Not really your Vegas

Post » Wed Jul 20, 2011 3:07 pm

Hello guys and gals. So I'm sure this has been brought up before but when I took the independent vegas path I expected I would have the power of Mr. House. Well we didn't get that. I expected we'd be able to send securitrons to certain locations to do whatever, like clear out black mountain etc...Or at least a securitron companion...Victor maybe? Anyways the NCR path gave you an emergency radio...why didn't the Independent Vegas path give you something like that, where you could call in say 2 securitrons? I'm not mad just disappointed with the NCR's power when you control New Vegas.
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Tasha Clifford
 
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Post » Wed Jul 20, 2011 3:49 pm

Because IMO Independence is a fail safe ending so you can't break the main quest. Alot of people like to pretend they took over, but ingame, there is nothing to support that.
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Stephanie Valentine
 
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Post » Wed Jul 20, 2011 12:51 pm

Because IMO Independence is a fail safe ending so you can't break the main quest.


Independance is the best. Just destroy House's Securitron army at the fort and Yes Man will have no army to order around for a truly free Vegas. Don't trust an Army to an A.I.

So you can kill House, NCR ,and Legion and feel good about yourself. :dance:
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Shianne Donato
 
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Post » Wed Jul 20, 2011 1:09 pm

Independance is the best. Just destroy House's Securitron army at the fort and Yes Man will have no army to order around for a truly free Vegas. Don't trust an Army to an A.I.

So you can kill House, NCR ,and Legion and feel good about yourself. :dance:



*sigh* why do people think yes man is evil or has a hidden agenda? He was created by a Follower!
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Jaki Birch
 
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Post » Wed Jul 20, 2011 6:38 pm

I support a free vegas, but I don't think the player (or really anyone for that matter) gains complete controll.

I feel like yesman would just keep things flowing, leaving people mostly to their own devices.

Although his little message was a bit ominous.

Reguardless, I stand by Independance- no one person should have controll over the wasteland.

Edit: people feel like yesman is evil from that wierdo message at the end about how he would be "going offline for a while to make himself more assertive," or whathaveya. Im not sure of what that message means, honestly.
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Ron
 
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Post » Wed Jul 20, 2011 7:47 pm

*sigh* why do people think yes man is evil or has a hidden agenda? He was created by a Follower!


I wouldn't trust an A.I. with a huge robotic army if it was designed by my own father who is a retired electrical engineer.
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Phillip Hamilton
 
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Post » Wed Jul 20, 2011 1:46 pm

*sigh* why do people think yes man is evil or has a hidden agenda? He was created by a Follower!


Because he was working for the rat fink that put a bullet into my head.
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Milad Hajipour
 
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Post » Wed Jul 20, 2011 10:22 am

Nothing from the ending itself suggests that Yes Man did anything horribly evil, but I think that line is to actually reassure the player that his/her preferences/Vegas' independence will be enforced instead of another person who just moseys over and takes Vegas for their own gain, as Yes Man would be like "Sure! Of Course! Anything you want! Though I don't think nuking the Strip would be very nice, you're the boss!"
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flora
 
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Post » Wed Jul 20, 2011 4:49 pm

Or maybe he'll just go skynet.

The world may never know...
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jesse villaneda
 
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Post » Wed Jul 20, 2011 7:32 pm

*sigh* why do people think yes man is evil or has a hidden agenda? He was created by a Follower!


Straight from the wiki...

â– After the assault on Hoover Dam, Yes Man informs you that he found pieces of code within Mr. House's mainframe that "changes [his] personality" and says he will seem to be offline for a little while until his personality change is complete (he never actually shows his changed personality due to the game ending). Part of the change is that he's going to be more "assertive", hinting that he will no longer be under the Courier's control. It appears that this may have been a fail-safe implemented by House to ensure that the city he loved would be in safe hands in the event of his death (basically making Yes Man able to fill Mr. House's role as he has all of his data on the network).

So it's either House screws you over or Yes Man becomes Skynet.
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Sophie Morrell
 
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Post » Wed Jul 20, 2011 8:09 pm

Independance is the best. Just destroy House's Securitron army at the fort and Yes Man will have no army to order around for a truly free Vegas. Don't trust an Army to an A.I.

So you can kill House, NCR ,and Legion and feel good about yourself. :dance:

Kill House and feel good about yourself? Killing him is the most irrational choice in the game,he gave you an opportunity to be part of his plan and live in luxury in his private casino,but then people go and kill him to be a minion to the New imperialistic republic or the holy caesar,or give control of a whole region to an AI that obbeys anyone.
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Solina971
 
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