Coldharbour Expansion

Post » Mon Aug 08, 2011 8:14 pm

If the DLC takes place in a Deadric realm, would you want it to be in Coldharbour, Molag Bal's realm?

Coldharbour, the immense realm of Molag Bal, is also one of the most inhospitable realms, consisting only of charnel houses and vast slave pens. Any mortal found here is captured and placed in one or the other. It resembles Nirn except colder, darker and more beaten and violent; according to some a premonition of the future of Nirn itself.


I imagined it, instead of ONLY slave pens and such, to have many other features as well, but overall being very dangerous and foggy. I think the excellent weather animations in Skyrim could really capture the brutality of the land itself. I would like to see very dangerous waters, lakes or a sea, with many horrible monsters lurking in the depths. I think it would be very immersive and, well, fun to be scampering across this dark and grey land, fearing capture and imprisonment, where everywhere you look you find diseased slaves and broken lives. Maybe you can set them free, or maybe you have other business there. Be careful of the demons.

Some might say that "they just did Fallout!", but I see this very differently. There is a world they could do to make this a unique land. And besides, I would like Moonshadow or The Hunting Grounds to appear on the next gen of consoles, so graphics can do the art real justice.

Also, if anyone has any pictures from the webz that allude to this, please post.
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DAVId MArtInez
 
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Post » Mon Aug 08, 2011 9:01 am

No, in order to do it justice it would have to get an advlts Only rating, something Bethesda isn't going to do.
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jennie xhx
 
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Post » Mon Aug 08, 2011 2:29 pm

No, in order to do it justice it would have to get an advlts Only rating, something Bethesda isn't going to do.

No, it doesnt. Usually the best ways to create fear are the most subtle.
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Josh Trembly
 
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Post » Mon Aug 08, 2011 8:33 am

If the DLC takes place in a Deadric realm, would you want it to be in Coldharbour, Molag Bal's realm?



I imagined it, instead of ONLY slave pens and such, to have many other features as well, but overall being very dangerous and foggy. I think the excellent weather animations in Skyrim could really capture the brutality of the land itself. I would like to see very dangerous waters, lakes or a sea, with many horrible monsters lurking in the depths. I think it would be very immersive and, well, fun to be scampering across this dark and grey land, fearing capture and imprisonment, where everywhere you look you find diseased slaves and broken lives. Maybe you can set them free, or maybe you have other business there. Be careful of the demons.

Some might say that "they just did Fallout!", but I see this very differently. There is a world they could do to make this a unique land. And besides, I would like Moonshadow or The Hunting Grounds to appear on the next gen of consoles, so graphics can do the art real justice.

Also, if anyone has any pictures from the webz that allude to this, please post.

Soooooo your plan would be to ignore one of the few things we know about it?
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J.P loves
 
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Post » Mon Aug 08, 2011 7:37 am

Soooooo your plan would be to ignore one of the few things we know about it?

No. The idea is to simply make some room for more experiences. Besides, all lore if just the perception of characters living in Nirn.
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ijohnnny
 
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Post » Mon Aug 08, 2011 10:21 am

nvm
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Sanctum
 
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Post » Mon Aug 08, 2011 6:07 pm

Other than the fact I'd rather not see constant six that wasn't consensual, enslavement, and torture, I'd just rather not see anymore daedric realms for a very long time.

OB is only allowed the pass, due to the nature of what happened. Also, it's supposed to be very hard to even travel to the daedric realms, requiring a mage of great power willing to go, which is hard to come by.
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Louise Lowe
 
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Post » Mon Aug 08, 2011 10:15 am

No, in order to do it justice it would have to get an advlts Only rating, something Bethesda isn't going to do.

A M rated game can do it justice just as well. The best horror games are generally M. It doesn't matter about extreme gore or nudity. Amnesia and F.E.A.R. are both M and have some of the Best settings for horror games and arent over the top. advlt only is generally for games with heavy amounts of six, nudity, generally. Any gore that would get and advlt only rating would have to be extremal over the top.
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gemma
 
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Post » Mon Aug 08, 2011 6:08 am

A M rated game can do it justice just as well. The best horror games are generally M. It doesn't matter about extreme gore or nudity. Amnesia and F.E.A.R. are both M and have some of the Best settings for horror games and arent over the top. advlt only is generally for games with heavy amounts of six, nudity, generally. Any gore that would get and advlt only rating would have to be extremal over the top.

Exactly. There have been many horror games and movies that are not rated M or R. Yeah, so I kind of imagine this to be a horror game, except in the Elder Scrolls world, and being an RPG.
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Liv Staff
 
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Post » Mon Aug 08, 2011 7:48 am

If it has the same atmosphere as Amnesia: The Dark Descent....then hell yea! :obliviongate:
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Tracy Byworth
 
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Post » Mon Aug 08, 2011 7:16 am

Eh, what you GHardison and BretonSorcerer are saying is more of the Daedric Prince of Nightmare's realm. This is Molag Bal, the Prince of six that wasn't consensual, dominance, defilement, and enslavement. It ain't going to be a horror or suspense show. No, it's all about complete and utter defilement and dominance. His realm would be like if the entire world and everyone in it had their brains defiled to 11.

Heck, he cut off Vivec's head, had a "spear" measuring contest, and defiled Vivec for quite some time, till his manhood was bitten off by the V-man.
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Beast Attire
 
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Post » Mon Aug 08, 2011 4:13 pm

Other than the fact I'd rather not see constant six that wasn't consensual, enslavement, and torture, I'd just rather not see anymore daedric realms for a very long time.

OB is only allowed the pass, due to the nature of what happened. Also, it's supposed to be very hard to even travel to the daedric realms, requiring a mage of great power willing to go, which is hard to come by.

Yes, but it's also supposed to be rare to be able to use "The Voice" or be Dragonborn, but that didnt stop Bethesda
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Jessica Phoenix
 
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Post » Mon Aug 08, 2011 6:43 pm

Eh, what you GHardison and BretonSorcerer are saying is more of the Daedric Prince of Nightmare's realm. This is Molag Bal, the Prince of six that wasn't consensual, dominance, defilement, and enslavement. It ain't going to be a horror or suspense show. No, it's all about complete and utter defilement and dominance. His realm would be like if the entire world and everyone in it had their brains defiled to 11.

Heck, he cut off Vivec's head, had a "spear" measuring contest, and defiled Vivec for quite some time, till his manhood was bitten off by the V-man.

I mainly meant it as the way the setting could be represented.

@ If it has the same atmosphere as Amnesia: The Dark Descent....then hell yea! :obliviongate:

please no. I had trouble enough manning myself up to play it after a while. I dont know if i could do it again.
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Carlos Rojas
 
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Post » Mon Aug 08, 2011 5:42 am

Well, as other have said, no real justice of the realm would be made if they took out Molag Bal's key sphere, defilement. If you want scary and horror, Vaeminir is the prince to go (the daedric prince of nightmares). Heck, she created the vampires. Well, at least that's what Molag Bal and his cultists hint at.
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Chris Johnston
 
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Post » Mon Aug 08, 2011 10:12 am

Eh, what you GHardison and BretonSorcerer are saying is more of the Daedric Prince of Nightmare's realm. This is Molag Bal, the Prince of six that wasn't consensual, dominance, defilement, and enslavement. It ain't going to be a horror or suspense show. No, it's all about complete and utter defilement and dominance. His realm would be like if the entire world and everyone in it had their brains defiled to 11.

Heck, he cut off Vivec's head, had a "spear" measuring contest, and defiled Vivec for quite some time, till his manhood was bitten off by the V-man.

Hmmm, you make a good point on the lore....

Well, I just liked the atmosphere that came with UESP's description of the place. Also, isnt Quagmire constantly shifting? Maybe for the sake of making a scary game, Bethesda could just avoid the rap* part. :sick:

Still the idea of dominance and enslavement could very well drive this expansion.
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darnell waddington
 
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Post » Mon Aug 08, 2011 3:40 pm

If it has the same atmosphere as Amnesia: The Dark Descent....then hell yea! :obliviongate:

I'm 18, and that game nearly gave me a heart attack. no thank you :cryvaultboy:
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Brandi Norton
 
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Post » Mon Aug 08, 2011 7:18 am

Still the idea of dominance and enslavement could very well drive this expansion.
You're still cutting off 1/2 of his sphere, which is unconsensual six. Think about what unconsensual six is, dominance and defilement. That is what he embodies. Getting rid of that part would be...like getting rid of MD's sphere being destruction and revolution, and making his sphere being to just being evil.
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Margarita Diaz
 
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Post » Mon Aug 08, 2011 5:27 am

Hmmm, you make a good point on the lore....

Well, I just liked the atmosphere that came with UESP's description of the place. Also, isnt Quagmire constantly shifting? Maybe for the sake of making a scary game, Bethesda could just avoid the rap* part. :sick:

Still the idea of dominance and enslavement could very well drive this expansion.

They could always just have it indirectly like Ducov's place in F3 where they talked about what happned but you never saw anything.


I still think that Moonshadow or Hircines Hunting grounds are the most interesting. although hicine was in blood-moon and moon-shadow is supposedly not accessible to humans
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Lalla Vu
 
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Post » Mon Aug 08, 2011 1:54 pm

Molag Bal is known as the King of graqe! There is no way they could keep the expansion both true to lore and below an AO rating.
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Andrea Pratt
 
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Post » Mon Aug 08, 2011 2:32 pm

Perhaps Molag Bal has been misinterpreted by the mortals of Tamriel. Maybe he isnt as gRapy as they say. Just think of the atmosphere that this land could have! If the daedra there could be adjusted so as to not appear totally sick, then we could make use of this marvelous landscape.
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Albert Wesker
 
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Post » Mon Aug 08, 2011 11:37 am

Soul Cairn

The Soul Cairn is a realm of tombs where the undead seemingly roam free and invulnerable to any harm. Rather than being aligned to any Daedric prince, it is controlled by a race calling itself the Ideal Masters.

Another intresting possibility that was on Uesp.
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Louise Lowe
 
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Post » Mon Aug 08, 2011 1:06 pm

I'd rather have Solstheim, or maybe a voyage to Atmora.



:tes:
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A Boy called Marilyn
 
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Post » Mon Aug 08, 2011 1:41 pm

I'd rather have Solstheim, or maybe a voyage to Atmora.



:tes:

or Akavir, would make sense with all the dragons.

Ka Po' Tun is translated as the "Tiger-Dragon Empire". The inhabitants are a cat-like people and are ruled by the great ruler Tosh Raka, a tiger dragon. They are the greatest empire in Akavir, but are not skilled at fighting at sea. After the Serpent people ate the men, they tried to eat the dragons. They managed to make the red dragons slaves, but the black dragons fled to Po Tun. A great battle was fought, and it left both the cats and the snakes weak, and the dragons extinct. Since then, the cats have always tried to become dragons. Tosh Raka is the first and only so far to have accomplished this. Covered in orange and black scales, he is the largest dragon on Nirn, and it's believed that his eventual goal is to invade Tamriel.[3]

Read part about Tosh Raka at the bottom.
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