I have some ideas about him, with some notes within brackets and in italian when I'm not sure about it... yet. A little introduction from his diary when he moved from Morrowind to Cyrodiil.
I am Midaves Nadram, son of Mavis Nadram. Shortly after the nerevarine and Redoran archmaster, Flunius Magnus (My Morrowind character and uncle of my main Oblivion character) left Morrowind for the lands of Akavir, Ald'Ruhn was struck by a disaster. Daedra overran the town (sounds familiar, doesn't it?) and the capital city was lost. Luckily, most councilors were in Blacklight on Ancestor's day, meeting their family who had chosen to remain on the mainland, but most of the populace was killed. I was mostly crying that night. Many of my friends lived in Ald'Ruhn, serving as delivery boy for some of the councilors. My father and mother thought the ashlands were the next target, so we fled with most residents of the Indarys Manor to Khuul, where we boarded a boat to Blacklight. So, here we are. Me, my mother and my father with nowhere to go.
After a long discussion, we decided to go to Cyrodiil. I hope it isn't so bad as I think it will be. I know there are some exceptions, for example our nerevarine, but my father told me that most Imperials are treacherous, manipulative and backstabbing dogs. I recalled the moment he said this to me when I met that Imperial Hlaalu councilor in Vivec. I walked into the wrong compound and somehow I managed to enter his private chamber. He wanted me to undress myself so he could "feel the magic between our bodies". I ran out and evaded any Imperial for at least nine days. (He will hold a grudge against Imperials, untill they show they can be good friends. I'm also thinking about adding Nords or Orcs. I also need a race he shows compassion to, except for his own. Suggestions?)
Blergh, I'm not very good in writing stories, so I will list it in an handy list.
Name: Midaves Nadram
Race: Dunmer
Birthsign: Atronach (OMFG my real birthsign if I was born in Tamriel I use for like.... every roleplay character I make.)
Class:
- Blade
- Light Armour
- Alchemy
- Destruction
- Illusion
I still need 2 more skills, but I can't think of any. I play as a warrior-mage hybrid, using blade and touch spells up close, and ranged AOE spells to deal with critters from afar. I can still run away from trouble with light armour. I use alchemy mostly for spells from a spell I'm not specialized in and for restoration of my magicka, health and fatigue. I'm thinking about armorer, conjuration, alteration, sneak, security and mysticism.
Job: Adventurer
House in: I don't know yet, maybe Cheydinhal, Chorrol or Skingrad. If you can give me some arguments for other cities, I might reconsider.
Dislikes: Imperials in general, people who see live as a joke, disloyalty to friends/family.
I want to stick to one city, and make trips to other cities occasionally. If you have any other tips and/or suggestions, please post them!
PS. I use some mods, like always +5 attribute (I hate the micromanagement), Armamentarium, OOO, all the DLC + Shivering Isles and LAME. I'm thinking about using real hunger and realistic thirst, and maybe even realistic fatigue, but I wasn't satisfied with some testing I did. Your fatigue is more complex, for example, the max amount is governed by the amount of items you have. (with 250/500 you only have a half bar as your fatigue) It also increases the impact of fatigue, like in Morrowind. You hit less damage, while in Morrowind, your chance to miss is increased. All in all, it was very realistic, but I enjoyed the game less.