[Untested] resources that need to become mods

Post » Sun Jul 24, 2011 8:37 am

I had a lot of ideas but I'm getting nowhere with actually implementing them. I just don't have the inspiration and enthusiasm I once had.

Anyway, I don't want this stuff to go to waste, I want the community to be able to use this stuff it they find it useful. So, this is just a shout-out to anyone with some time on their hands who would like to test these or even release it yourself (with credit given where it is due, of course).

Have fun. Do whatever you want with them, just give credit where credit is due. Treat it as a modder's resource, except that I can't in good conscience upload these in their current state because they might have bugs or not work properly or something.

--------------------------------------
Hellborne's crossbow downgraded and re-animated (and re-UV mapped) by bodvar: http://www.mediafire.com/?kwn4zatmjh0
- see the "weapons - works in progress" for textured xbows

A hood from a mod (I forget which, sorry!) that was remapped by swrdphantom: http://www.mediafire.com/?mnb3gmbtdd74obs
- 100% untested in-game

Dozens of ring texture/mesh combinations (vanilla stuff) http://www.mediafire.com/?pukzkks59uulz9x
- untested, but probably works fine

Unpublished Resources - misc stuff, fixed meshes: http://www.mediafire.com/?8x9tqonkr377ehk
- untested, most will probably work

Weapons: http://www.mediafire.com/?murhwqj2u400yme
- no clue if all of these will work or if the mesh will appear crazy in-game

Weapons - works in progress: http://www.mediafire.com/?kffgi2rwmaahmdk
- if you see any brand-spanking new new spear mesh bits, they were made by dirnae
- bolts and arrows: mesh chopping courtesy of Melchior

Scroll, disease, and spell ideas (open document format, open with OpenOffice or LibreOffice): http://www.mediafire.com/?1re9ual3ju8rsch
- also contains class descriptions for some classes I was making ->
----> contains two spreadsheets (.ods format), one with ideas for spell costs, another with a handy table to help edit existing classes or create new classes. Comes with new classes and some edits. Totally wipz. http://www.mediafire.com/?144l88l1xr24ujo

Cutting room floor: these contain my "workstation" stuff (for lack of a better word). Old versions, things that I might have forgotten to include in the other downloads, things I never ended up using and forgot about... It's a bit of a mess, so be careful! :) http://www.mediafire.com/?eekgcj6xfr28srx

Hulking Fabricant Fix: http://www.mediafire.com/?iztnqjy0nzj or http://www.mediafire.com/?mzetmhyzcjw
- fixes the fabricant looking all dark and blueish. Erm. I totally forget which one is the actual fix, sorry! I think it is the first one.

Bye-bye evil vertex colors (MW+TB+BM): http://www.mediafire.com/?dom5mmzt2y2
- no clue if this actually fixes or improves visuals

Black bear texture I whipped up in photoshop a long time ago: http://www.mediafire.com/?zwtqy1etvbj


And, I'm not allowed to let other ppl download it willy-nilly, but Nico let me downgrade some of his bows. They have been downgraded and re-animated, but now need new textures. Nico told me he doesn't want them released as a modder's resource, so I think I have to publish them in a mod. But, if you want to put new textures on them and edit them and put them in an .esp and stuff, and then pass them back to me, I can publish them (and you be co-author, of course!). Please PM me if you are interested!
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Skrapp Stephens
 
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Post » Sun Jul 24, 2011 7:04 am

They've been 'released' ~

I was thinking about putting some of these into HELLUVA Balanced in a future update, but Crankgorilla will hopefully put them into his economy mod. If he does, I'll succeed to him as I like his mod and see no reason to duplicate work :)
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Conor Byrne
 
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Post » Sun Jul 24, 2011 7:38 am

I shall see what I can do with these. All of them. :)
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Facebook me
 
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Post » Sat Jul 23, 2011 11:16 pm

Thanks Alaisiagae. :foodndrink:

I'll do my best to find these a good mod to live in. :D

As for the lack of inspiration, we all suffer from it at times.

Of course you do realize there's no cure for modder's disease, right? :rofl:




KF
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Beat freak
 
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Post » Sat Jul 23, 2011 10:17 pm

Of course you do realize there's no cure for modder's disease, right? :rofl:


There is, but it's worse than the disease: Listening to Justin Bieber music for 24 hours straight. You'll never mod again, but you'll never smile again either.
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Emma Copeland
 
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Post » Sun Jul 24, 2011 2:45 am

Ooh, between your work and mine, I should have enough meshes to actually finish my Unique Uniques mod! :D Not to mention I like a lot of your meshes better, like the Bonedance/Boneweave gauntlets :)
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Marie
 
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Post » Sun Jul 24, 2011 3:17 am

I will use them in the Game Experience, for sure :)

There is, but it's worse than the disease: Listening to Justin Bieber music for 24 hours straight. You'll never mod again, but you'll never smile again either.

I agree :rofl:
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Rachell Katherine
 
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Post » Sun Jul 24, 2011 12:58 am

I took a year off awhile ago. Came back fresh, but it took me awhile to get the hang of it again. I also like the way you went about releasing these. I did a page with works in progress, which is not as good a method as this.

Thanks, I'll browse these sometime over the weekend.
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Enny Labinjo
 
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Post » Sat Jul 23, 2011 8:46 pm

Best cure for burn-out - just play some games for a while until the inspiration returns.

Thanks for sharing in the meantime :)
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lacy lake
 
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Post » Sun Jul 24, 2011 9:14 am

Thanks everyone. :)

I scrounged around my messiest folders and added the new dl to the OP (it's at the end, called "Cutting room floor")
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Andrew Tarango
 
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