Necromancy vs. Conjuration

Post » Fri Jul 29, 2011 4:35 pm

I would expect that in real life, necromancy was closely linked to dissection. As everyone knows that in the real world, magic doesn't exist.


Enough people believed in it that there is a history and culture of these kinds of rituals, which can be interesting to use as a reference for my mod.

The idea is simply to enhance the magic system to enable the PC to enjoy a deeper experience with magic spells and rituals than what will be available in the vanilla version of the game, along with some new quests, items and NPCs.
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SWagg KId
 
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Post » Fri Jul 29, 2011 7:32 am

I would expect that in real life, necromancy was closely linked to superstitious nonsense surrounding dissection. As everyone knows that in the real world, magic doesn't exist.


I would think that you are actually just summoning a daedra from Oblivion, which assumes the shape of an undead corpse. I would think that, because otherwise it means that there is another dimension somewhere in TES where Necromancers are creating zombies, and then you steal their servants from them.

Nope, checked UESP, and on Lore:Conjuration it says "It can be used to summon a wide range of daedric creatures, weapons and armor. Spells used to dominate creatures and humanoids were once considered to be part of this school, but they are now part of the college of Illusion. A further type of spell grants power over the undead."
"Summoned creatures fall into three groups. There are spells that call a daedra, from weak creatures such as scamps to more powerful ones like dremora. Others summon undead servants such as skeletons or wraiths. Lastly, some spells summon natural creatures - especially bears." Plus, I think if your summoning a Daedra, it's going to appear in it's own body/form(ex, summoning a Scamp is going to make it appear in a Scamp's body, not a zombie's) and as far as I know, zombies are not considered Daedra. So, either A) this means that Conjurers are in fact creating a zombie and summoning it to Nirn for a brief period of time or B )(what you suggested), you are stealing somebody else's zombie to use as your own. But, that would still kind of mean that you are a necromancer, as you are using a necromancer's work as your own.

edit: apparently having a B and ) next to each other makes a B)
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Louise Dennis
 
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Post » Fri Jul 29, 2011 11:50 am

If lower than Oblivion, I am sure a certain Hlalauu alchemist, if still living, might make an appearance.


Necromancy to me means preparing a corpse, and reanimating only a body, and controlling it via magical incantations.
The bosmer gift of turning the undead therefore goes against the teachings of Arkay. Then again, they consume their enimies. Does that excuse necromancy?
Conjuration is the summoning of whatever magical essence of being: spirit or monster, to do your bidding. Whether or not that being decides to take a corporeal form is up to them.

First part seems to be in-line exactly with the only book on the actual art of necromancy. Prep, reanimate (no mention of souls being used, for all of you out there), and control (or else they stand there like a dummy, from what it seems).

But...with point number two, it's more like the bosmer don't like necromancy, because playing with your food is wrong. Doesn't go against Arkay's Blessing, as one isn't reanimating a dead body, which Arkay's blessing prevents. The bosmer just eat the person they killed, and will allow family members to join in if it's too much food. This is also why it's hard to be a necromancy in Valenwood, because the raw material is food for everyone else. Also, Arkay's Blessing only prevents someone from using a dead body. However, the rite needs to be enacted, or else the person's corpse can be used willy nilly by any mage. This is why those who practice the craft of necromancy find battlefields a good place to get raw materials, as many bodies would likely be buried or left to sit without a priest of Arkay to enact the blessing on the dead body.

And with summoning, with daedra summons, the conjuror bind the daedroth to them and, pretty much, controls them through willpower and skill. The process does require the user to concentrate enough, or else the daedroth will ignore the user and start doing whatever it wants, as seen with how a few apprentice conjurors of the Mages Guild caused some scamps they summoned to get out of their control. With ghost and wraith summoning, I see that as ripping a soul out of the Dreamsleeve and forcing it on Mundus. With the skeletons and zombies in-game, I see that as EZ-Necromancy. Too much effort to collect body parts.


But seriously, people, On the Preparation of the Corpse is the only book that actually describes the craft of necromany. Flip through it, as it also gives some insight on how other cultures view necromancy (legal everywhere, save for MW the Mages Guild).
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Andy durkan
 
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Post » Fri Jul 29, 2011 7:32 am

Again necromancers are not evil, and it is actually a widely accepted practice.

Morality of using corpses aside, Necromancer don't just create zombies. They also revive skeletons and whatnot.

Also whoever they reanimate actually retains the intelligence of whatever he is reviving. Which is why most young necromancers are warned away from reanimating dogs, or other wild animals as the revived creature is as likely to turn on his master as anything else.

Really read the books on necromancy. It is very enlightening and is what ignited my passion for wanting necromancy in game.
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Jimmie Allen
 
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Post » Fri Jul 29, 2011 6:41 am

Enough people believed in it that there is a history and culture of these kinds of rituals, which can be interesting to use as a reference for my mod.

The idea is simply to enhance the magic system to enable the PC to enjoy a deeper experience with magic spells and rituals than what will be available in the vanilla version of the game, along with some new quests, items and NPCs.

Oh yeah sorry I didn't make that very clear. Made that post look very negative.

What I meant was, in TES there would be some "necromancers" who were actually just cutting up the dead body so that they could find out how it worked for medical reasons. So they would be called necromancers, but really wouldn't be necromancers. If that makes sense? (because even though some people beg to differ, a band of orcs travelling through the wilderness would probably bandage up a cut rather than cast restore health 2 points on self - there are NPCs in Oblivion that don't have a spell list, after all)

Nope, checked UESP, and on Lore:Conjuration it says "It can be used to summon a wide range of daedric creatures, weapons and armor. Spells used to dominate creatures and humanoids were once considered to be part of this school, but they are now part of the college of Illusion. A further type of spell grants power over the undead."
"Summoned creatures fall into three groups. There are spells that call a daedra, from weak creatures such as scamps to more powerful ones like dremora. Others summon undead servants such as skeletons or wraiths. Lastly, some spells summon natural creatures - especially bears." Plus, I think if your summoning a Daedra, it's going to appear in it's own body/form(ex, summoning a Scamp is going to make it appear in a Scamp's body, not a zombie's) and as far as I know, zombies are not considered Daedra. So, either A) this means that Conjurers are in fact creating a zombie and summoning it to Nirn for a brief period of time or B )(what you suggested), you are stealing somebody else's zombie to use as your own. But, that would still kind of mean that you are a necromancer, as you are using a necromancer's work as your own.

edit: apparently having a B and ) next to each other makes a B)

Lol I know it svcks right!

The UESP also says that Conjuration magic is the art of summoning creatures or items from another plane. So the creature/item has to exist SOMEWHERE. If you summon a dead corpse, it's just going to be a dead corpse unless you reanimate it.

There are lesser Daedra - so bound weapons are from daedric creatures that have been forced to assume the shape of a sword. So technically speaking in the TES universe, you could summon a scamp and bound it into the shape of a daedric longsword, as it is a daedra that is likely to have it's will overpowered by you (and so be a lesser daedra than you are. If that way of thinking makes sense to you).

Well, not really. If you steal someone else's zombie and use it as your own, it doesn't make you a necromancer, just a conjurer. To actually reanimate the dead, the necromancer uses the (now defunct) school of mysticism. Using your anology, if I buy a steel longsword from a blacksmith it makes me a blacksmith.
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OJY
 
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Post » Fri Jul 29, 2011 5:46 am

they are probably being careful not to add necromancy to player activities because of how easily it is associated with satanism. I really want to see it in the game but i think that they don't want to have crazy religious people bashing the game for the sole reason of necromancy.
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Bones47
 
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Post » Fri Jul 29, 2011 11:57 am

they are probably being careful not to add necromancy to player activities because of how easily it is associated with satanism. I really want to see it in the game but i think that they don't want to have crazy religious people bashing the game for the sole reason of necromancy.

Current Player Activites:
Daedra worship.

Crazy religious people would bash the game because you can use magic. They can take a flying leap.
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Margarita Diaz
 
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Post » Fri Jul 29, 2011 10:22 pm

In reality, necromancers build their servants, then reanimate them using magic.


So straight up your a mage of the dark arts right?
Oh the Archmage will hear about this :shifty:

Must admit though being a real necromancer would be pretty fun in skyrim with its own unique traits.
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Camden Unglesbee
 
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Post » Fri Jul 29, 2011 8:44 pm

god if it was that in depth i would definably make a necromancer
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Dawn Farrell
 
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Post » Fri Jul 29, 2011 8:37 am

they are probably being careful not to add necromancy to player activities because of how easily it is associated with satanism. I really want to see it in the game but i think that they don't want to have crazy religious people bashing the game for the sole reason of necromancy.


That would really only upset Christians then, wouldn't having fake gods ( I'm pretty sure i can say the elder scroll gods are fake right O.o ) and magic and other blasphmey upset those people too. I don't think the Christians taht play elderscrolls would be upset.
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Tha King o Geekz
 
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Post » Fri Jul 29, 2011 9:18 pm

I was thinking this as well. I was actually going to make a thread about this, but I'm so glad I didn't. You put it into better words than I would have! :P
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Queen
 
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Post » Fri Jul 29, 2011 8:51 am

The OP's post is absolutely awesome.

Heck, I wouldn't mind dabbling in a little Necromancy if it was done this well. My only issue is that I don't want to have to work TOO hard just to get my one corpse animated, UNLESS it had a massive amount of health and endurance. I don't want my zombified corpse dying after one wack from an Ebony warhammer, especially if it took me hours to create one.

If they aren't that strong, then I imagine the best way to handle it is to just have the character kill an NPC, bring him to the secret altar, and perform the ritual, not go all over the place, collecting body parts and organs, just to create an entire body. If they are weak, then I want it to be easy to animate one. -shrugs-

Of course, the best part is the quest to become a lich. Heck, thats a MUCH darker ambition than becoming a vampire or werewolf, in my opinion.
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Ownie Zuliana
 
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Post » Fri Jul 29, 2011 11:20 am

I'd be happy with a spell that would raise dead enemies to fight for us for alittle bit. Kind of like the Staff of Worms in OB.
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Shannon Marie Jones
 
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Post » Fri Jul 29, 2011 3:04 pm

We had a related thread a while ago http://www.gamesas.com/index.php?/topic/1212487-necromancy-vs-summoning/page__fromsearch__1
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megan gleeson
 
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Post » Fri Jul 29, 2011 6:29 am

Ahh it is so invigorating to see someone who treasures necromancy as much as my self as you may have guessed from my avatar I always make a necromancer as my first character on elder scrolls, always having to deal with the lack of support from the developers...but I always find my way through imagination and conjuration. I agree on every single point made by you my good sir, did you know that necromancy was very possible in oblivion? spoiler alert so be ready:

At the end of the mages guild quest line you kill the necromancer antagonist and if you take his staff, this grants you the power to reanimate the dead... did it all the time to the adoring fan....sooo many uses.....soo much charge....never having to recharge it with soul gems because it lasted forever.....sooo much pleasure.

Necromancy is the way forward and if you could become a lich to same extent as becoming a werewolf or a vampire skyrim will officially be my favorite elder scrolls.
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Penny Flame
 
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