Now, here's the problem. HH was a "go-get-this" game. It was simpler, because it was like "the map is in the General Store, go get it." In OWB it's "the gun is in a chamber where you have to destroy turrets, protections, cyberdogs and nightstalkers, go get it." It was just a lot more fun, but in relation to it's story execution, it's the same thing as Honest Hearts.
I don't know what makes OWB fun even thought it's a go-get-this game like Honest Hearts. I guess it's just the characters, enemies and overall environment. Honest Hearts lacked a lot of these aspects.
Any thoughts? I mean, OWB was good...it's just, the execution of the missions are bland.