[RELz] The Arsenal - Ancient Ayleid Weaponry

Post » Wed Aug 03, 2011 2:15 pm

The Arsenal - Ancient Ayleid Weaponry

Download: http://tesalliance.org/forums/index.php?/files/file/956-the-arsenal-ancient-ayleid-weaponry/

Description

The Arsenal Ancient Ayleid Weaponry is a weapon pack that focuses on Ayleid Weaponry.

The weaponry included in the mod were designed by it's authors and have a unique look and feel about them that is different to anything that has been shown before. The designs take some elements from the Ayleid structures and clutter already in-game, but then adds a new twist to it.

Details

In version 1.0 there is almost a complete set of weapons, we're only missing a couple, which isn't bad :D

Weapons in this version:

  • Longsword
  • Shortsword
  • Dagger
  • War Axe
  • Battle Axe
  • Bow
  • Claymore
  • Mace
  • Great Mace


Missing Weapons:

  • WarHammer
  • Staff
  • Arrows/Quiver


Location:

If you want to get your hands on these priceless weapons then you'll need to search, all the weapons have been hand placed in vanilla Ayleid dungeons. We were very careful and avoided any quest related ones.

For those that don't wanna search for days XD, There is a spoiler text file included that'll tell you roughly where they are, you still need to do a little looking though, not gonna make it too easy :P

Installation

1. Extract this archive to any folder and then copy the following to your Oblivion Data Folder

  • Meshes
  • Textures
  • The Arsenal - Ancient Ayleid Weaponry.esp


2. Start Oblivion Launcher, click Data Files, and enable the The Arsenal - Ancient Ayleid Weaponry.esp.

Un-Installation

1.[/b ]Start Oblivion Launcher, click Data Files, and disable the The Arsenal - Ancient Ayleid Weaponry.esp.

2. Remove the following files from your Oblivion Data Folder

  • Remove the Arsenal folders found in your Meshes and Textures folders. You will find them under Weapons, Clutter and in your Menus/Icons folder.
  • remove The Arsenal - Ancient Ayleid Weaponry.esp


Contact

StarX @ TES Alliance
InsanitySorrow @ TES Alliance

Credits

Models: InsanitySorrow
Textures: StarX

Thanks to Bethesda for creating Oblivion.
Thanks to all who have shown an interest in all versions of The Arsenal and gave support, feedback and suggestions.

[b]Media


http://tesalliance.org/forums/index.php?/gallery/image/15751-ayleid-battle-axe/
http://tesalliance.org/forums/index.php?/gallery/image/15750-ayleid-officer-longsword/
http://tesalliance.org/forums/index.php?/gallery/image/15749-ayleid-mace/
http://tesalliance.org/forums/index.php?/gallery/image/15748-ayleid-bow/
http://tesalliance.org/forums/index.php?/gallery/image/15747-ayleid-dagger/
http://tesalliance.org/forums/index.php?/gallery/image/15746-ayleid-claymore/
User avatar
stevie trent
 
Posts: 3460
Joined: Thu Oct 11, 2007 3:33 pm

Post » Wed Aug 03, 2011 9:14 am

Ny mother has a candlestick holder that looks exactly like that http://tesalliance.org/forums/index.php?app=downloads&module=display§ion=screenshot&full=1&id=956&record=21231! :D

If you want to get your hands on these priceless weapons then you'll need to search, all the weapons have been hand placed in vanilla Ayleid dungeons.


I didn't know my mother's living room was a vanilla Ayleid dungeon :blink:
Small question, what inspired you to have the brown texture on the weapons? It's unique for ayleid equipment.
User avatar
FLYBOYLEAK
 
Posts: 3440
Joined: Tue Oct 30, 2007 6:41 am

Post » Wed Aug 03, 2011 11:01 am

I didn't know my mother's living room was a vanilla Ayleid dungeon :blink:


Could be :lmao:

Small question, what inspired you to have the brown texture on the weapons? It's unique for ayleid equipment.


That's something you'll have to ask StarX, he did all the texture work on these and decided on the colour scheme :D
User avatar
Sammygirl500
 
Posts: 3511
Joined: Wed Jun 14, 2006 4:46 pm

Post » Wed Aug 03, 2011 7:07 am

Nice! Awesome as usual. Going to install this immediately.

Were you familiar with http://www.tesnexus.com/downloads/file.php?id=22795 while making this? It sounds like it's implemented in the same way (Ayleid lootz hand-placed in dungeons), and actually there might be another one like that. Ayleid items are too good for mere levelled lists!!! I hope there aren't any compatibility issues.

I really like the look, though. I think the Ayleid-weapons-mod-I-can't-think-of-the-name-of-right-now did the "classic Ayleid look" pretty well already. These are quite unique still, kind of like the offspring of the Ayleid and Dwemer styles. The abandoned love-child!!!!!! :teehee:

Also: bronze age Protoss

Sun Ra's cosmic armory

:teehee:
User avatar
BaNK.RoLL
 
Posts: 3451
Joined: Sun Nov 18, 2007 3:55 pm

Post » Wed Aug 03, 2011 1:38 pm

Ny mother has a candlestick holder that looks exactly like that http://tesalliance.org/forums/index.php?app=downloads&module=display§ion=screenshot&full=1&id=956&record=21231! :D



I didn't know my mother's living room was a vanilla Ayleid dungeon :blink:
Small question, what inspired you to have the brown texture on the weapons? It's unique for ayleid equipment.


Your mother is a classy lady! :goodjob:

Originally it was a smoother gold tone, but since these are very ancient weapons I applied a much more worn texture to it. Seems that worked out nicely.

@Palidoo: Yup, I know Vac's mod, great stuff. We'll have to wait and see if there are any issues with mods like OOO or even my own vampire mod.
User avatar
Lawrence Armijo
 
Posts: 3446
Joined: Thu Sep 27, 2007 7:12 pm

Post » Wed Aug 03, 2011 8:27 pm

Cool more Ayleid Weapons to play with

other than those from OOO or Cobl & Ayleid Steps

Yup, I know Vac's mod, great stuff. We'll have to wait and see if there are any issues with mods like OOO or even my own vampire mod.


I will check for you on OOO and ALEX..

if I can find the time since

need to be checked against ArmamentariumArtifacts has well..
User avatar
Amanda Furtado
 
Posts: 3454
Joined: Fri Dec 15, 2006 4:22 pm

Post » Wed Aug 03, 2011 5:18 pm

These look cool as hell - almost Egyptian in style. Thanks!
User avatar
Josh Sabatini
 
Posts: 3445
Joined: Wed Nov 14, 2007 9:47 pm

Post » Wed Aug 03, 2011 5:36 pm

Thanks Core, as usual it's greatly appreciated! :D
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Milad Hajipour
 
Posts: 3482
Joined: Tue May 29, 2007 3:01 am

Post » Wed Aug 03, 2011 9:46 am

And for once, InsanitySorrow, I won't request that you place these in LLs :hubbahubba:

Congrats on the release! :foodndrink: More weapons to look forward to. I am really looking to play the blunt weapons, as my char is focusing on blunt rather than blade this go around. Funny thing is that in all my years playing Oblivion, this is the first time I play with blunt, and notice that there is a lot more variety in bladed weapons than blunt ones (even in mod-addded stuff). And blades do far more damage too!
User avatar
Sarah Edmunds
 
Posts: 3461
Joined: Sat Jul 08, 2006 8:03 pm

Post » Wed Aug 03, 2011 1:21 pm

Thanks Core, as usual it's greatly appreciated! :D


Done checked Ancient Ayleid Weaponry against

Oscuro's , ALEX, ArmamentairumArtifacts

all check out fine fine, No Compatiblity Issue that I see in those cell locations once again.

in one location with ALEX loaded the weapon is right next to a ALEX chest Nice.

Also there is extra shortsword in hame03 up in ceiling..

Also there is a chance that these weapons will get looted by Adventurers and Npc types with certain mod configs that have npc that can loot weapons..Vanilla, Oscuro, MMM configs..


And for once, InsanitySorrow, I won't request that you place these in LLs :hubbahubba:


I second that request no Ayleid Weapons in List.

I would have gone with chest instead and locked them so they cannot get looted by NPC from other Mods..
User avatar
Anna Krzyzanowska
 
Posts: 3330
Joined: Thu Aug 03, 2006 3:08 am

Post » Wed Aug 03, 2011 6:49 pm

Thanks all :D

Done checked Ancient Ayleid Weaponry against

Oscuro's , ALEX, ArmamentairumArtifacts

all check out fine fine, No Compatiblity Issue that I see in those cell locations once again.

in one location with ALEX loaded the weapon is right next to a ALEX chest Nice.


Thanks for checking :D

Also there is extra shortsword in hame03 up in ceiling..


Not sure how that got in there :lmao:, I'll update the ESP and get that removed.
User avatar
naomi
 
Posts: 3400
Joined: Tue Jul 11, 2006 2:58 pm

Post » Wed Aug 03, 2011 2:49 pm

They look beautiful. Very nice!


Thanks for sharing!
--Tomlong75210
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Wane Peters
 
Posts: 3359
Joined: Tue Jul 31, 2007 9:34 pm

Post » Wed Aug 03, 2011 2:32 pm

Thank you IS and Star!! :twirl:


http://tesalliance.org/forums/uploads/1312135624/gallery_1515_117_90190.jpg
http://tesalliance.org/forums/uploads/1312135624/gallery_1515_117_411650.jpg
http://tesalliance.org/forums/uploads/1312135624/gallery_1515_117_349385.jpg
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Lucky Girl
 
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Post » Wed Aug 03, 2011 11:59 am

Glad you like them.

Thanks Hana :D
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Sabrina Schwarz
 
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Joined: Fri Jul 14, 2006 10:02 am


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