Exploding Robots

Post » Sun Jul 31, 2011 8:27 am

One of the mods I have active causes robots to explode on death as some random and pointless side change, but I can't remember which one it is. It wasn't a problem, until I started the quest where Mr. House asks you to go into the vault and get the upgrade for the sentrybots, while Caesar tells you to destroy the place. I'm now at an area where the generators Caesar wants me to destroy are right next to both a horde of robots and the next hall to get by. When I kill any of the robots, they explode and destroy the generators! Every time! It's impossible now to get by without being forced to side with Caesar. I can't even sneak by because the halls are so small and cramped I have to kill the stupid robots just to step over them.
Does anyone know which mod causes this? I've looked all over the nexus and can't figure it out myself. Here's my load order:
Spoiler
FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
IWR.esm
IWS-Core.esm
AWorldOfPain(Preview).esm
MoMod.esm
Project Nevada - Core.esm
Project Nevada - Equipment.esm
ELECTRO-CITY - CompletedWorkorders.esm
Lings.esm
Caliber.esm
Compiled Patch.esp
Compiled Patch - DeadMoney.esp
Compiled Patch - HonestHearts.esp
IWR - Rebuilt.esp
OperationFixedTerrain.esp
Vurt's WFO.esp
Readius_NV.esp
Better Burned Man.esp
AWOP-MoMod.esp
XFO - 9a - Enemies - AI revamp.esp
Project Nevada - Cyberware.esp
Project Nevada - Dead Money.esp
Project Nevada - Honest Hearts.esp
SecretStash80.esp
RadioClassical.esp
NewVegasBounties.esp
NV_STTraitsandPerks_Crunch - NVSE.esp
IWS-Core-Patrols.esp
NoFastTravel_NV.esp
Game_NV_MotorcycleTravelAdvMapMarkers.esp
PortableCampsite.esp
theHeroNV_1.1.esp
Oven Cooking.esp
barber-mirror.esp
AllCompanionsEssential 2.0b.esp
Geonox_Wasteland_Shirt.esp
TSoutfitv1.esp
AWOPLowRobots.esp
AWOPLowLootGeneral.esp
AWOPLowLootMWeapons.esp
AWOPLowLootSkillBooks.esp
AWOP-LowNPCS.esp
Veronica0.6E.esp
dD - Enhanced Blood Main NV.esp
LFox Bottle That Water.esp
Project Nevada - Rebalance.esp
Improved Sound FX - Weapon Sharing Fix.esp
Improved Sound FX - HH Sharing Fix.esp
UsableCigarettes neunen Ver for New Vegas.esp
EVE FNV.esp
Nevada Skies.esp
Interior Lighting Overhaul-Realistic Interiors-Full.esp
ILO-RI-Dead Money.esp
ILO-RI-Honest Hearts.esp
FNVEnhancedShaders - AA-DOF Enable.esp
Depth of View IE Blur.esp
DE_Mjolnir_Pistol.esp
Bashed Patch, 0.esp

Total active plugins: 60
Total plugins: 80

User avatar
Big Homie
 
Posts: 3479
Joined: Sun Sep 16, 2007 3:31 pm

Post » Sun Jul 31, 2011 5:24 am

One of the mods I have active causes robots to explode on death as some random and pointless side change, but I can't remember which one it is. It wasn't a problem, until I started the quest where Mr. House asks you to go into the vault and get the upgrade for the sentrybots, while Caesar tells you to destroy the place. I'm now at an area where the generators Caesar wants me to destroy are right next to both a horde of robots and the next hall to get by. When I kill any of the robots, they explode and destroy the generators! Every time! It's impossible now to get by without being forced to side with Caesar. I can't even sneak by because the halls are so small and cramped I have to kill the stupid robots just to step over them.
Does anyone know which mod causes this? I've looked all over the nexus and can't figure it out myself. Here's my load order:
Spoiler
FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
IWR.esm
IWS-Core.esm
AWorldOfPain(Preview).esm
MoMod.esm
Project Nevada - Core.esm
Project Nevada - Equipment.esm
ELECTRO-CITY - CompletedWorkorders.esm
Lings.esm
Caliber.esm
Compiled Patch.esp
Compiled Patch - DeadMoney.esp
Compiled Patch - HonestHearts.esp
IWR - Rebuilt.esp
OperationFixedTerrain.esp
Vurt's WFO.esp
Readius_NV.esp
Better Burned Man.esp
AWOP-MoMod.esp
XFO - 9a - Enemies - AI revamp.esp
Project Nevada - Cyberware.esp
Project Nevada - Dead Money.esp
Project Nevada - Honest Hearts.esp
SecretStash80.esp
RadioClassical.esp
NewVegasBounties.esp
NV_STTraitsandPerks_Crunch - NVSE.esp
IWS-Core-Patrols.esp
NoFastTravel_NV.esp
Game_NV_MotorcycleTravelAdvMapMarkers.esp
PortableCampsite.esp
theHeroNV_1.1.esp
Oven Cooking.esp
barber-mirror.esp
AllCompanionsEssential 2.0b.esp
Geonox_Wasteland_Shirt.esp
TSoutfitv1.esp
AWOPLowRobots.esp
AWOPLowLootGeneral.esp
AWOPLowLootMWeapons.esp
AWOPLowLootSkillBooks.esp
AWOP-LowNPCS.esp
Veronica0.6E.esp
dD - Enhanced Blood Main NV.esp
LFox Bottle That Water.esp
Project Nevada - Rebalance.esp
Improved Sound FX - Weapon Sharing Fix.esp
Improved Sound FX - HH Sharing Fix.esp
UsableCigarettes neunen Ver for New Vegas.esp
EVE FNV.esp
Nevada Skies.esp
Interior Lighting Overhaul-Realistic Interiors-Full.esp
ILO-RI-Dead Money.esp
ILO-RI-Honest Hearts.esp
FNVEnhancedShaders - AA-DOF Enable.esp
Depth of View IE Blur.esp
DE_Mjolnir_Pistol.esp
Bashed Patch, 0.esp

Total active plugins: 60
Total plugins: 80




MoMod if my memory is correct.
User avatar
Kit Marsden
 
Posts: 3467
Joined: Thu Jul 19, 2007 2:19 pm


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