Crysis 2 won't start at all since 1.9

Post » Sun Jul 17, 2011 2:50 pm

This problem is driving me complete nuts.

When I start the game I see the logo with the eye, then it brings me to the screen to a menu screen (the one with the cryosuit) in the background. The only text I see are the words profile/default at the bottom but they are not clickable. Basically I'm stuck here ever time. This is without even installing the updates, just patch 1.9

Windows 7 64 bit
Steam version
8GB ram
2600k
Gigabyte Z68X-UD7-B3
GTX 580
User avatar
Greg Swan
 
Posts: 3413
Joined: Tue Jun 05, 2007 12:49 am

Post » Sun Jul 17, 2011 12:21 am

bump nothing has changed, I haven't been able to start Crysis 2 since patch after three reinstalls.
User avatar
Yvonne
 
Posts: 3577
Joined: Sat Sep 23, 2006 3:05 am

Post » Sun Jul 17, 2011 7:31 am

Same problem persists

Log file

BackupNameAttachment=" Build(0) 16 Jul 11 (10 09 50)" -- used by backup system
Log Started at 07/16/11 10:09:50
Running 32 bit version
Executable: c:\program files (x86)\steam\steamapps\common\crysis 2\bin32\Crysis2.exe
FileVersion: 1.9.0.0
ProductVersion: 1.9.0.0
Using STLport C++ Standard Library implementation
Added MOD directory to CryPak
Executable Command Line: "c:\program files (x86)\steam\steamapps\common\crysis 2\bin32\Crysis2.exe"

Total number of logical processors: 8
Number of available logical processors: 8
Total number of system cores: 4
Number of cores available to process: 4

Processor 0:
CPU: Intel Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
Family: 6, Model: 10, Stepping: 7
FPU: On-Chip
CPU Speed (estimated): 3392.3 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled

Processor 1:
CPU: Intel Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
Family: 6, Model: 10, Stepping: 7
FPU: On-Chip
CPU Speed (estimated): 3392.3 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled

Processor 2:
CPU: Intel Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
Family: 6, Model: 10, Stepping: 7
FPU: On-Chip
CPU Speed (estimated): 3392.3 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled

Processor 3:
CPU: Intel Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
Family: 6, Model: 10, Stepping: 7
FPU: On-Chip
CPU Speed (estimated): 3392.3 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled

[Warning] Unknown command: sys_game_folder
[Warning] Unknown command: sys_dll_game
[Warning] Unknown command: sys_user_folder
[Warning] Unknown command: r_ShaderCompilerServer
[Warning] Unknown command: log_IncludeTime
[Warning] Unknown command: log_verbosity
[Warning] Unknown command: sys_PakLogInvalidFileAccess
[Warning] Unknown command: sys_float_exceptions
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_DecalsForceDeferred' is not missing in default
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'r_DrawNearZRange' is not missing in default
Windows Vista 64 bit (build 6.0.6000)
System language: English
Windows Directory: "C:\Windows"
Prerequisites...
* Installation of KB940105 hotfix required: no! (either not needed or already installed)
Local time is 10:09:51 07/16/11, system running for 2666 minutes
8176MB physical memory installed, 5311MB available, 4095MB virtual memory installed, 35 percent of memory in use
PageFile usage: 108MB, Working Set: 100MB, Peak PageFile usage: 108MB,
Current display mode is 2560x1600x32, (Unknown graphics card)
IBM enhanced (101/102-key) keyboard and 8+ button mouse installed
--------------------------------------------------------------------------------
[Warning] Unknown command: sys_game_folder
[Warning] Unknown command: sys_dll_game
[Warning] Unknown command: sys_user_folder
[Warning] Unknown command: r_ShaderCompilerServer
[Warning] Unknown command: log_IncludeTime
[Warning] Unknown command: log_verbosity
[Warning] Unknown command: sys_PakLogInvalidFileAccess
[Warning] Unknown command: sys_float_exceptions
Stream Engine Initialization
GameName: Crysis 2 (TM)
BuildTime: Jun 16 2011 19:55:30
Font initialization
Physics initialization
Sound initialization
Initializing AudioDevice now!
Initialize FMOD with dynamic memory callbacks
Starting to initialize Windows Audio Session API output!
Drivers found: 2
Available drivers:
1. Speakers (2- ASUS Xonar Essence STX Audio Device)
2. S/PDIF Pass-through Device (2- ASUS Xonar Essence STX Audio Device)
Using speaker mode: FMOD_SPEAKERMODE_STEREO
Initializing FMOD-EX now!
Initialized FMOD-EX
Available record drivers: 0 Microphone (2- ASUS Xonar Essence STX Audio Device) !
Available record drivers: 1 Line In (2- ASUS Xonar Essence STX Audio Device) !
Available record drivers: 2 Aux (2- ASUS Xonar Essence STX Audio Device) !
Available record drivers: 3 Stereo Mix (2- ASUS Xonar Essence STX Audio Device) !
Available record drivers: 4 Wave (2- ASUS Xonar Essence STX Audio Device) !
Record config is set to autodetect using record driver 0
Using FMOD version: 00043307 and internal 00043307!
Initializing SoundSystem now!
Renderer initialization
used GeomInstancingThreshold is 8
Network initialization
[net] using iocp socket io management
network hostname: ********-PC
ip:*********
[Network Version]: RELEASE PURE CLIENT
MovieSystem initialization
Console initialization
Time initialization
Input initialization
AI initialization
Initializing Animation System
Initializing 3D Engine
Script System Initialization
Entity system initialization
Initializing AI System
[Error] [Tweaks] Cannot locate active profile table
[GameProfiles]: Successfully activated profile 'default' for user '*******'
username ******** signedIn 1 userIndex -1
ActivateProfile profileName default
[Game Version]: RELEASE PURE CLIENT
[Warning] Unknown command: sys_spec_Full
[Warning] Unknown command: con_restricted=0
[Warning] Unknown command: ai_compatibilitymode=crysis
[Warning] Unknown command: r_Fullscreen=1
[Warning] Unknown command: demo_restart_level=2
[Warning] Unknown command: pl_health.normal_regeneration_rateSP
[Warning] Unknown command: pl_health.normal_threshold_time_to_regenerateSP
[Warning] Unknown command: demo_ai=1
[Warning] Unknown command: demo_file=adrenaline
[Warning] Unknown command: demo_num_runs=3
[Warning] Unknown command: demo_quit=1
[Warning] Unknown command: demo_noinfo=0
[Warning] Unknown command: hud_startPaused=0
[Warning] Unknown command: sys_flash=0
[Warning] Unknown command: r_vsync=0
[Warning] Unknown command: s_DialogVolume=6
[Warning] Unknown command: r_width=2560
[Warning] Unknown command: r_height=1600
============================ Loading level CentralPark ============================
Initializing default materials...
[Error] Failed to compute texture mapping density for mesh 'objects/level_specific/central_park/ambient/cntrlprk_bethesda_terrace/cntrlprk_bethesda_terrace_floor_d2.cgf': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'objects/level_specific/central_park/ambient/cntrlprk_bethesda_terrace/cntrlprk_bethesda_terrace_floor_d2_ptm.cgf': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'objects/level_specific/central_park/ambient/cntrlprk_bethesda_terrace/cntrlprk_bethesda_terrace_floor_f2_lod1.cgf': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'objects/level_specific/central_park/ambient/cntrlprk_bethesda_terrace/cntrlprk_bethesda_terrace_floor_f2_lod2.cgf': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'objects/library/alien/spear/door_interior.cgf': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'objects/library/alien/spear/door_interior_ptm.cgf': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'objects/library/alien/spear/interior_segment_centralpark.cgf': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'objects/library/alien/spear/interior_segment_centralpark.cgf': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'objects/library/alien/spear/interior_segment_centralpark.cgf': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'objects/library/alien/spear/interior_segment_centralpark.cgf': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'objects/library/alien/spear/interior_segment_centralpark_ptm.cgf': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'objects/library/alien/spear/interior_segment_centralpark_ptm.cgf': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'objects/library/alien/spear/interior_segment_centralpark_ptm.cgf': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'objects/library/alien/spear/interior_segment_centralpark_ptm.cgf': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'objects/library/alien/spear/interior_segment_centralpark_entrance.cgf': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'objects/library/alien/spear/interior_segment_centralpark_entrance.cgf': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'objects/library/alien/spear/interior_segment_centralpark_entrance_ptm.cgf': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'objects/library/alien/spear/interior_segment_centralpark_entrance_ptm.cgf': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'objects/library/alien/spear/spire.cgf': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'objects/library/alien/spear/spire_lod1.cgf': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'objects/library/alien/spear/spire_ptm.cgf': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'objects/library/architecture/buildings/cafe/cafe.cgf': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'objects/library/architecture/buildings/cafe/cafe.cgf': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'objects/library/architecture/buildings/cafe/cafe_lod1.cgf': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'objects/library/architecture/buildings/cafe/cafe_lod1.cgf': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'objects/library/architecture/buildings/cafe/cafe_lod2.cgf': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'objects/library/architecture/buildings/cafe/cafe_lod2.cgf': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'objects/library/architecture/sidewalks/sidewalk_glm_center_pink.cgf': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'objects/library/props/rubble/buildingdebris_set_02.cgf': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'objects/library/props/rubble/buildingdebris_set_02_lod1.cgf': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'objects/library/props/trash/trashcan1.cgf': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'objects/weapons/us/ay69/ay69_ironsight_fp.cgf': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'objects/weapons/us/grendel/grendel_ironsight_fp.cgf': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'objects/weapons/us/kvolt/k-volt_ironsight.cgf': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'objects/weapons/us/mk60/mk60_ironsight_fp.cgf': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'objects/weapons/us/mk60/mk60_ironsight_fp.cgf': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'objects/weapons/us/mk60/mk60_ironsight_tp.cgf': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'objects/weapons/us/scarab/scarab_ironsight_fp.cgf': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'objects/characters/alien/heavy/jelly_destroyed_mike.chr': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'objects/characters/alien/stalker/armor_head_tentacles.chr': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'objects/characters/human/us/nanosuit_v2/nanosuit_v2_helmet.chr': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'objects/weapons/us/hammer/hammer_fp.chr': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'objects/weapons/us/jackal/jackal_fp.chr': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'objects/weapons/us/scar_v2/scar_v2_fp.chr': faces are too small or have stretched mapping
Registering TPS Extensions...
[Lobby] Creating socket on port 64100
[Lobby] Created socket on port 64100
All shaders combinations activated in 1.85 seconds
UnLoadLevel End: 0.4 sec
Testing Successfully Finished, Quiting...
could not free all buffers from CDevBufferMan!
[Error] Runaway thread
[Error] Runaway thread
[Error] Runaway thread
[Error] Runaway thread
[Error] Runaway thread
[Error] Runaway thread
System Shutdown
[Error] Runaway thread
[Error] Runaway thread
[Error] Runaway thread
DXInput Shutdown
Closing PAK file: gamecrysis2\animations.pak
Closing PAK file: gamecrysis2\gamedata.pak
Closing PAK file: gamecrysis2\music.pak
Closing PAK file: gamecrysis2\objects.pak
Closing PAK file: gamecrysis2\objectsls.pak
Closing PAK file: gamecrysis2\scripts.pak
Closing PAK file: gamecrysis2\sounds.pak
Closing PAK file: gamecrysis2\textures.pak
Closing PAK file: gamecrysis2\videos.pak
Closing PAK file: engine\engine.pak
Closing PAK file: engine\shadercache.pak
Closing PAK file: engine\shaders.pak
Closing PAK file: engine\shadersbin.pak
Closing PAK file: gamecrysis2\localized\english.pak
Closing PAK file: patch\patch1.pak
Closing PAK file: patch\dx11.pak
Closing PAK file: patch\textureshighres.pak
User avatar
joeK
 
Posts: 3370
Joined: Tue Jul 10, 2007 10:22 am

Post » Sun Jul 17, 2011 5:31 am

Windows 7 64 bit
Steam version
8GB ram
2600k
Gigabyte Z68X-UD7-B3
GTX 580


All of your components in your machine are broken, kid... I'll buy all of it for $20 via paypal. Just go buy a new machine and that will fix all of your problems.
User avatar
Nuno Castro
 
Posts: 3414
Joined: Sat Oct 13, 2007 1:40 am

Post » Sun Jul 17, 2011 8:31 am

Try reinstalling nvidias latest graphic-driver , cuz i think it"S corrupted.

http://www.nvidia.com/Download/index.aspx?lang=en-us
User avatar
gandalf
 
Posts: 3400
Joined: Wed Feb 21, 2007 6:57 pm

Post » Sat Jul 16, 2011 10:47 pm

Try reinstalling the nvidia drivers(clean install). If that doesn't work, try reinstalling the entire game. Also check your device manager and make sure there are no exclamation marks.
User avatar
Jessie Rae Brouillette
 
Posts: 3469
Joined: Mon Dec 11, 2006 9:50 am


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