Need help, game keeps crashing in Balmora's Guild of Mages

Post » Tue Jul 26, 2011 9:28 am

It crashes when I go downstairs or if I go upstairs to that wood elf. I tried unchecking all my mods, but it still crashes. Even tried making a new game with none of the mods checked, but it still crashes at that part. However, when I start the game from Wrye Mash, it doesn't crash at that part, even with all the mods running. It runs just fine. Anyone know what the problem is? Where does Wrye Mash load from?

Here's my mod list.

Morrowind
Tribunal
Bloodmoon
Morrowind Patch v1.6
Better Heads
Helluva Merchant
Better Heads Tribunal
Better Heads Bloodmoon
real signposts
Passive Healthy Wild life
blademaster
balaconyhouse
dh furn
dh furn stores
vality's ascadian isles
aduls suran dwelling revised
the neverhalls
vality's bittyer coast addon
helluva complete weapon
helluva awesome armor collection
art of war museum
stronghold of sheogorath
joiios frostmournformorrowind
dn_iceblade
LichkingPauldronsHelmet
THTWG - framerate version
Anya's directions
New Argonian Bodies - Mature
New Khajit Bodies - Mature
Helluva Medium armor
Helluva light armor
Helluva heavy armor
almalexia armor
dx_thedungeon
abu manor v.2.
clean fallen weapon pack
norn full
I wished I had a hobbit hole
animated morrowind
particle arrow replacer
psy_VGR_armor
valhalla lodge
dreadknight
unique tombs
w_pelagiad townhouse
dh_homes
dh_thriftshops
VTA_travelBM+tb
better bodies
neravrine castle
twinkle shield
crehange manor v1.2.
betterbooks alchformfix
barabus fireplace
daedric broadsword
mysthaven manor
horror mod
akavirian armor
lightsaber pack
pelagiad farmhouse
sg1 -sgaileach_estate
clean dark club mod
cragonmoor
k_weather [louder sounds]
DM_DB Armor Replacer
k_in_tent
IceNioLivTobeRepacerPLUS
Daedric Crossbow
Clean Hunter Rifle
Better clothes
Archeron's camping gear 2
Widow maker crossbow
EW_Glass_Shortsword
Home_v4.1
Ravenloft
Dark Ebonheart
More Better Clothes
FireHeaven Deora
House Project
Archmage's Tower
Ondurin Vareg
Antares Big Mod
Mashed List

Forgot to add that I just installed bookrotater and decorator, and also that mod that lets you set as many mark points as much as you want.
User avatar
CRuzIta LUVz grlz
 
Posts: 3388
Joined: Fri Aug 24, 2007 11:44 am

Post » Tue Jul 26, 2011 2:41 am

I think there might be something wrong with your game... seriously. Or you're implementing mods in the wrong manner.
You have more than 5 threads asking about different problems.. I think that there is more here than the usual problems.

It's ok though... the forum and community is here to help you. But I think that we need to know more about your game to solve all these problems.

** MOST IMPORTANT** With NO mods at all, how does your game run? Does everything work? Do you get crashes? If so, what type of crashes (what does the Warning.txt say?)

** Which patches are you using. MCP? EXE? 4GB?

** Which extender programs are you running? MWSE? MGE? MWE? FPS Opt? Which versions?

** Have you been using Mlox and Wrye Mash? And you know how to use them correctly? They both can solve so many problems.

** Where/How do you launch the game? You should only launch the game from the Morrowind.exe (this ensures that MGE, etc will work correctly) Launching from elsewhere is not needed or recommended.. in my opinion.

I think we need to know more about your set-up to solve all these problems. Normally, people have one or two problems... not as many as you seem to be having.

All this is meant with respect and curiosity.. I'm not being a jerk :) I want to help.
Most of your threads result in a solution... but I rather know that you're having fun playing, instead of constantly asking for help. :)
User avatar
Adam Porter
 
Posts: 3532
Joined: Sat Jun 02, 2007 10:47 am

Post » Tue Jul 26, 2011 8:50 am

I think there might be something wrong with your game... seriously. Or you're implementing mods in the wrong manner.
You have more than 5 threads asking about different problems.. I think that there is more here than the usual problems.

It's ok though... the forum and community is here to help you. But I think that we need to know more about your game to solve all these problems.

** MOST IMPORTANT** With NO mods at all, how does your game run? Does everything work? Do you get crashes? If so, what type of crashes (what does the Warning.txt say?)

** Which patches are you using. MCP? EXE? 4GB?

** Which extender programs are you running? MWSE? MGE? MWE? FPS Opt? Which versions?

** Have you been using Mlox and Wrye Mash? And you know how to use them correctly? They both can solve so many problems.

** Where/How do you launch the game? You should only launch the game from the Morrowind.exe (this ensures that MGE, etc will work correctly) Launching from elsewhere is not needed or recommended.. in my opinion.

I think we need to know more about your set-up to solve all these problems. Normally, people have one or two problems... not as many as you seem to be having.

All this is meant with respect and curiosity.. I'm not being a jerk :) I want to help.
Most of your threads result in a solution... but I rather know that you're having fun playing, instead of constantly asking for help. :)


With no mods running, it still crashes at that point in Balmora's Guild of Mages. And if I don't have any mods on, my head is gone. It literally scared me when I saw my character without a head last night, lol. It was very late at night... Other than that, it runs fine I guess. And I'm using MCP. And I have been using mlox and wrye mash. Not sure if I've been using the correctly or incorrectly, especially wrye mash. And I use MWSE for the multiple recall and mark mod. Though, when I was testing to run the game without any mods, I just ran it straight from the original launcher. And I usually launch from MWSE, ever since I got the mark and recall mod.

And the crash I get just says Morrowind.exe has stopped working. Like I said in my previous post, this only happens if I use the original launcher or MWSE, but if I launch it from Wrye Mash, it doesn't crash at that point. I know Wrye Mash doesn't use the same settings as mine, even though it has my saved games and the mod list intact, but the controls were the default setting, and so was the resolution. Maybe it's the Morrowind.ini setting that's doing this? I don't have the original Morrowind.ini to test this though, but where does wrye mash get its settings from?

EDIT: So it was the Morrowind.ini setting that was causing the problem. I found the original on the internet. I tried it with all my mods intact using the original Morrowind.ini and no crash at the guild of mages. What could have been in my .ini setting that was causing the problem though? The only thing I remember changing was the water settings to make it clearer.
User avatar
Kortknee Bell
 
Posts: 3345
Joined: Tue Jan 30, 2007 5:05 pm

Post » Tue Jul 26, 2011 1:13 am

When you changed your water settings, did you include commas between the numbers? Mine looks like this:

[Water];Editor Alpha ranges from 0.0 (transparent) to 1.0 (opaque);An alpha of 1.0 shows the water as it will appear in game.Editor Alpha=0.25Map Alpha=0.4World Alpha=0.75SurfaceTextureSize=128SurfaceTileCount=10SurfaceFPS=12SurfaceTexture=waterSurfaceFrameCount=32TileTextureDivisor=4.75RippleTexture=rippleRippleFrameCount=4RippleLifetime=3.0MaxNumberRipples=75RippleScale=0.15, 6.5RippleRotSpeed=0.5RippleAlphas=0.7, 0.1, 0.01PSWaterReflectTerrain=1PSWaterReflectUpdate=20.0NearWaterRadius=1000NearWaterPoints=8NearWaterUnderwaterFreq=0.3NearWaterUnderwaterVolume=0.9NearWaterIndoorTolerance=512.0NearWaterOutdoorTolerance=1024.0NearWaterIndoorID=Water LayerNearWaterOutdoorID=Water LayerUnderwaterSunriseFog=0.10UnderwaterDayFog=0.10UnderwaterSunsetFog=0.10UnderwaterNightFog=0.10UnderwaterIndoorFog=0.10UnderwaterColor=012,030,037UnderwaterColorWeight=0.45


The above settings should give you clearer water unless you're using MGE. If you are, you may have to fiddle with the UI to get your settings to import properly.
User avatar
Queen Bitch
 
Posts: 3312
Joined: Fri Dec 15, 2006 2:43 pm

Post » Tue Jul 26, 2011 11:08 am

When you changed your water settings, did you include commas between the numbers? Mine looks like this:

[Water];Editor Alpha ranges from 0.0 (transparent) to 1.0 (opaque);An alpha of 1.0 shows the water as it will appear in game.Editor Alpha=0.25Map Alpha=0.4World Alpha=0.75SurfaceTextureSize=128SurfaceTileCount=10SurfaceFPS=12SurfaceTexture=waterSurfaceFrameCount=32TileTextureDivisor=4.75RippleTexture=rippleRippleFrameCount=4RippleLifetime=3.0MaxNumberRipples=75RippleScale=0.15, 6.5RippleRotSpeed=0.5RippleAlphas=0.7, 0.1, 0.01PSWaterReflectTerrain=1PSWaterReflectUpdate=20.0NearWaterRadius=1000NearWaterPoints=8NearWaterUnderwaterFreq=0.3NearWaterUnderwaterVolume=0.9NearWaterIndoorTolerance=512.0NearWaterOutdoorTolerance=1024.0NearWaterIndoorID=Water LayerNearWaterOutdoorID=Water LayerUnderwaterSunriseFog=0.10UnderwaterDayFog=0.10UnderwaterSunsetFog=0.10UnderwaterNightFog=0.10UnderwaterIndoorFog=0.10UnderwaterColor=012,030,037UnderwaterColorWeight=0.45


The above settings should give you clearer water unless you're using MGE. If you are, you may have to fiddle with the UI to get your settings to import properly.


Yeah, mine looks exactly like yours, with the commas intact as well.
User avatar
KRistina Karlsson
 
Posts: 3383
Joined: Tue Jun 20, 2006 9:22 pm

Post » Tue Jul 26, 2011 5:30 am

You may have changed something else like the interior lighting and not realized it. If you have a copy of your old .ini file, I would do a line by line comparison of the two to see what's been changed. That or try the edits again and see if they're what's causing the problem.
User avatar
David John Hunter
 
Posts: 3376
Joined: Sun May 13, 2007 8:24 am

Post » Tue Jul 26, 2011 1:54 am

You may have changed something else like the interior lighting and not realized it. If you have a copy of your old .ini file, I would do a line by line comparison of the two to see what's been changed. That or try the edits again and see if they're what's causing the problem.


I still have it, and I was comparing it. I started skimming through most of it though, so I might have missed something, but it looked like nothing else changed. Note, the only thing that I also added was the yestoall=1 which lets me say yes to all when it gives me those warnings about my mods.

Here's my old copy if you guys wanna review it.

Spoiler
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[CopyProtectionStrings]
No CDROM Message=Unable to find a CD-ROM/DVD drive on this computer.
No CDROM Title=CD-ROM Drive Not Found
Enter CD Message=Insert the Morrowind CD into any CD-ROM/DVD drive.
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[Movies]
Company Logo=bethesda logo.bik
Morrowind Logo=mw_logo.bik
New Game=mw_intro.bik
Loading=mw_load.bik
Options Menu=mw_menu.bik


[Question 1]
Question=On a clear day you chance upon a strange animal, its leg trapped in a hunter's clawsnare. Judging from the bleeding, it will not survive long.
AnswerOne=Draw your dagger, mercifully ending its life with a single thrust?
AnswerTwo=Use herbs from your pack to put it to sleep?
AnswerThree=Do not interfere in the natural evolution of events, but rather take the opportunity to learn more about a strange animal that you have never seen before?
Sound=Vo\Misc\CharGen QA1.wav

[Question 2]
Question=One summer afternoon your father gives you a choice of chores.
AnswerOne=Work in the forge with him casting iron for a new plow?
AnswerTwo=Gather herbs for your mother who is preparing dinner?
AnswerThree=Go catch fish at the stream using a net and line?
Sound=Vo\Misc\CharGen QA2.wav

[Question 3]
Question=Your cousin has given you a very embarassing nickname and, even worse, likes to call you it in front of your friends. You have asked him to stop, but he finds it very amusing to watch you blush.
AnswerOne=Beat up your cousin, then tell him that if he ever calls you that nickname again, you will bloody him worse than this time.
AnswerTwo=Make up a story that makes your nickname a badge of honor instead of something humiliating.
AnswerThree=Make up an even more embarrassing nickname for him and use it constantly until he learns his lesson.
Sound=Vo\Misc\CharGen QA3.wav

[Question 4]
Question=There is a lot of heated discussion at the local tavern over a group of people called 'Telepaths'. They have been hired by certain City-State kings. Rumor has it these Telepaths read a person's mind and tell their lord whether a follower is telling the truth or not.
AnswerOne=This is a terrible practice. A person's thoughts are his own and no one, not even a king, has the right to make such an invasion into another human's mind.
AnswerTwo=Loyal followers to the King have nothing to fear from a Telepath. It is important to have a method of finding assassins and spies before it is too late.
AnswerThree=In these times, it is a necessary evil. Although you do not necessarily like the idea, a Telepath could have certain advantages during a time of war or in finding someone innocent of a crime.
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[Question 5]
Question=Your mother sends you to the market with a list of goods to buy. After you finish you find that by mistake a shopkeeper has given you too much money back in exchange for one of the items.
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[Question 6]
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[Question 7]
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Question=Entering town you find that you are witness to a very well-dressed man running from a crowd. He screams to you for help. The crowd behind him seems very angry.
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AnswerThree=Rush to the man's aid immediately, despite your lack of knowledge of the circumstances?
Sound=Vo\Misc\CharGen QA10.wav


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Sun Night Color=059,097,176
Sun Disc Sunset Color=255,189,157
Transition Delta=.015
Land Fog Day Depth=.69
Land Fog Night Depth=.69
Clouds Maximum Percent=1.0
Wind Speed=.1
Cloud Speed=1.25
Glare View=1
Cloud Texture=Tx_Sky_Clear.tga
Ambient Loop Sound ID=None

[Weather Cloudy]
Sky Sunrise Color=126,158,173
Sky Day Color=117,160,215
Sky Sunset Color=111,114,159
Sky Night Color=009,010,011
Fog Sunrise Color=255,207,149
Fog Day Color=245,235,224
Fog Sunset Color=255,155,106
Fog Night Color=009,010,011
Ambient Sunrise Color=066,074,087
Ambient Day Color=137,145,160
Ambient Sunset Color=071,080,092
Ambient Night Color=032,039,054
Sun Sunrise Color=241,177,099
Sun Day Color=255,236,221
Sun Sunset Color=255,089,000
Sun Night Color=077,091,124
Sun Disc Sunset Color=255,202,179
Transition Delta=.015
Land Fog Day Depth=.72
Land Fog Night Depth=.72
Clouds Maximum Percent=1.0
Wind Speed=.2
Cloud Speed=2
Glare View=1
Cloud Texture=Tx_Sky_Cloudy.tga
Ambient Loop Sound ID=None

[Weather Foggy]
Sky Sunrise Color=197,190,180
Sky Day Color=184,211,228
Sky Sunset Color=142,159,176
Sky Night Color=018,023,028
Fog Sunrise Color=173,164,148
Fog Day Color=150,187,209
Fog Sunset Color=113,135,157
Fog Night Color=019,024,029
Ambient Sunrise Color=048,043,037
Ambient Day Color=092,109,120
Ambient Sunset Color=029,053,076
Ambient Night Color=028,033,039
Sun Sunrise Color=177,162,137
Sun Day Color=111,131,151
Sun Sunset Color=125,157,189
Sun Night Color=081,100,119
Sun Disc Sunset Color=223,223,223
Transition Delta=.015
Land Fog Day Depth=1.0
Land Fog Night Depth=1.9
Clouds Maximum Percent=1.0
Wind Speed=0
Cloud Speed=1.25
Glare View=0.25
Cloud Texture=Tx_Sky_Foggy.tga
Ambient Loop Sound ID=None

[Weather Overcast]
Sky Sunrise Color=091,099,106
Sky Day Color=143,146,149
Sky Sunset Color=108,115,121
Sky Night Color=019,022,025
Fog Sunrise Color=091,099,106
Fog Day Color=143,146,149
Fog Sunset Color=108,115,121
Fog Night Color=019,022,025
Ambient Sunrise Color=084,088,092
Ambient Day Color=093,096,105
Ambient Sunset Color=083,077,075
Ambient Night Color=057,060,066
Sun Sunrise Color=087,125,163
Sun Day Color=163,169,183
Sun Sunset Color=085,103,157
Sun Night Color=032,054,100
Sun Disc Sunset Color=128,128,128
Transition Delta=.015
Land Fog Day Depth=.70
Land Fog Night Depth=.70
Clouds Maximum Percent=1.0
Wind Speed=.2
Cloud Speed=1.5
Glare View=0
Cloud Texture=Tx_Sky_Overcast.tga
Ambient Loop Sound ID=None

[Weather Rain]
Sky Sunrise Color=071,074,075
Sky Day Color=116,120,122
Sky Sunset Color=073,073,073
Sky Night Color=024,025,026
Fog Sunrise Color=071,074,075
Fog Day Color=116,120,122
Fog Sunset Color=073,073,073
Fog Night Color=024,025,026
Ambient Sunrise Color=097,090,088
Ambient Day Color=105,110,113
Ambient Sunset Color=088,097,097
Ambient Night Color=050,055,067
Sun Sunrise Color=131,122,120
Sun Day Color=149,157,170
Sun Sunset Color=120,126,131
Sun Night Color=050,062,101
Sun Disc Sunset Color=128,128,128
Transition Delta=.015
Land Fog Day Depth=.8
Land Fog Night Depth=.8
Clouds Maximum Percent=0.66
Wind Speed=.3
Cloud Speed=2
Glare View=0
Cloud Texture=Tx_Sky_Rainy.tga
Using Precip=1
Rain Diameter=600
Rain Height Min=200
Rain Height Max=700
Rain Threshold=0.6
Rain Entrance Speed=7
Rain Loop Sound ID=Rain
Ambient Loop Sound ID=None
Max Raindrops=450

[Weather Thunderstorm]
Sky Sunrise Color=035,036,039
Sky Day Color=097,104,115
Sky Sunset Color=035,036,039
Sky Night Color=019,020,022
Fog Sunrise Color=070,074,085
Fog Day Color=097,104,115
Fog Sunset Color=070,074,085
Fog Night Color=019,020,022
Ambient Sunrise Color=054,054,054
Ambient Day Color=090,090,090
Ambient Sunset Color=054,054,054
Ambient Night Color=049,051,054
Sun Sunrise Color=091,099,122
Sun Day Color=138,144,155
Sun Sunset Color=096,101,117
Sun Night Color=055,076,110
Sun Disc Sunset Color=128,128,128
Transition Delta=.030
Thunder Frequency=.4
Thunder Threshold=0.6
Thunder Sound ID 0=Thunder0
Thunder Sound ID 1=Thunder1
Thunder Sound ID 2=Thunder2
Thunder Sound ID 3=Thunder3
Land Fog Day Depth=1
Land Fog Night Depth=1.15
Clouds Maximum Percent=0.66
Wind Speed=.5
Cloud Speed=3
Glare View=0
Cloud Texture=Tx_Sky_Thunder.tga
Using Precip=1
Rain Diameter=600
Rain Height Min=200
Rain Height Max=700
Rain Threshold=0.6
Max Raindrops=650
Rain Entrance Speed=5
Rain Loop Sound ID=rain heavy
Ambient Loop Sound ID=None
Flash Decrement=4

[Weather Ashstorm]
Sky Sunrise Color=091,056,051
Sky Day Color=124,073,058
Sky Sunset Color=106,055,040
Sky Night Color=020,021,022
Fog Sunrise Color=091,056,051
Fog Day Color=124,073,058
Fog Sunset Color=106,055,040
Fog Night Color=020,021,022
Ambient Sunrise Color=054,042,037
Ambient Day Color=075,049,041
Ambient Sunset Color=048,039,035
Ambient Night Color=036,042,049
Sun Sunrise Color=184,091,071
Sun Day Color=228,139,114
Sun Sunset Color=185,086,057
Sun Night Color=054,066,074
Sun Disc Sunset Color=128,128,128
Transition Delta=.035
Land Fog Day Depth=1.1
Land Fog Night Depth=1.2
Clouds Maximum Percent=1.0
Wind Speed=.8
Cloud Speed=7
Glare View=0
Cloud Texture=Tx_Sky_Ashstorm.tga
Ambient Loop Sound ID=ashstorm
Storm Threshold=.70

[Weather Blight]
Sky Sunrise Color=090,035,035
Sky Day Color=090,035,035
Sky Sunset Color=092,033,033
Sky Night Color=044,014,014
Fog Sunrise Color=090,035,035
Fog Day Color=128,019,019
Fog Sunset Color=092,033,033
Fog Night Color=044,014,014
Ambient Sunrise Color=061,040,040
Ambient Day Color=079,054,054
Ambient Sunset Color=061,040,040
Ambient Night Color=056,058,062
Sun Sunrise Color=180,078,078
Sun Day Color=224,084,084
Sun Sunset Color=180,078,078
Sun Night Color=061,091,143
Sun Disc Sunset Color=128,128,128
Transition Delta=.040
Land Fog Day Depth=1.1
Land Fog Night Depth=1.2
Clouds Maximum Percent=1.0
Wind Speed=.9
Cloud Speed=9
Glare View=0
Cloud Texture=Tx_Sky_Blight.tga
Ambient Loop Sound ID=Blight
Storm Threshold=.70
Disease Chance=.10



[Fonts]
Font 0=magic_cards_regular
Font 1=century_gothic_font_regular
Font 2=daedric_font



[FontColor]
color_normal=202,165,96
color_normal_over=223,201,159
color_normal_pressed=243,237,221

color_active=96,112,202
color_active_over=159,169,223
color_active_pressed=223,226,244

color_disabled=179,168,135
color_disabled_over=223,201,159
color_disabled_pressed=243,237,221

color_link=112,126,207
color_link_over=143,155,218
color_link_pressed=175,184,228

color_journal_link=37,49,112
color_journal_link_over=58,77,175
color_journal_link_pressed=112,126,207

color_journal_topic=0,0,0
color_journal_topic_over=58,77,175
color_journal_topic_pressed=112,126,207

color_answer=150,50,30
color_answer_over=223,201,159
color_answer_pressed=243,237,221

color_header=223,201,159
color_notify=223,201,159

color_big_normal=202,165,96
color_big_normal_over=223,201,159
color_big_normal_pressed=243,237,221

color_big_link=112,126,207
color_big_link_over=143,155,218
color_big_link_pressed=175,184,228

color_big_answer=150,50,30
color_big_answer_over=223,201,159
color_big_answer_pressed=243,237,22

color_big_header=223,201,159
color_big_notify=223,201,159

color_background=0,0,0
color_focus=80,80,80

color_health=200,60,30
color_magic=53,69,159
color_fatigue=0,150,60

color_misc=0,205,205

color_weapon_fill=200,60,30
color_magic_fill=200,60,30

color_positive=223,201,159
color_negative=200,60,30

color_count=223,201,159


[Cursors]
Cursor 0=cursor
Cursor 1=cursormove
; Use item
Cursor 2=cursor
; Place item
Cursor 3=cursor_drop
; Drop item at feet
Cursor 4=cursor_drop_ground


[Editor]
Open Render=1
Open Cell View=1
Open Object Window=1
Open Preview=0


[WhoCanMerge]


[Level Up]
Level2=You realize that all your life you have been coasting along as if you were in a dream. Suddenly, facing the trials of the last few days, you have come alive.
Level3=You realize that you are catching on to the secret of success. It's just a matter of concentration.
Level4=It's all suddenly obvious to you. You just have to concentrate. All the energy and time you've wasted -- it's a sin. But without the experience you've gained, taking risks, taking responsibility for failure, how could you have understood?
Level5=Everything you do is just a bit easier, more instinctive, more satisfying. It is as though you had suddenly developed keen senses and instincts.
Level6=You sense yourself more aware, more open to new ideas. You've learned a lot about Morrowind. It's hard to believe how ignorant you were -- but now you have so much more to learn.
Level7=You resolve to continue pushing yourself. Perhaps there's more to you than you thought.
Level8=The secret does seem to be hard work, yes, but it's also a kind of blind passion, an inspiration.
Level9=Everything you do is just a bit easier, more instinctive, more satisfying. It is as though you had suddenly developed keen senses and instincts.
Level10=You woke today with a new sense of purpose. You're no longer afraid of failure. Failure is just an opportunity to learn something new.
Level11=Being smart doesn't hurt. And a little luck now and then is nice. But the key is patience and hard work. And when it pays off, it's SWEET!
Level12=You can't believe how easy it is. You just have to go -- a little crazy. And then, suddenly, it all makes sense, and everything you do turns to gold.
Level13=It's the most amazing thing. Yesterday it was hard, and today it is easy. Just a good night's sleep, and yesterday's mysteries are today's masteries.
Level14=Today you wake up, full of energy and ideas, and you know, somehow, that overnight everything has changed. What a difference a day makes.
Level15=Today you suddenly realized the life you've been living, the punishment your body has taken -- there are limits to what the body can do, and perhaps you have reached them. You've wondered what it is like to grow old. Well, now you know.
Level16=You've been trying too hard, thinking too much. Relax. Trust your instincts. Just be yourself. Do the little things, and the big things take care of themselves.
Level17=Life isn't over. You can still get smarter, or cleverer, or more experienced, or meaner -- but your body and soul just aren't going to get any younger.
Level18=The challenge now is to stay at the peak as long as you can. You may be as strong today as any mortal who has ever walked the earth, but there's always someone younger, a new challenger.
Level19=You're really good. Maybe the best. And that's why it's so hard to get better. But you just keep trying, because that's the way you are.
Level20=You'll never be better than you are today. If you are lucky, by superhuman effort, you can avoid slipping backwards for a while. But sooner or later, you're going to lose a step, or drop a beat, or miss a detail -- and you'll be gone forever.
Default=The results of hard work and dedication always look like luck to saps. But you know you've earned every ounce of your success.



[Archives]
Archive 0=Tribunal.bsa
Archive 1=Bloodmoon.bsa
[Weather Snow]
Sky Sunrise Color=106,091,091
Sky Day Color=153,158,166
Sky Sunset Color=096,115,134
Sky Night Color=031,035,039
Fog Sunrise Color=106,091,091
Fog Day Color=153,158,166
Fog Sunset Color=096,115,134
Fog Night Color=031,035,039
Ambient Sunrise Color=092,084,084
Ambient Day Color=093,096,105
Ambient Sunset Color=070,079,087
Ambient Night Color=049,058,068
Sun Sunrise Color=141,109,109
Sun Day Color=163,169,183
Sun Sunset Color=101,121,141
Sun Night Color=055,066,077
Sun Disc Sunset Color=128,128,128
Transition Delta=.015
Land Fog Day Depth=1.0
Land Fog Night Depth=1.2
Clouds Maximum Percent=1.0
Wind Speed=0
Cloud Speed=1.5
Glare View=0
Cloud Texture=Tx_BM_Sky_Snow.tga
Ambient Loop Sound ID=None
Snow Threshold=0.5
Snow Diameter=800
Snow Height Min=400
Snow Height Max=700
Snow Entrance Speed=6
Max Snowflakes=750
[Weather Blizzard]
Sky Sunrise Color=091,099,106
Sky Day Color=121,133,145
Sky Sunset Color=108,115,121
Sky Night Color=027,029,031
Fog Sunrise Color=091,099,106
Fog Day Color=121,133,145
Fog Sunset Color=108,115,121
Fog Night Color=021,024,028
Ambient Sunrise Color=084,088,092
Ambient Day Color=093,096,105
Ambient Sunset Color=083,077,075
Ambient Night Color=053,062,070
Sun Sunrise Color=114,128,146
Sun Day Color=163,169,183
Sun Sunset Color=106,114,136
Sun Night Color=057,066,074
Sun Disc Sunset Color=128,128,128
Transition Delta=.030
Land Fog Day Depth=2.8
Land Fog Night Depth=3.0
Clouds Maximum Percent=1.0
Wind Speed=.9
Cloud Speed=7.5
Glare View=0
Cloud Texture=Tx_BM_Sky_Blizzard.tga
Ambient Loop Sound ID=BM Blizzard
Storm Threshold=.50
[Game Files]
GameFile0=Bloodmoon.esm
GameFile1=Morrowind.esm
GameFile2=Tribunal.esm

User avatar
ImmaTakeYour
 
Posts: 3383
Joined: Mon Sep 03, 2007 12:45 pm

Post » Mon Jul 25, 2011 9:51 pm

What OS are you using? I know Vista likes to move the ini file to someplace that Morrowind can't readily access it.
User avatar
Spencey!
 
Posts: 3221
Joined: Thu Aug 17, 2006 12:18 am

Post » Tue Jul 26, 2011 3:44 am

You've been doing an awful lot of customizing, sogar. That's okay, but when you do too much at once between play-testing, you can't keep track of what's been changed. Try unchecking all of your mods and posting your Warnings.txt file here.

Launch Morrowind directly from the Morrowind.exe in the Morrowind directory and if you're using any stand alone third party programs (other than MGE) make sure they aren't running.

Generally, the best way I've found to go about customizing my Morrowind is to do a clean install (GOTY version) outside of the default program files directory. I usually make a directory called E:\Gaming\Bethesda Softworks . . . Then actually start a game to make sure there weren't any problems with the install. If you don't have GOTY, make sure you download and install all of the official patches after testing the initial install and then play-test between patches to make sure nothing has been glitched.

If the install is clean, then you can back up your .ini and then tweak it, making sure to test between major blocks of changes so you'll know approximately what has cause a problem, if a problem arises. After that, you can install MCP, MGE, and MPP, checking between each install for new bugs.

So, that's enough for now. If you find you need to re-install, or have questions as to why I do things the way I do, just ask. It's mostly personal experience and trial and error (lots of errors) that have taught me to do it this way.
User avatar
Catharine Krupinski
 
Posts: 3377
Joined: Sun Aug 12, 2007 3:39 pm

Post » Tue Jul 26, 2011 9:36 am

What OS are you using? I know Vista likes to move the ini file to someplace that Morrowind can't readily access it.


Yeah, I'm using Vista. I had to move the entire Morrowind folder out of the programs folder to get wrye mash to read my saved games, because my saved files were hidden while my Morrowind directory was still in the program list folder. It's still in the c drive though.

You've been doing an awful lot of customizing, sogar. That's okay, but when you do too much at once between play-testing, you can't keep track of what's been changed. Try unchecking all of your mods and posting your Warnings.txt file here.

Launch Morrowind directly from the Morrowind.exe in the Morrowind directory and if you're using any stand alone third party programs (other than MGE) make sure they aren't running.

Generally, the best way I've found to go about customizing my Morrowind is to do a clean install (GOTY version) outside of the default program files directory. I usually make a directory called E:\Gaming\Bethesda Softworks . . . Then actually start a game to make sure there weren't any problems with the install. If you don't have GOTY, make sure you download and install all of the official patches after testing the initial install and then play-test between patches to make sure nothing has been glitched.

If the install is clean, then you can back up your .ini and then tweak it, making sure to test between major blocks of changes so you'll know approximately what has cause a problem, if a problem arises. After that, you can install MCP, MGE, and MPP, checking between each install for new bugs.

So, that's enough for now. If you find you need to re-install, or have questions as to why I do things the way I do, just ask. It's mostly personal experience and trial and error (lots of errors) that have taught me to do it this way.


Yeah, we found out the problem. It was my Morrowind.ini file that was causing it to crash. And yeah, I did add a bunch of mods to the game, though I just ended up making a new character after I installed most of my mods to ensure no complications. There are still quite a few mods that I added into my saved game though, that I didn't bother making a new game for them.
User avatar
My blood
 
Posts: 3455
Joined: Fri Jun 16, 2006 8:09 am


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