Blademaster
Primary Specialization: Combat
Secondary Specialization: Magic (I'm using SPAM, so a secondary Specialization affects level ups)
Favored Attributes: Not sure, thinking Strength/Endurance and Agility
Majors: Blade, Block, Athletics/Acrobatics, Sneak, Illusion, Mysticism, Restoration
And here is the twist. For offense, he will only be using a blade. No bows, and magic is only for defensive/support purposes. On top of that, no shield and no armor. Weapon blocks only and enchanted clothing when I get to that point. I'm also thinking of going with the Atronach birthsign. I think it will be a new an interesting challenge because I've always previously relied heavily on magic. I'm constantly using restore health to heal up between fights and detect life to supplement my stealth. Lastly, no using storage. He only takes what he can carry on his back. I have a whole concept behind this build, but I'm more concerned with is how I am going to alter my play style for this kind of character.
I figure that I'm going to rely heavily on Alchemy, which works with the concept, so that's fine. I'm almost thinking I should swap it in for Acrobatics/Athletics (either works with the concept), but I would prefer to keep my majors on a more physical bent and not overdo the magic. Anyway, I'm sure potions will be my friend. In the past, I would collect everything I could, and devote a storage container just to alchemy. Anything I make that isn't particularly useful to me would be sold for gold. Because I'm limiting myself to what I can carry, I would think that I need to be more judicious with what I carry. For my last character (yes, I'm a chronic restarter), I have tons of stuff in my cupboard that isn't terribly useful now, but I expect would be once I max out alchemy. I figure that with this concept it's either mix it or nix it. I haven't been paying attention in the past to Alchemy. The only thing I've learned so far is that morning glory pulp is not terribly useful and making healing potions with meat tend to make for heavier potions. I feel like I should know more. Any thoughts?
Also, with the Atronach birthsign and this type of character, I'm wondering if anyone has any tips going in or warnings about issues of which I might not be aware.
Thanks.