 70$ standard. Why do i get the feeling most of you griping about games being over 50$ have never actually earned a wage and payed your own way in this world?

It's simply because you don't understand how game pricing is set up. $60 is not "the new standard" for PC games, so I don't know what stores you've been looking at.

People who work for a living and pay for everything themselves see first hand the effects of inflation. No one has to explain to them that they are paying more now for everything than they did even 5-10 years ago.


It's not inflation. There's a reason why console games cost $10 more than PC games, which is Sony and Microsoft licensing fees for the system. There are no such fees on the PC, so when a PC game costs the same as the console version, PC gamers are actually paying more for the game than are the console players, who are also paying to cover the cost of system licensing fees.
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Jessica Lloyd
 
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Post » Sun Jul 10, 2011 2:02 am

Some of you act as if games should stay the same price forever. The fact is new video games averaged 50$ on all platforms for close to 20 years. Name one other form of entertainment that has remained as constant as video games...just one. You can't do it. 60$ is the new standard like it or not and 1-2 years after the next gen drops console games will be 70$ standard. Why do i get the feeling most of you griping about games being over 50$ have never actually earned a wage and payed your own way in this world?

But 50 is already an increase in price to what it used to be 20 years ago. It is not like game prices did not increase at all(and let's face it, considering that just about everygame today comes out with overpriced DLC and stuff and most of the time is only half done and needs a good few months of patching, I don't feel bad at all for not wanting to pay more then 50)

Edit: Also, as the person above me mentions, console games are more expensive due to licensing fees.(and others, such has having to go through a number of specific tests to be allowed to release it on console) and not inflation
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Marta Wolko
 
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Post » Sun Jul 10, 2011 4:23 am

Is it possible to hide this thread so the devs can't see it?

:sadvaultboy:

lol
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TIhIsmc L Griot
 
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Post » Sat Jul 09, 2011 11:21 pm

No more than any other comparable new game would cost. Granted I don't think there would be anything "comparable" to this anytime soon,
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RaeAnne
 
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Post » Sun Jul 10, 2011 5:22 am

I love how 1k has 26 votes. :spotted owl:

Seriously though, I couldn't care if it's the best game in the world, I'd still pay a fair price for it. :shrug: Though if I had to, the max I'd pay is 100$.
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BlackaneseB
 
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Post » Sun Jul 10, 2011 1:42 am

It's simply because you don't understand how game pricing is set up. $60 is not "the new standard" for PC games, so I don't know what stores you've been looking at.


It's not inflation. There's a reason why console games cost $10 more than PC games, which is Sony and Microsoft licensing fees for the system. There are no such fees on the PC, so when a PC game costs the same as the console version, PC gamers are actually paying more for the game than are the console players, who are also paying to cover the cost of system licensing fees.

I know how it works son, and it's from first hand experience not repeating what 10's of thousands of people have said since the Internet's inception. Yes it's true that consoles have licensing fees but that isn't my point.
I've been here since the birth of the modern gaming industry. In 1991, I became gainfully employed and started supporting my own gaming hobby. I bought a Sega Genesis and I was paying 50$ on avg for new games. I paid the same price for games on my PS1, PS2 and Xbox. 1 year after the Xbox 360 released the price went up to 60$. It didn't go up because the licensing fees went up from 10$ to 20$, it went up because of inflation. It's only a matter of time before the PC is forced to follow. It might not happen all at once but by this time next year ALL new games will be a min of 60$. Mark my words.

If any one wants to complain about this, like i said look at other forms of entertainment and compare to % of increase in the last 20 years and know that gamers have always had it easy.

New album cost 20 yrs ago = 12-16$ -- Today = 26-32$
Movie ticket cost 20 yrs ago = 2-6$ -- Today = 8-15$
Concert ticket cost 20 yrs ago = 15-40$ -- Today 40-100$
Sporting event cost 20 yrs ago = 25-50$ -- Today 45-150$

Video games can not and will not stay the same cost for the foreseeable future.
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Dominic Vaughan
 
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Post » Sun Jul 10, 2011 3:17 am

$60. Since that is what it will be.
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Shelby McDonald
 
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Post » Sat Jul 09, 2011 7:55 pm

I know how it works son, and it's from first hand experience not repeating what 10's of thousands of people have said since the Internet's inception. Yes it's true that consoles have licensing fees but that isn't my point.
I've been here since the birth of the modern gaming industry. In 1991, I became gainfully employed and started supporting my own gaming hobby. I bought a Sega Genesis and I was paying 50$ on avg for new games.

I wouldn't be trying to act senior if I started gaming with the Genesis. I'd say that makes you late to the party ;) I still have my Nes, Snes, and Gens with bags of games... but even that isn't impressive. There will be many on these forums who still have their old Ataris.

I paid the same price for games on my PS1, PS2 and Xbox. 1 year after the Xbox 360 released the price went up to 60$. It didn't go up because the licensing fees went up from 10$ to 20$, it went up because of inflation. It's only a matter of time before the PC is forced to follow. It might not happen all at once but by this time next year ALL new games will be a min of 60$. Mark my words.

No, it's not a matter of inflation. If it were, console prices would rise at the same time, but as you see, they aren't doing so. Rather, some publishers, for some of their higher-profile games, are leveling the shelf price-point between the mediums because they think customers will accept it makes sense on face value without understanding the reason for the initial discrepancy between them, and also, because they calculate that people will want to buy these higher-profile games regardless. $60 is not the new norm for PC games. $60 is the premium price for new high-profile PC games (CoD, Skyrim, Bf3, etc).
The reason why games haven't overwhelmingly changed in price over the past couple of decades is mainly a matter of production costs vs profitability. Games are far more profitable today than they've ever been, and that's after inflation and bigger production expenses are factored in. The gaming market is absolutely massive compared to what it was in the 90s, and only massively moreso compared to the 80s.
Another reason why PC game prices typically cost lower than console prices is piracy. I think we're all tired of hearing developer after developer blaming PC piracy for why they turned their productions to a console focus (as if there are any left who haven't made the shift), but when the cost of the game is higher than people are willing to accept, they steal it instead. For most PC games, charging $60 a pop would be a form of fiscal suicide.


If any one wants to complain about this, like i said look at other forms of entertainment and compare to % of increase in the last 20 years and know that gamers have always had it easy.

New album cost 20 yrs ago = 12-16$ -- Today = 26-32$
Movie ticket cost 20 yrs ago = 2-6$ -- Today = 8-15$
Concert ticket cost 20 yrs ago = 15-40$ -- Today 40-100$
Sporting event cost 20 yrs ago = 25-50$ -- Today 45-150$

Video games can not and will not stay the same cost for the foreseeable future.

With "foreseeable" referring to what we can currently see, what we can currently see is that $50 is still the norm for PC games, while $60 is a new price-point for some blockbuster AAA titles. The biggest factor in whether more games start to use a higher price-point will be how willing the PC gaming community is to accept those higher prices. With the newish Medal of Honour, the experiment of charging $60 was a failure. People weren't willing to pay it, and the price on the game dropped rapidly. Publishers have to be very careful about which PC games they choose to launch at the $60 price-point. In the end, though, PC gamers who pay $60 for a game are paying more for the actual game than are console gamers who pay that price. And that's after all the extra expenses involved in buying a gaming PC. Unfortunately, $60 per game is taking advantage of PC gamers.
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Add Meeh
 
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Post » Sun Jul 10, 2011 5:33 am

$60. Since that is what it will be.


I presume that those unwilling to pay $60 would either buy the game discounted (lots of options there for PC gamers, can almost guaranteed get it $10 off on a preorder with minimal looking around), wait for a price drop, or pirate it.
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Rudi Carter
 
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Post » Sat Jul 09, 2011 7:49 pm

Probably will cost 70€ around my corners but id be willing to pay over 80 for that masterpiece
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Jonny
 
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Post » Sun Jul 10, 2011 7:42 am

Who in their right mind would pay 1000$ for a game?

And, none of the above. I will however pirate the [censored] out of this game.
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Isaiah Burdeau
 
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Post » Sun Jul 10, 2011 6:58 am

I'd gladly pay 100$ for the game + the price of all the DLCs/Expansions. Elder Scrolls games are special. Especially with mods the games can last almost a lifetime.

I know Todd's team doesn't make these games just to make money. Otherwise they wouldn't use so much time and money making the games. They really love their jobs, start each game from scratch, test a lot of things what works and what doesn't every single time.

Let's see...the game's retail pre-order costs 44,90€ in my local gamestore. I guess that's about 50$. Hopefully there comes a Collector's Edition so I can pay more. :)


Edit: And unlike with Oblivion this time the devs know the console hardware they're developing the game for.
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Danel
 
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Post » Sat Jul 09, 2011 9:08 pm

Well, I voted the minimum because as far as I can tell based on the information we are given.... That is the level this game is being designed to deliver. I wouldn't pay $100 bucks for a game that is being designed to deliver $50-$60 worth of content.
That said, I would pay $200-$300 for a game that could possibly deliver me a 6 month-1 year playing experience.

I think this is one avenue a brave game developer should consider. If you can produce a game with a deep and complex story, deep lore, exploration, intricate combat system, complex spell crafting, 300 hours+ of REAL content, then charge $200-$300 bucks for it.. I think it would still sell nicely if it gave gamers the ultimate experience they are desiring to see. However, when you are cutting out weapon styles and "streamlining" a game to meet a very narrow vision rather than the broad selection of options that encourage people to play and replay a game, then its not moving in that direction.

GIve me a single player game like Skyrim with the scale of a vast MMO world to explore and yes, I would pay MAJOR amounts of money to buy it.
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alyssa ALYSSA
 
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Post » Sat Jul 09, 2011 10:50 pm

I'm willing to pay $100 if it comes with a real-time game editor.
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:)Colleenn
 
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Post » Sun Jul 10, 2011 4:04 am

Full retail. I won't pay extra for a "special" edition because extras are always useless gimmicks as far as I'm concerned.
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Nathan Barker
 
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