Removing: GRUP Cell Temporary Children of [CELL:0101EA33] (in N9ExteriorWorldPresent "Nevada 9 - Exterior Area" [WRLD:0101E960] at -2,0)
or
Removing: GRUP Cell Temporary Children of [CELL:0101FA75] (in N9ExteriorWorldPast "Nevada 9 - Exterior Area" [WRLD:0101529C] at -3,-1)
or
Removing: GRUP Cell Temporary Children of [CELL:0101FA75] (in N9ExteriorWorldPast "Nevada 9 - Exterior Area" [WRLD:0101529C] at -3,-1)
Just each one has a different CELL: number, and X,X cell coordinate. It removes 4kb of data, but happens every time I clean my mod.
What does this mean? Is there something wrong with my custom worldspaces? Why do THEY have records identical to the master (just FalloutNV.esm) when they have nothing to do with it?
Is this an issue at all, or can I ignore it?
Thanks for any input,
Alexander J. Velicky
EDIT: Incase you guys can't tell, my mod is in Beta stages, and is nearly complete, so I'm figuring out all the random little oddities.
