Does anyone have any ideas on how to successfully import/export animated lighting from/to a .nif into/from Blender? I need it for a mod I'm working on.
For example, the Lucky 38 lights mesh. I can import it, edit it and export it, but when I test it in game it appears static and does not move like it should, and has done before exporting.
Before - Original
http://i178.photobucket.com/albums/w247/GTA44/Before.jpg?t=1312552140
After - Exported
http://i178.photobucket.com/albums/w247/GTA44/After.jpg?t=1312552170
Any tips will be appreciated, thanks.
GTA44