Easy Pete Missing Mesh?

Post » Sun Jul 17, 2011 3:15 pm

I've just started a new clean installation and added some mods, and noticed that Easy Pete (just got everything sorted) had a missing mesh of some kind on him.
No idea what modified him, but here's a picture and list of mods if anyone knows how I can find out which mod interfered with him, or something.

http://i230.photobucket.com/albums/ee146/Aldanaril/ScreenShot1.jpg.

And this is the load order:
Spoiler
Active Mod Files:00  FalloutNV.esm01  CaravanPack.esm02  DeadMoney.esm03  HonestHearts.esm04  Machienzo - NPC Cosmetic Fixes.esm05  More Challenges.esm  [Version 1.0.0]06  IWS-Core.esm  [Version 1.95]07  Caliber.esm08  aHUD.esm09  Primary Needs HUD.esm0A  Advanced Recon Tech.esm0B  ELECTRO-CITY - CompletedWorkorders.esm0C  ELECTRO-CITY - Highways and Byways.esm0D  Ambient Temperature.esm0E  More Perks.esm0F  More Perks for Companions.esm  [Version 1.0.0]10  More Traits.esm  [Version 1.0.0]11  More Perks for Dead Money.esm  [Version 1.0.0]12  More Perks for Honest Hearts.esm  [Version 1.0.0]13  CINEMATECH.esm14  MikotoBeauty.esm15  Project Nevada - Core.esm16  Project Nevada - Equipment.esm++  More Challenges - Original Challenges Overhaul.esp  [Version 1.0.0]17  LUMENARIUM - Working Sunglasses ONLY.esp18  Nevada Skies.esp19  ELECTRO-CITY - Imaginator.esp1A  DYNAVISION 2 - Dynamic Lens Effect.esp1B  WeaponModsixpanded.esp1C  aaaJNFSniperZooming.esp1D  Advanced Recon Range Finder.esp1E  Advanced Recon Armor.esp++  Advanced Recon Armor-Stealth With Drawn Weapon.esp1F  BlackMountainRadioEverywhere.esp++  IWS-AS-EnableDebugInfo.esp  [Version 1.95]++  IWS-AS-MedSpawns.esp  [Version 1.95]++  IWS-Core-Civilians.esp  [Version 1.95]++  IWS-Core-Guards.esp  [Version 1.95]20  IWS-Core-Patrols.esp  [Version 1.95]21  Kobu's Free Wild Wasteland Trait.esp  [Version 1.2.]22  Portable Tent.esp23  Imp's More Complex Needs.esp24  Portable Tent - More Complex Needs.esp25  Ambient Temperature - IMCNNV.esp++  Imp's More Complex Needs - JA - SORTED.esp26  DarNifiedUINV.esp27  HUD Extended.esp28  HUD Extended - Ambient Temperature.esp29  LUMENARIUM - Bright Clear Days.esp2A  LUMENARIUMandELECTROCITY - Nevada Skies Replacer.esp2B  Sunglasses Shipment.esp2C  Sunglasses Shipment - Merchant.esp2D  XFO - 6aa - Epic Skills - Effects Over 100 (NVSE req).esp2E  Advanced Recon Gear.esp2F  Advanced Recon Tech.esp30  Advanced Recon Gear - Project Nevada.esp31  ELECTRO-CITY - Darker Nights.esp32  The Mod Configuration Menu.esp33  More Perks Update.esp34  More Perks for Companions Update.esp35  More Perks for Honest Hearts Update.esp36  More Perks for Dead Money Update.esp37  More Traits Update.esp38  MikotoBeauty.esp39  Project Nevada - Cyberware.esp3A  Project Nevada - Rebalance.esp++  Project Nevada - Rebalance Rebalanced.esp3B  Project Nevada - Dead Money.esp3C  Project Nevada - Honest Hearts.esp3D  Desert Armor.esp++  Project Nevada - Desert Armor Patch.esp3E  Bashed Patch, 0.esp

User avatar
Rachie Stout
 
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Post » Sun Jul 17, 2011 6:42 pm

First guess would be caliber. Did you install all its meshes and textures?
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Nicole Coucopoulos
 
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Joined: Fri Feb 23, 2007 4:09 am

Post » Sun Jul 17, 2011 6:09 pm

Possible.
I'm currently checking all my mods stuff, already found that FOMM didn't put in quite a bit of Textures/Meshes/Sound files. -.-

Apparently the Big Iron from the Ranger perk is missing a mesh as well.
Thou the More Perk/Traits and all that is fixed with all the files now, it still shows up as missing, so it's probably caliber or something.
Well gonna try add that one now.

EDIT: Still there.
Going for Weapon Mod Expanded + Weapon Retexture Project now.

EDIT2:
From this moment on I'll never install a mod with FOMM again.
So much missing.
Hopefully this will work when I'm done adding everything again. -.-

FIXED:
FOMM hadn't added a single texture from Weapon Mods Expanded and it's compatibility with Weapon Retexture Project.
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Nikki Morse
 
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Joined: Fri Aug 25, 2006 12:08 pm

Post » Sun Jul 17, 2011 2:43 pm

Dont feel the need to create another topic, so here's another issue I just noticed.
I'm not a fan of VATS but I thought I would use it so the good ol' "Press V to use VATS" message would go away.
But as soon as I enter VATS the game crashes.

EDIT: Also, it seems to crash when I get a "Like/Dislike" update from a faction.

Any suggestions?
Could it be NVSE?

EDIT2: Gonna do a complete reinstall and check after each mod installation.

EDIT3: Success! Installed it all by hand except Project Nevada, Unified HUD and something else that needed FOMM.
Seems to work so far.
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Andrea Pratt
 
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Joined: Mon Jul 31, 2006 4:49 am


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