Past elements of ES or Fallout in Skyrim

Post » Mon Jul 11, 2011 3:07 pm

What was there in past Elder Scrolls games or even Fallout, that you want or dont want in Skyrim? Personally, i want all the artifacts found in Morrowind that were cut out of Oblivion, like Chrysamere. I dont want anymore spider deadra. hated those.
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willow
 
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Post » Mon Jul 11, 2011 8:13 pm

I HOPE the whole delimb-ifying you could do to people and corpses in Fallout is in Skyrim , that was one of the most ... or rather the ONLY fun aspect of Fallout o_O
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Eileen Müller
 
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Post » Mon Jul 11, 2011 3:22 pm

Want

. Attributes
. Birthsigns
. Athletics
. Acrobatics
. Separate armour pieces
. Separate clothing pieces
. Lots of factions

Don't want

. Morrowind's very limited character creation
. Oblivion's awful levelling system
. Poor character models from both Morrowind and Oblivion
. Poor AI from both Morrowind and Oblivion


It seems as though they're fixing all my don't wants, which is good, but cutting all my wants, which is bad.
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Emily abigail Villarreal
 
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Post » Mon Jul 11, 2011 8:49 am

I would like to see:

1) Fallout's loading times for my console.

2) Morrowind's sense of exploration.

3) Oblivion's depth in side stories.
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leigh stewart
 
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Post » Mon Jul 11, 2011 6:34 pm

Love to see in SkyRim:
1- An easy to get to (Fast Travel) House and plenty of storage chests.
2- Colorful Armor like the glass but may be some reds, blues. Don't want helmets that cover faces.
3- Like in Fallout NV perk where you can fast travel/walk while carring everything.. Strongback was good, but "LONG HAUL" is best..
Also water breathing equipment like near Anvil. (Shame you can't have radio station with FreeDog - he was great and funny). Like the dart gun of FO3 perhaps a mini crossbow.
4- Master lock pick / unbreakable lock pick like Oblivions.
5- Wizards tower - Frostcrag but with the ability to build your character if you want.
6- Better Night Eye - tired of seeing green. maybe just make it brighten everything up so there is color.
7-Perhaps there should be "BackPacks".. to be purchaced so you can carry more.
8-Additional storyline NPC comments when you complete a quest, etc.
9-why is it you can only add one value to a weapon/armor and not many??
10-Why can't you wear rings on every finger, etc.??
11-A map that shows everything!!! An Explorer Type Map. (Also Strategy Guide updates when DLC's are released. - Fallout NV still has none.)

12- What special editions will there be for pre-order?? So far there are none listed but one.
Perhaps A TES for the PS3??

either way looking forward to the grand release and reading all the folklore books I can find.
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luis dejesus
 
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Post » Mon Jul 11, 2011 6:46 pm

Let's see...
1 - A Fast Travel system like in Morrowind, not like the one in Oblivion.
2 - The ability to choose what path to take during quests.
3 - More creative ways to do things then just fighting (Such as a stealthy option, or a tricky option).
4 - More factions then in Oblivion.
5 - Scarier dungeons.
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Schel[Anne]FTL
 
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Post » Mon Jul 11, 2011 11:18 am

Crime system from Daggerfall (Go to court and plead guilty or not guilty and have our speechcraft determine whether we are found guilty)
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Alexis Estrada
 
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Post » Mon Jul 11, 2011 4:06 pm

I HOPE the whole delimb-ifying you could do to people and corpses in Fallout is in Skyrim

It's not.
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Janine Rose
 
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Post » Mon Jul 11, 2011 2:17 pm

Most important to me at this moment; More armor slots / pieces, and if not that, some other kind of armor customization.
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Louise Lowe
 
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Post » Mon Jul 11, 2011 10:00 am

I want it all
I want it all
I want it all
And I want it know.
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Esther Fernandez
 
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Post » Mon Jul 11, 2011 11:49 am

I want the world
I want the whole world
I want to lock it all up in my pocket
It's my bar of chocolate
Give it to me
Now!



I want spell creation and H2H.
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Tyrel
 
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Post » Mon Jul 11, 2011 7:18 am

1.Attributes
2.classes
3.seperate armor pices
4.full face helmets!
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Kari Depp
 
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Post » Mon Jul 11, 2011 5:28 pm

Let's see...
1 - A Fast Travel system like in Morrowind, not like the one in Oblivion.
2 - The ability to choose what path to take during quests.
3 - More creative ways to do things then just fighting (Such as a stealthy option, or a tricky option).
4 - More factions then in Oblivion.
5 - Scarier dungeons.

other then the combat part you basically want morrowind updated? :D
?
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Veronica Flores
 
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Post » Mon Jul 11, 2011 7:29 am

From Fallout? Guns!
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Zoe Ratcliffe
 
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Post » Mon Jul 11, 2011 11:01 am

Want

. Attributes
. Birthsigns
. Athletics
. Acrobatics
. Separate armour pieces
. Separate clothing pieces
. Lots of factions

Don't want

. Morrowind's very limited character creation
. Oblivion's awful levelling system
. Poor character models from both Morrowind and Oblivion
. Poor AI from both Morrowind and Oblivion


It seems as though they're fixing all my don't wants, which is good, but cutting all my wants, which is bad.

This :nod:
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leigh stewart
 
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Post » Mon Jul 11, 2011 11:30 am

The CHILLREND.

I will be happy if they bring back the Chillrend.
All hail the BLUE glass sword! It looks cool and is awesome.

Also spellmaking, but I guess that's taken out already.
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Kate Murrell
 
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Post » Mon Jul 11, 2011 6:55 am

I want there to be an option for building a house through quests (Great House quest) or a town like in Bloodmoon in some form in Skyrim. I think it would be great to build a base somewhere at the end of each main sidequest (Guildhalls) for mages, fighters, and thieves guild.

-Let me build something! (Morrowind)
-Make unique weapons appear in fun to explore places (Morrowind)
-I want flavor! Not just cooked salmon.
-Show me companions and make me care (Fallout 3 & New Vegas)
-Break the main quest! You killed someone important by the way, you might want to reload. (Morrowind)
-Trees are more pretty with newer technology (Oblivion)
-Let those mountains be climbed (Oblivion)
-Perk me up in the morning complete with lasting effects. (Fallout 3 & NV)
-Diagnose me but you won't send me to rehab. No No No. Drug Effects and addiction. (Fallout 3 & NV)
- A thief dressed in a cape should be able to fly! Levitate (Morrowind)

-VampWolf. Hybrids mmm yes.
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His Bella
 
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Post » Mon Jul 11, 2011 5:59 am

1. I like how they are getting rid of acrobatics/athletics. They didn't feel right leveling wise in previous games. However, like how they are getting rid of sword/blunt and replacing them with 1h/2h and adding specific perks for each type of weapon; they need to do something similar with acrobatics/athletics. Perks, spells (jump), special items (boots of blinding speed) can be how athletics/acrobatics are handled in this game and it can be much better than before. Running super fast and jumping super high was my favorite part about past games. I loved feeling like some kind of god. I loved enchanting rings with a few seconds of Jump in Morrowind and jumping halfway across the continent in one leap (permanent Scrolls of Icarian flight!).

Some people complain about this stuff. Why? I have no clue other than they like whining. No one forced them to play this way. Since only a bit is known about this game, we don't know that this playstyle will be ignored. It could end up being handled much better than ever before. But it's unrealistic! Really? This is such a sad arguement that I don't feel the people making it are worthy of debating or being apart of the conversation.

2. Vampires and werewolves with specific quests/guilds (enough that it adds depth, like you're living in a different world because of what you have become)

heres hoping they hook up each "archetype". vampires for stealth, werewolf for warrior, LICH for mages :D


Something like this would be cool. Somewhat like how they have a profession for each archtype.

3. Divergence. I don't want want heavy and light armor to end up being identical end game. I would like choosing to wear clothes instead of armor to actually be a choice that makes sense, instead of a purely detrimental RP only option. You move faster with no armor compared to light armor. Since clothes offer no armor value, they should have better effects on them that light/heavy armor. Wearing armor reduces the effects of your magic (or something similar). I would like to see perks that only work if you are wearing no armor. Why can't they ever get this even remotely right? I would like the races to be different enough that your choice significantly impacts your playstyle.

I think perks will make a big difference if done well like it did in the recent Fallout games. Specialization with consequences adds depth and replay value.

4. Cannabalism! That'd add some nice RP value. I would like to be able to eat somebodies family if I don't like them.

5. I would like some sort of hunter's guild with rare/unique, hard to find/hunt creatures (like the unicorn and white guar in past games). Creatures that would run away if you got close without sneaking up on them. Maybe a creature that was immune to all sorts of damage except for one weakness which you had to figure out...

Hell, I'd really like each enemy to feel different.

6. They need to make the water...you know...interesting. Like with more than 2 types of creatures. It's a magic world. Let's see some awesome underwater stuff. Underwater argonian city? Why not. Sunken ships/treasure...etc (maybe more than 2?). Pearl diving!

7. I'd really like to explore the world of the Daedra...except less like the gates (where everything felt the same) and more like one place would be like the shimmering isles.. another would be like the gates....another could be completely underwater... Each realm would fit the god it belonged to. Maybe there coule be a Daedra city that you could go to and actually interact with.

8. Army of darkness...except less like a glitch, and more about people. Maybe with perks, quests...I could actually field a small group of people and go on raids...(Larger groups coming later in the game...maybe earlier for those with high speechcraft...)


I got a bit sidetracked. However, I am extremely optimistic about this game, and I am normally a pessimistic person. The main thing I care about at this point, and the only thing that an omission could let me down (not nearly game ruining, or remotely close), is being able to run really fast and jump around all crazy like. This could still be in the game and in a much better way than ever before. Of course, it could be completely ignored.
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Add Me
 
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