In Game Map

Post » Wed Aug 26, 2009 9:55 am

i can see why people want them marked and i understand but i just dont want the fast travel to available from the start (or at all) it just made the world feel smaller i think fast travel did this in the first place but was only made worse by them giving you the points to being with
User avatar
Joe Bonney
 
Posts: 3466
Joined: Tue Jul 17, 2007 12:00 pm

Post » Tue Aug 25, 2009 9:08 pm

Mix. From a realism perspective, I think the player would know that the cities were there to begin with, and could fast travel to them. Plus, what if somebody wants to roleplay a native Nord? They'd know the routes between cities.

However, I wouldn't mind if the cities were ON the map (Oblivion hand-drawn style) from the start, but you couldn't fast travel until you reached them.

Or, of course, go back to Morrowind style fast travel, of paid fast travel.
User avatar
Laura Hicks
 
Posts: 3395
Joined: Wed Jun 06, 2007 9:21 am

Post » Wed Aug 26, 2009 5:08 am

wel yes morrowind style fast travel would be best for everyone :foodndrink:
User avatar
barbara belmonte
 
Posts: 3528
Joined: Fri Apr 06, 2007 6:12 pm

Post » Wed Aug 26, 2009 8:25 am

What is an open world game without exploration!?

I wanna have to find all settlements and cities myself. Perhaps a basic outline of the map, as we've had in Morrowind and Oblivion, but I don't wanna know where to go just by looking at the thing.
User avatar
Lady Shocka
 
Posts: 3452
Joined: Mon Aug 21, 2006 10:59 pm

Previous

Return to V - Skyrim