FCOM Crashing

Post » Fri Jul 29, 2011 1:10 pm

I just installed FCOM (using only Wrye Bash, not OBMM). I have no other mods except alternate start (problem still occurs with this deactivated). However, when I try and fast travel (from an old game save) the game crashes. When I am using the alternate start, the game crashes when I try and sleep in the bed. When I am not using the alternate start, the game crashes right when the Captain is killed in the seawards.

My computer's specs are: 3GB RAM - 2.10GHz - Windows 7 OS (64-bit)

Active Mod Files:
Spoiler
00  Oblivion.esm [CRC: 4D6B3E7B]01  Francesco's Leveled Creatures-Items Mod.esm  [Version 4.5b] [CRC: 4E78C923]02  Francesco's Optional New Items Add-On.esm  [Version 4.5b] [CRC: 4996E208]03  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34] [CRC: C09734F4]04  Mart's Monster Mod.esm  [Version 3.7b3p3] [CRC: 5D909483]05  FCOM_Convergence.esm  [Version 0.9.9MB3] [CRC: 8899BA8D]06  Unofficial Oblivion Patch.esp  [Version 3.3.7] [CRC: 6AB8F177]07  Oblivion Citadel Door Fix.esp [CRC: 01B694D9]08  Francesco's Optional Chance of Stronger Bosses.esp [CRC: C4F8DD5B]09  Francesco's Optional Chance of Stronger Enemies.esp [CRC: F9809708]++  FCOM_Francescos.esp  [Version 0.9.9] [CRC: A27190A9]++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9] [CRC: 4547AA1F]0A  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9] [CRC: 60FF114D]++  MMM_Runeskull_Rebalance_BETA2.esp  [Version Beta] [CRC: AB46B220]0B  Oblivion WarCry EV.esp  [Version 1.09] [CRC: 4F32343B]0C  FCOM_WarCry.esp  [Version 0.9.9MB5] [CRC: 4B541396]0D  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34] [CRC: AD2A2935]0E  FCOM_Convergence.esp  [Version 0.9.9Mb3] [CRC: 711706C0]++  FCOM_EntropicOrderRebalance.esp  [Version 0.9.9beta2] [CRC: F03C2087]0F  FCOM_RealSwords.esp  [Version 0.9.9] [CRC: AD5EC654]10  Mart's Monster Mod - More Wilderness Life.esp  [Version 3.7b3p3] [CRC: 48DD0D8A]++  FCOM_SaferRoads.esp  [Version 0.9.9] [CRC: A90C5DFC]11  Mart's Monster Mod - Extra Wounding.esp  [Version 3.7b3p3] [CRC: C4599A53]++  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.7b3p3] [CRC: 17C0D829]12  Mart's Monster Mod - Zombies for Body Meshes.esp  [Version 3.7b3p3] [CRC: 6D39E4C7]13  Mart's Monster Mod - Safer Quest Locations.esp  [Version 3.7b3p3] [CRC: 06F72FF2]14  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3p3] [CRC: 54A8D198]15  Mart's Monster Mod - Hunting & Crafting.esp  [Version 3.7b3p3] [CRC: 6025C7D0]16  Mart's Monster Mod - Farm Animals.esp  [Version 3.7b3p3] [CRC: F5EE4316]17  Mart's Monster Mod - Diverse WaterLife.esp  [Version 3.7b3p3f] [CRC: 5FDE93E5]++  Mart's Monster Mod - Slof Horses Complete.esp  [Version 3.7b3p3] [CRC: 5D26D847]++  Mart's Monster Mod - Diverse Runeskulls Loot OOO.esp  [Version 3.7b3p3] [CRC: 4E21A9ED]++  FCOM_DiverseGuardUnity.esp  [Version 0.9.9] [CRC: ACBB13AD]18  Mart's Monster Mod - City Defences.esp  [Version 3.7b3p3] [CRC: E4955199]++  Mart's Monster Mod - Resized Races.esp  [Version 3.7b3p3] [CRC: DB4F2048]**  FCOM_Archery.esp  [Version 0.9.9] [CRC: 779D0F82]19  Bashed Patch, 0.esp [CRC: 0008E8AF]



I have been able to play Oblivion heavily modded before, just not using FCOM or any of its components (or anything to do with Wrye).

This is a very frustrating problem, so I give thanks in advance for all suggestions/help.

Thanks!
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Hayley Bristow
 
Posts: 3467
Joined: Tue Oct 31, 2006 12:24 am

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