I went in on hardcoe - Normal mode, at level 25, after HH and before DM. I came out at level 30. I was worried about ammo getting low, so I just focused on the main quest, about half way through, and went back to finish the Sink quests. The Lobs and Nighters were respawning every 24 hrs. I went in with 220 lbs of ...
1st Rec Ber
Auth Glasses
JG's Armor
Desert Combat Armor
DC Helm
A light shinning the Darkness
Silenced 45 AP
45 SMG
Big Boomer
Silenced Sniper Rifle
Ratslayer
308 - 300 rds + 75 rds of AP and 75 rds of HP
45 - 600 rds + 50 rds of AP and 50 rds of HP
5.6 - 300 rds + 75 rds of AP and 75 rds of HP
12 ga - 200 rds
I broke down everything I could, and used the reloading bench a lot. If i had a few jars of rifle powder, I'd have been set for the whole thing. I took the Robo perk, the first time I leveled in the DLC. That proved to be a very powerful, and almost gamebreaking, tool. I had saved all my Stealthy Boys. I had 5 and found 8 in the DLC. The SE Taranchula was a welcomed find. I could just sneak, in close quarters and shut them down. Pull out the Stealth Boy, and run through a whole herd of them. Once they were shut down, I could go through and take them out with the SE Tran, in 1 - 3 hits. ( 75% of the time, it would give the XP's for killing them. After you shut them down... Don't know what played into it there. )
I used less than 20 Stems and fell in battle once. That was due to being stupid on my part and getting pinned into a corner by 6 Nighters. Being very very slow and sneaky, using the pipes to travel from an elevated position and taking out targets at max range ( that's screen-loading range and not VATS ). The Ratslayer would take out a Nighter with a headshot, using HP's and Lob's fell with any ammo. ( provided it was a crit + sneak crit + headshot ) Being so far out, I could pick off one and wait for the others to settle down, to select another target. With a lot of patients and a very slow moving strategy. I got through, with a 1 shot - 1 kill playstlye.
That's why I love the Sniper. If you shoot out of VATS, it places the skill in the hands of the player. If you don't get the sneak crit head shot, it means the diff in 1 shot or 10 shots. If I didn't make the shot, they would either frenzy or come after me. That's where Big Boomer and the 45's came in. It was very hard to resist the temptation to keep fireing with the Sniper Rifle. But in the latter stages of the DLC, it proved to be a welcomed small bounty of ammo. It forces you play the part of this character, as I think it was ment to be played. I loved it.
BTW, the frag mines are great traps, for your select Sniper rests. I kept 3 - 4 set, at the bottom of all my fav perches, at all times. They saved my ass more than once. Mainly when I got spotted going to a perch and they made chase. It was like a doorbell on the backdoor. I had 8 elevated locations that I used to move across the map.
Great DLC.