I was just wondering what the whole point of the trait is then?
All traits save wild wasteland have a bonus and a malus. And in this case its a pretty serious malus, whats going to entice you to take it, or even replace one of your other and more useful traits for it?
As to the way they impliment it, I think they will give us 3 trait slots so we have the option of taking the level cap trait. What I'm curious about is, if we have wild wasteland and then "deselect" itfrom our traits what will that do? would the player then be able to go and get the YCS-186? Is it explained as they hallucinate less? THAT will be the interesting part. Just my 2 caps.
Edit: beat me to it.