Am i greedy if i say all of the above? I think selection is key in an RPG game. So I'd like to be able to live in a wooden shack out in the woods if i were a thief/assasin. But if i was going for a noble warrior character i'd much rather be able to choose to live in a more civilised home. And it should come with levels, certain keys to better houses will be available when you reach a certain level or complete a certain quest.
Of course not. This topic is about what you'd like to see in Skyrim, or what you would like to see modded in.
Like I said in my first post, one of my favorite home mods in Oblivion is an ancient dwemer skyship. It included a small quest in which you had to locate the hangar and defeat the dwemer centurians guarding it. Once you had found the ship, you were given a ring that gave the player three spells. The first let you call the ship to your current location. The second commanded the ship to fire its cannons on your enemies(which was essentially a weak fireball spell that attacked all visible enemies from above, not overpowered at all). And the third spell teleported you to the skyship's deck. The ship itself had a captains cabin, a smith area that raised your armorer skill high enough to need only one hammer(simulating having access to all the hammers you need), a room for alchemy storage, a small kitchen for storing food, a (small) room for displaying treasures, a cannon room, and some bunkers for the crew. You can check it out at http://www.tesnexus.com/downloads/file.php?id=20799 to see what I'm talking about.
Sadly there was no crew. I'd like something similar in Skyrim, but with a few crew members, maybe some cannon operators, and maybe some other things I can't think of right now.