» Tue Aug 02, 2011 10:10 pm
I tend to agree with the people who say that quest items should be droppable, but with a warning attached, maybe... "This item looks important, I should probably hang onto it for now."
The major weakness with Quest Items in Oblivion was that the Quest Item status did not require the item be tied to a specific quest, and as such relied solely on the devs scripting in the removal of the quest item flag, which they often forgot to do. Very easy for them to fix on their part, actually, just make it so setting an item as a quest item requires you to tie that item to a quest or a specific stage in that quest. This way, with option one, once the quest is completed, the game will immediately know that the item is no longer important, and allow you to drop it, and with option two, the flag is automatically toggled off once that stage is completed.
That simple.