I liked having the opportunity to open whatever lock I wanted to in Oblivion. It was that one "tink" you heard when you hit the tumbler that let you know to stop it.
In fallout I can't open half of the containers because of the lockpick skill required. I can't even make an attempt.
In fallout I can't open half of the containers because of the lockpick skill required. I can't even make an attempt.
I'm guessing the implemented the lock-pick skill just for that, but, what do I know.