I have found out that the tree mods in the game are bringing down my FPS by a total of 15-20. These are the files in the meshes folder. I've tried putting distant land meshes on low and have noticed no difference. Also raising the static sizes does hardly anything unless there are no modded trees around. The BitterCoast along with the Ascadian Isles gets on average 20 FPS. The worst area however, (besides Balmora) is the entire West Gash which gets on average 15 FPS. I have checked every single other mod and noticed 1 Frame rate loss max from them. Animated grass only causes a 1-2 FPS loss itself.
I'm using Vality and Vurts tree mods. I really don't want to sacrifice these tree mods for Morrowind's default trees because they add the biggest atmosphere to the game. I'm wondering if there are any solutions to this problem?
I have directx9, shadows are disabled, and I have the latest drivers for my computer as well.
Here are my specs:
System Manufacturer: ASUSTeK Computer Inc.
System Model: G73Jh
BIOS: BIOS Date: 10/30/09 15:13:23 Ver: 08.00.10
Processor: Intel® Core i7 CPU Q 720 @ 1.60GHz (8 CPUs), ~1.6GHz
Memory: 8192MB RAM
Available OS Memory: 8116MB RAM
Page File: 4100MB used, 12131MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: /PackageInstall
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 32bit Unicode
Card name: ATI Mobility Radeon HD 5870 (1GB)
Thanks in advance!