It's no help, because scripts and effects did run on containers in Oblivion- like the unlock spell. They disabled that in Fallout as it wasn't necessary.
Also, the non-OBSE version required a script placed on every single container in the game, and doors were never implemented. Getting it to work without a script placed on the item directly required OBSE functions.
I can't see how you can make this work without adding a script to doors/containers before NVSE comes out, and even then it will depend on what functions are available.