In LR should they add a vehicle system?

Post » Wed Jul 27, 2011 5:49 am

I really think they should add some sort of vehicle system when they realese the LR DLC. I mean they could make it so we could fix up one of the motorcycles or trucks on the side of the road but its REALLY hard to do, and you have to buy gas for it or just something like that ive always wanted something like that in fallout, what do you guys think?


No... NO, NO

Let me say this the best way i can, this is Fallout not Borderlands... don't get me wrong i love Borderlands and i love the Vehicles... but that Borderlands, not Fallout.

Another thing, it would not work due to the Engine Fallout runs on Currently, it also would make the game too easy, it would take like 5 min to get from Mojave outpost to New Vegas. Yes i know fast travel does it quicker, but really the fun of not fast traveling is the trek, the one that takes you 20 min to do.

As much fun as it would be to get a motorcycle with spikes on its wheels, i just can't picture it in Fallout, or at least with this engine.

Fallout Online will most likely have vehicles, but its also a different engine, and an mmo. I know that in Fallen Earth (A Mmo very similar to Fallout) you can craft motorcycles, and buggy's... along with having horses.

So i don't no why i am advertising for a game i only played once, tho i did enjoy it, but Fallen Earth will get your Fallout w/ vehicle feel.

P.S Its a 3rd person and 1st person game just like Fallout, and it takes place in the Mojave... but the map is much larger. (It also takes place in other areas)
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Jason Wolf
 
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Post » Wed Jul 27, 2011 10:35 am

The gamebyro engine just doesn't do this sort of thing very well at all. Best you can hope for is something like a train that moves along a fixed track.
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Jason White
 
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Post » Wed Jul 27, 2011 8:51 am

There was a vehicle in Fallout 2 ( even though it ran on a different engine) aside from that, being able to drive an atv in the mojave would fit. I doubt if they implemented a vehicle along with all the appropriate properties the game would not become unbalanced.
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Krista Belle Davis
 
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Post » Wed Jul 27, 2011 2:01 am

The game engine couldn't really handle vehicles; it might be a possibility with FO4 though since they're probably using a new engine for it.
And on top of that, where would we buy gas for it? Gas doesn't really exist In the fallout universe anymore.


They'd probably come up with a new game item, the Power Cell, or something .... you'd have to collect it, or else recharge it in order to keep your car/vehicle rolling.

Also, as far as I know, before the bombs dropped, petroleum had become very scarce and a lot of vehicles were fusion based, so you wouldn't need to worry about gas if they did have vehicles in it.

I like this idea, but for the next game, not for NV DLC .... the poor old creraking Gamebryo engine would just shrivel up and die if it had to render the game environment at the speed of a vehicle instead of the speed of the player walking. :goodjob:
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Jesus Sanchez
 
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Post » Wed Jul 27, 2011 8:13 am

They'd probably come up with a new game item, the Power Cell, or something .... you'd have to collect it, or else recharge it in order to keep your car/vehicle rolling.

Also, as far as I know, before the bombs dropped, petroleum had become very scarce and a lot of vehicles were fusion based, so you wouldn't need to worry about gas if they did have vehicles in it.

I like this idea, but for the next game, not for NV DLC .... the poor old creraking Gamebryo engine would just shrivel up and die if it had to render the game environment at the speed of a vehicle instead of the speed of the player walking. :goodjob:


I coinicide with that statement you posted. In fallout 2 the vehicle you could buy ran on microfusion cells / Energy cells, thus eliminating the dependence on gasoline.
Honestly the current fallout engine could not handle the features of a vehicle ;the conflcts; unable to render the gameworld around you in a satisfying amount of time or the game will just crash.
If they do add a vehicle to the next installment of the Fallout series that would be copacetic. :celebration:
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Cheville Thompson
 
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Post » Wed Jul 27, 2011 2:45 pm

The Chryslus Energy Cell. Specifically crafted for your energy needs! :D Just stick 200 of these babies and your Chryslus vehicle is good for 5 miles! ***$200 per CE Cell pack of 5. - Car not included.
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Austin Suggs
 
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Post » Wed Jul 27, 2011 10:04 am

I think it would become too obvious that the roads are way undersized and the distance between everything isn't that great at all. In comparison to the world size your character already runs at an amazing speed.
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Karen anwyn Green
 
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