Critique my build please

Post » Wed Aug 10, 2011 12:21 pm

Hello,
I hope this is posted in the right subforum and all.

So, I created a new character today and I was wondering what you guys thought of my build.

I am focusing on using guns.

S5
P5
E8
C1
I3
A9
L9

Traits:
Good Natured
Skilled

So far I've only gotten 1 perk which is fast reload

Any tips are appreciated
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Janeth Valenzuela Castelo
 
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Joined: Wed Jun 21, 2006 3:03 am

Post » Wed Aug 10, 2011 2:07 am

I can offer that low Intelligence will give you fewer skill points to distribute when you level up.

And low Charisma will make for weaker Companions because CHA affects how much damage they can take and deal out from +5 at CHA1 to +50 at CHA10. You may not use them though or you may be happy with how they are at low CHA. I've never had it low so I don't know. :)

Your luck is great!
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Tanika O'Connell
 
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Joined: Fri Jan 26, 2007 1:34 am

Post » Wed Aug 10, 2011 2:38 am

Just using Guns, or Critical Hit Specialist? Because if you're just using Guns, Luck is not that important.
Wait, scratch that sentence above.
Bring STR up to 6.
INT to 4 to get Educated Perk.
I did this on my second playthrough. (It was a melee and unarmed one. But I soon maxed out all combat skills and has a STR of 10.
S 9 (+1)
P 4 (+1)
E 4 (+2)
C 1 (+1)
A 9 (+1)
L 9 (+1)
I'm not saying you should do this, but this build turned out very well. Probably because this character is Level 45 now.
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megan gleeson
 
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Post » Wed Aug 10, 2011 3:27 am

He isn't exactly smart now is he :)

Personally your strength is fine, maybe make it 6 to carry 10 extra pounds of weight. Perception is fine, probally least used, so that could be 3 or 4, mainly to see on the compass which is much funner to not use. I guess you were going fo hitpoints with endurance being 8, that's fine though. Charisma would probally be better at 3 if you want it low, your companions might do something stupid otherwise, actually it probally doesn't even matter, if you don't use speech might as well keep it 1. You should raise your intelligence, you get more skills points per level 6 or 7 is pretty good. Combat doesn't usually call for great speed and there are decent perks to raise action point regen rate. So maybe have agility lower. Then luck is basically just for criticals unless you want to clean out casinos

S - 6
P - 4
E - 8
C - 3
I - 5
A - 7
L - 7

That's what I would have done with what you want. Unless you want something specific. And since your charisma is 1 and you have good natured, doesn't work out really well. But I see what you intended to do with it raise your Charisma status with it, and have minimal combat skills decreased. Skilled is fine.
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Tanya Parra
 
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Joined: Fri Jul 28, 2006 5:15 am

Post » Wed Aug 10, 2011 12:52 am

@Everyone

Thanks for the replies.

I have intelligence at 3 but it will get to 4 with an intelligence implant.
Endurance is at 8 because of the fact that I want to have 8 implants (STR PER END INT AGI LUK).
I don't really feel like going with companions all that much and I've read that charisma is basically a dump stat everywhere.
I also know that I'm going to lose out on skill points with the low intelligence, but I don't need as much as I don't have to have everything maxed.
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Steven Nicholson
 
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Post » Wed Aug 10, 2011 3:38 pm

I think you've got a great build. With a strength of 6 with surgery, you could handle heavier weapons but you would need to wear some T-45d power armor to give that much need +2 strength. But that's only if you want to use heavier weapons.

High agility and high luck. Very good. Your character will be very combat effective. Good enough amount of perception.

Imo, intelligence and charisma is useless, unless you need the pack rat perk (intel). So you did good lowering them.
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louise tagg
 
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Joined: Sun Aug 06, 2006 8:32 am

Post » Wed Aug 10, 2011 3:26 pm

@Everyone

Thanks for the replies.

I have intelligence at 3 but it will get to 4 with an intelligence implant.
Endurance is at 8 because of the fact that I want to have 8 implants (STR PER END INT AGI LUK).
I don't really feel like going with companions all that much and I've read that charisma is basically a dump stat everywhere.
I also know that I'm going to lose out on skill points with the low intelligence, but I don't need as much as I don't have to have everything maxed.


You would lose some skill points before you manage to get the implant though, but pretty good build. Charisma should be a little higher if your going to have companions and I think the endurance is a little bit high, but since your focusing on implants it shouldn′t be a problem.
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Phillip Hamilton
 
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Post » Wed Aug 10, 2011 2:52 pm

Traits: Small Frame + Skilled

Strength: 7 + implant = 8
Perception: 6 + implant + Hat = 8
Endurance: 8 + implant = 9
Charisma: 3 + Implant + Duster = 5
Intelligence: 5 + Implant = 6
Agility: 3 + Small Frame + Intense Training + Implant = 6
Luck: 8 + Implant + Lucky Shades = 10

Taged Skills: Guns, Repair, Sneak


That's what I went with on my current character and it's working out great so far at level 22.
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Darrell Fawcett
 
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