I can't turn my shadows and spec distance down/off?

Post » Mon Aug 08, 2011 1:12 pm

I have fcom and several other mods installed could there be any reasoning behind this?
I edited streamline in it's ini file and turned off it's ability to adjust my shadows and spec distance then re-initialized it so that cannot be it.

Oh and what are PyFFIed meshes and textures and what not and how do you do this for performance?
Is there some kind of program or guide to help me in getting my fcom and oblivion meshes PyFFIed?


Here is my load order:
Spoiler
00  Oblivion.esm [CRC: 2FF840C5]01  AWS-Core.esm [CRC: D943553B]02  Francesco's Leveled Creatures-Items Mod.esm  [Version 4.5bSI] [CRC: 2D78AA91]03  Francesco's Optional New Items Add-On.esm  [Version 4.5bSI] [CRC: DFD4FB97]04  Cobl Main.esm  [Version 1.73] [CRC: 7C04DAFB]05  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34] [CRC: C09734F4]06  Mart's Monster Mod.esm  [Version 3.7b3p3] [CRC: 5D909483]07  FCOM_Convergence.esm  [Version 0.9.9MB3] [CRC: 8899BA8D]08  Armamentarium.esm  [Version 1.35] [CRC: BCF36F0D]09  Artifacts.esm  [Version 1.1] [CRC: 86C8B7A8]0A  Younger Hotter NPC's v1.0.esp  [Version 1.0] [CRC: 132D0261]0B  Unofficial Oblivion Patch.esp  [Version 3.2.0] [CRC: FBE175F0]0C  DLCShiveringIsles.esp [CRC: 2BB84977]0D  Unofficial Shivering Isles Patch.esp  [Version 1.4.0] [CRC: 0B86E389]0E  Francesco's Optional Chance of Stronger Bosses.esp [CRC: 45BD7EF9]0F  Francesco's Optional Chance of Stronger Enemies.esp [CRC: 4F003DB0]10  Francesco's Optional Chance of More Enemies.esp [CRC: 409F8FB2]11  Francesco's Optional Leveled Guards.esp [CRC: 36DF7A6E]++  Francesco's Dark Seducer Weapons Patch.esp [CRC: 39CA83B1]++  FCOM_Francescos.esp  [Version 0.9.9] [CRC: A27190A9]++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9] [CRC: 4547AA1F]12  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9] [CRC: 60FF114D]13  Fran Armor Add-on.esp [CRC: 08F76946]14  Fran_Lv30Item_Maltz.esp [CRC: A6BC52B6]15  Atmospheric Loading Screens - Original Text.esp [CRC: 6AA26A78]++  AWS-Main.esp [CRC: E05845C9]++  AWS-ShiveringIsles.esp [CRC: 840506CA]++  AWS-Water.esp [CRC: 844CAEC3]16  Enhanced Economy.esp  [Version 5.4] [CRC: 95225ACF]17  Crowded Roads Advanced less crowded.esp  [Version 1.3] [CRC: 0CBA77FF]18  Streamline 3.1.esp [CRC: 25C25D60]19  Map Marker Overhaul.esp  [Version 3.9] [CRC: 8F9FE685]1A  Map Marker Overhaul - SI additions.esp  [Version 3.5] [CRC: 2B08755B]1B  DLCHorseArmor.esp [CRC: BD0084C5]1C  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.5] [CRC: CC2B28B9]1D  DLCOrrery.esp [CRC: 351A3894]1E  DLCOrrery - Unofficial Patch.esp  [Version 1.0.3] [CRC: 0407C427]1F  DLCVileLair.esp [CRC: 3B6E3A93]20  DLCVileLair - Unofficial Patch.esp  [Version 1.0.5] [CRC: AF79D6BB]21  DLCMehrunesRazor.esp [CRC: FD5BE3C6]22  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.4] [CRC: 17517FA6]23  DLCSpellTomes.esp [CRC: 02FA9682]++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1] [CRC: 8CC91BA1]24  DLCThievesDen.esp [CRC: 7F76D2D3]25  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.5] [CRC: D38BA0EF]26  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.4] [CRC: 9AABAC21]++  MMM_Runeskull_Rebalance_BETA2.esp  [Version Beta] [CRC: AB46B220]27  Cobl Glue.esp  [Version 1.73] [CRC: 9FA7EEF9]28  Cobl Si.esp  [Version 1.63] [CRC: 8260DFCF]29  Bob's Armory Oblivion.esp [CRC: DE136AF6]2A  FCOM_BobsArmory.esp  [Version 0.9.9] [CRC: 5A017B08]2B  Loth's Blunt Weapons for Npcs.esp [CRC: D82849FE]++  FCOM_LothsBluntWeapons.esp  [Version 0.9.9] [CRC: C7E2EFAC]2C  Oblivion WarCry EV.esp  [Version 1.09] [CRC: 4F32343B]2D  FCOM_WarCry.esp  [Version 0.9.9MB5] [CRC: 4B541396]2E  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34] [CRC: AD2A2935]++  OOO-Water_Weeds.esp  [Version 1.33] [CRC: 5FD2D492]2F  OOO-Map_Markers_Stock.esp  [Version 1.33] [CRC: A8FC19E3]**  OMOBS_SI.esp  [Version 2.0] [CRC: 6F998DD2]++  ArmamentariumLLVendors.esp  [Version 1.35] [CRC: 0A8CB72D]30  ArmamentariumArtifacts.esp  [Version 1.35] [CRC: 74D0F883]31  OOO 1.32-Cobl.esp  [Version 1.72] [CRC: 10345C67]32  Mart's Monster Mod - Additional Enemy NPC Vars.esp  [Version 3.7b3p3] [CRC: 089AC47E]33  FCOM_Convergence.esp  [Version 0.9.9Mb3] [CRC: 711706C0]++  FCOM_EntropicOrderRebalance.esp  [Version 0.9.9beta2] [CRC: F03C2087]34  FCOM_RealSwords.esp  [Version 0.9.9] [CRC: AD5EC654]35  FCOM_DurabilityAndDamage.esp  [Version 0.9.9] [CRC: 1650A744]36  Mart's Monster Mod - More Wilderness Life.esp  [Version 3.7b3p3] [CRC: 48DD0D8A]++  Mart's Monster Mod - More Passive Wildlife.esp  [Version 3.7b3p3] [CRC: 0788B35C]++  FCOM_SaferRoads.esp  [Version 0.9.9] [CRC: A90C5DFC]++  FCOM_LessReaversInGates.esp  [Version 0.9.9] [CRC: C21F4AE6]37  Mart's Monster Mod - Extra Wounding.esp  [Version 3.7b3p3] [CRC: C4599A53]++  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.7b3p3] [CRC: 17C0D829]++  Mart's Monster Mod - Less Reavers.esp  [Version 3.7b3p3] [CRC: 940230CC]38  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3p3] [CRC: 54A8D198]39  Mart's Monster Mod - Hunting & Crafting.esp  [Version 3.7b3p3] [CRC: 6025C7D0]3A  Mart's Monster Mod - Farm Animals.esp  [Version 3.7b3p3] [CRC: F5EE4316]3B  Mart's Monster Mod - Diverse WaterLife.esp  [Version 3.7b3p3f] [CRC: 5FDE93E5]++  Mart's Monster Mod - Slof Horses Complete.esp  [Version 3.7b3p3] [CRC: 5D26D847]++  Mart's Monster Mod - Diverse Runeskulls Loot.esp  [Version 3.7b3p3] [CRC: 938026B7]++  FCOM_HungersUnitySI.esp  [Version 0.9.9] [CRC: 17F87DA1]3C  FCOM_MoreRandomSpawns.esp  [Version 0.9.9] [CRC: F2DB22AE]3D  FCOM_MoreRandomItems.esp  [Version 0.9.9] [CRC: BC1A16C4]++  Mart's Monster Mod - Shivering Isles.esp  [Version 3.7b3p3] [CRC: 9019F72A]++  ArmamentariumLL4OOO.esp  [Version 2.01] [CRC: 7FE9F55D]++  ArmamentariumLLMagicOOO.esp  [Version 1.35] [CRC: 9330907E]3E  OOO-WaterFish.esp  [Version 1.34] [CRC: A13730DE]++  MMM-Cobl.esp  [Version 1.73] [CRC: 9478B271]3F  Artifacts.esp  [Version 1.1] [CRC: 3D5A25D1]++  Artifacts - ArmaCompleteAddon.esp  [Version 1.0] [CRC: 1FD522A4]40  DLCBattlehornCastle.esp [CRC: 4E5D8FF4]41  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.4] [CRC: E2C5754C]42  DLCFrostcrag.esp [CRC: FBEE32B7]43  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.4] [CRC: E248F43B]44  Knights.esp [CRC: 4CB1DF3D]45  Knights - Unofficial Patch.esp  [Version 1.0.9] [CRC: CCEDD7EE]**  DLC_MOBS.esp [CRC: DEB4C4C9]46  Mart's Monster Mod - City Defences.esp  [Version 3.7b3p3] [CRC: E4955199]++  FCOM_Knights.esp  [Version 0.9.9Mb3] [CRC: A982ADDD]47  Salmo the Baker, Cobl.esp  [Version 3.08] [CRC: E02E250D]48  Harvest [Flora].esp  [Version 3.0.0] [CRC: 93873332]++  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0] [CRC: 05003A29]++  Harvest [Flora] - DLCVileLair.esp  [Version 3.0.0] [CRC: 4C040612]49  Harvest [Flora] - DLCFrostcrag.esp  [Version 3.0.0] [CRC: ADFEEDB5]4A  Enhanced Vegetation [110%].esp [CRC: 2C29959C]4B  Alternative Start by Robert Evrae.esp [CRC: DC2B0A47]4C  SetEssentialActors.esp [CRC: B4762A08]4D  Nanite's Legendary Alchemy.esp [CRC: 73D09580]++  OOO-Level_Stock.esp  [Version 1.33] [CRC: D25FFD1E]++  Mart's Monster Mod - Resized Races.esp  [Version 3.7b3p3] [CRC: DB4F2048]**  FCOM_Archery.esp  [Version 0.9.9] [CRC: 779D0F82]4E  Cobl Silent Equip Misc.esp  [Version 01] [CRC: 5860AF9A]4F  Bashed Patch, 0.esp [CRC: AC58F8F2]50  Mart's Monster Mod - Diverse Runeskulls Loot beta Place After Bashed Patch.esp [CRC: 323036E6]

User avatar
Liii BLATES
 
Posts: 3423
Joined: Tue Aug 22, 2006 10:41 am

Post » Mon Aug 08, 2011 8:42 am

Does your game crash on exit when you make changes to the settings? If so, that is part of your problem.

PyFFI is a utility to optimize meshes, removes a lot of extraneous data, that the mesh really doesn't need, so you get better performance in-game.
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Ash
 
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Joined: Tue Jun 13, 2006 8:59 am

Post » Mon Aug 08, 2011 4:35 pm

My game has crashed before after changing those settings but I'm not sure why.

I have changed them before without crashing perfectly fine maybe a few days ago(before I installed the bulk of those mods).
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Marcin Tomkow
 
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Joined: Sun Aug 05, 2007 12:31 pm

Post » Mon Aug 08, 2011 9:42 am

If the settings are changing back, streamline is probably doing that......

If you change settings, and the game crashes on exit, those changes won't be saved..... need a mod like Fast Exit 2.
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Mrs shelly Sugarplum
 
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Joined: Thu Jun 15, 2006 2:16 am

Post » Mon Aug 08, 2011 4:56 am

Streamline's Streamsmooth has always been a bit dodgy. Disable it if it gets on your nerves.
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Lucky Girl
 
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Joined: Wed Jun 06, 2007 4:14 pm

Post » Mon Aug 08, 2011 9:33 am

I edited streamline in it's ini file and turned off it's ability to adjust my shadows and spec distance then re-initialized it so that cannot be it.

Edit:Is there some kind of program or guide to help me in getting my fcom and oblivion meshes PyFFIed?
User avatar
ezra
 
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Joined: Sun Aug 12, 2007 6:40 pm

Post » Mon Aug 08, 2011 10:25 am

Turn off streamsmooth completely. See if that works as it's a bit buggy.
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FITTAS
 
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Joined: Sat Jan 13, 2007 4:53 pm

Post » Mon Aug 08, 2011 4:19 am

I edited streamline in it's ini file and turned off it's ability to adjust my shadows and spec distance then re-initialized it so that cannot be it.

Edit:Is there some kind of program or guide to help me in getting my fcom and oblivion meshes PyFFIed?

Once you change the ini file, you have to go in and reinitialize Streamline in-game (ctrl+home, i think, and then click on the special actions, and reinitialize from ini file). At any rate if you don't get a message that Streamline has successfully initialized after you make changes to your ini, then the changes won't be implemented. And like someone else said, if your game crashes before a clean exit your changes won't be saved either. Streamline is still the most likely culprit here.
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Lifee Mccaslin
 
Posts: 3369
Joined: Fri Jun 01, 2007 1:03 am

Post » Mon Aug 08, 2011 4:34 pm

I edited streamline in it's ini file and turned off it's ability to adjust my shadows and spec distance then re-initialized it so that cannot be it.

Edit:Is there some kind of program or guide to help me in getting my fcom and oblivion meshes PyFFIed?

http://www.tesnexus.com/downloads/file.php?id=37463
User avatar
Amy Cooper
 
Posts: 3400
Joined: Thu Feb 01, 2007 2:38 am

Post » Mon Aug 08, 2011 11:31 am

If you make a change in your graphics options and the game crashes and therefore your changes aren't saved you can type 'saveini' in the console. The changes should now stick.
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MatthewJontully
 
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